diff options
author | Ovahlord <dreadkiller@gmx.de> | 2025-01-12 18:52:20 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-01-12 19:10:31 +0100 |
commit | 4b7465aad8bb93b69da3a8beeb538d8e63569d0b (patch) | |
tree | 1c1d9c7f26d641fb7b5d03aa9febd89667ffa85d | |
parent | 1dc2e8fdc565ea35a4f6b442261da8566e81ca86 (diff) |
Core/Spells: send rune cooldowns even after miss to match sniff data
(cherry picked from commit 7d5e794fd368a95d838b6ff33250460e6a6a634c)
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index eb43009aa1f..af61faa12bc 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4910,10 +4910,7 @@ void Spell::SendSpellGo() && !(_triggeredCastFlags & TRIGGERED_IGNORE_POWER_COST)) { castFlags |= CAST_FLAG_NO_GCD; // not needed, but it's being sent according to sniffs - - // Only send rune cooldowns when there has been a change - if (m_runesState != m_caster->ToPlayer()->GetRunesState()) - castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list + castFlags |= CAST_FLAG_RUNE_LIST; // rune cooldowns list } if (m_targets.HasTraj()) |