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authorNay <dnpd.dd@gmail.com>2012-09-30 15:52:10 +0100
committerNay <dnpd.dd@gmail.com>2012-09-30 15:52:10 +0100
commit4c3266c7af5f5840a212d46bf068a793150b34fc (patch)
treee9961ff4af1974e7cdb9e146b19f483d6e4161b3
parent746252fe4e835d3d0b299599eaedd4716f9ad353 (diff)
Tools&Core: Whitespace cleanup
No one likes whitespace, right?
-rwxr-xr-xsrc/server/game/Maps/Map.cpp2
-rw-r--r--src/server/game/Movement/MotionMaster.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/PathGenerator.cpp4
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp4
-rw-r--r--src/tools/map_extractor/System.cpp2
-rw-r--r--src/tools/mesh_extractor/ADT.cpp2
-rw-r--r--src/tools/mesh_extractor/ADT.h2
-rw-r--r--src/tools/mesh_extractor/Cache.h10
-rw-r--r--src/tools/mesh_extractor/ChunkedData.cpp4
-rw-r--r--src/tools/mesh_extractor/Geometry.cpp4
-rw-r--r--src/tools/mesh_extractor/Geometry.h2
-rw-r--r--src/tools/mesh_extractor/LiquidHandler.cpp2
-rw-r--r--src/tools/mesh_extractor/MPQ.cpp10
-rw-r--r--src/tools/mesh_extractor/MPQManager.cpp2
-rw-r--r--src/tools/mesh_extractor/MPQManager.h2
-rw-r--r--src/tools/mesh_extractor/MapChunk.h2
-rw-r--r--src/tools/mesh_extractor/MeshExtractor.cpp2
-rw-r--r--src/tools/mesh_extractor/ObjectDataHandler.h2
-rw-r--r--src/tools/mesh_extractor/TileBuilder.cpp14
-rw-r--r--src/tools/mesh_extractor/Utils.cpp2
-rw-r--r--src/tools/mesh_extractor/Utils.h4
-rw-r--r--src/tools/mesh_extractor/WDT.cpp2
-rw-r--r--src/tools/mesh_extractor/WorldModelHandler.cpp2
-rw-r--r--src/tools/mmaps_generator/MapBuilder.cpp10
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp2
26 files changed, 49 insertions, 49 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index ae192f16080..25ffc1d19f2 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -123,7 +123,7 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
void Map::LoadMMap(int gx, int gy)
{
bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy);
-
+
if (mmapLoadResult)
sLog->outInfo(LOG_FILTER_MAPS, "MMAP loaded name:%s, id:%d, x:%d, y:%d (mmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
else
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 34be779a8b7..386a95fa838 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -428,7 +428,7 @@ void MotionMaster::MoveCharge(PathGenerator path, float speed, uint32 id)
Vector3 dest = path.GetActualEndPosition();
MoveCharge(dest.x, dest.y, dest.z);
-
+
Movement::MoveSplineInit init(_owner);
init.MovebyPath(path.GetPath());
init.SetVelocity(speed);
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index c275c33032f..7a6611ed2ca 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -124,7 +124,7 @@ bool TargetedMovementGeneratorMedium<T,D>::Update(T* owner, const uint32& time_d
D::_clearUnitStateMove(owner);
return true;
}
-
+
// prevent movement while casting spells with cast time or channel time
if (owner->HasUnitState(UNIT_STATE_CASTING))
{
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 6e765b1ee27..3495c4d1218 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -469,7 +469,7 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
_pathPoints[i] = Vector3(pathPoints[i*VERTEX_SIZE+2], pathPoints[i*VERTEX_SIZE], pathPoints[i*VERTEX_SIZE+1]);
NormalizePath();
-
+
// first point is always our current location - we need the next one
SetActualEndPosition(_pathPoints[pointCount-1]);
@@ -515,7 +515,7 @@ void PathGenerator::BuildShortcut()
_pathPoints[1] = GetActualEndPosition();
NormalizePath();
-
+
_type = PATHFIND_SHORTCUT;
}
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index be2d52b5925..c3f757614e2 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -152,7 +152,7 @@ public:
// navmesh poly -> navmesh tile location
dtQueryFilter filter = dtQueryFilter();
- dtPolyRef polyRef = INVALID_POLYREF;
+ dtPolyRef polyRef = INVALID_POLYREF;
navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, NULL);
if (polyRef == INVALID_POLYREF)
@@ -252,7 +252,7 @@ public:
CellCoord pair(Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()) );
Cell cell(pair);
cell.SetNoCreate();
-
+
std::list<Creature*> creatureList;
Trinity::AnyUnitInObjectRangeCheck go_check(object, radius);
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index 552bab30d50..2e117934679 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -852,7 +852,7 @@ bool ConvertADT(char *filename, char *filename2, int /*cell_y*/, int /*cell_x*/,
hasHoles = true;
}
}
-
+
if (hasHoles)
map.holesSize = sizeof(holes);
else
diff --git a/src/tools/mesh_extractor/ADT.cpp b/src/tools/mesh_extractor/ADT.cpp
index 1684d0636f4..a6c080cf0b0 100644
--- a/src/tools/mesh_extractor/ADT.cpp
+++ b/src/tools/mesh_extractor/ADT.cpp
@@ -18,7 +18,7 @@ ADT::~ADT()
{
delete ObjectData;
delete Data;
-
+
for (std::vector<MapChunk*>::iterator itr = MapChunks.begin(); itr != MapChunks.end(); ++itr)
delete *itr;
diff --git a/src/tools/mesh_extractor/ADT.h b/src/tools/mesh_extractor/ADT.h
index 096f491eed8..133596eb024 100644
--- a/src/tools/mesh_extractor/ADT.h
+++ b/src/tools/mesh_extractor/ADT.h
@@ -12,7 +12,7 @@ class ADT
public:
ADT(std::string file);
~ADT();
-
+
void Read();
ChunkedData* ObjectData;
diff --git a/src/tools/mesh_extractor/Cache.h b/src/tools/mesh_extractor/Cache.h
index 36bf4a7a693..90e2c138376 100644
--- a/src/tools/mesh_extractor/Cache.h
+++ b/src/tools/mesh_extractor/Cache.h
@@ -15,7 +15,7 @@ public:
GenericCache() {}
static const int32 FlushLimit = 1000;
-
+
void Insert(K key, T* val)
{
ACE_GUARD(ACE_Thread_Mutex, g, mutex);
@@ -35,10 +35,10 @@ public:
}
void Clear()
- {
- for (typename std::map<K, T*>::iterator itr = _items.begin(); itr != _items.end(); ++itr)
+ {
+ for (typename std::map<K, T*>::iterator itr = _items.begin(); itr != _items.end(); ++itr)
delete itr->second;
- _items.clear();
+ _items.clear();
}
private:
std::map<K, T*> _items;
@@ -54,7 +54,7 @@ public:
void Clear()
{
-
+
}
};
diff --git a/src/tools/mesh_extractor/ChunkedData.cpp b/src/tools/mesh_extractor/ChunkedData.cpp
index 725a6f45637..4431993e3d1 100644
--- a/src/tools/mesh_extractor/ChunkedData.cpp
+++ b/src/tools/mesh_extractor/ChunkedData.cpp
@@ -4,7 +4,7 @@
#include <string>
-ChunkedData::ChunkedData( FILE* stream, uint32 maxLength, uint32 chunksHint /*= 300*/ ) :
+ChunkedData::ChunkedData( FILE* stream, uint32 maxLength, uint32 chunksHint /*= 300*/ ) :
Stream(stream)
{
if (!Stream)
@@ -66,7 +66,7 @@ ChunkedData::~ChunkedData()
{
for (std::vector<Chunk*>::iterator itr = Chunks.begin(); itr != Chunks.end(); ++itr)
delete *itr;
-
+
Chunks.clear();
if (Stream)
fclose(Stream);
diff --git a/src/tools/mesh_extractor/Geometry.cpp b/src/tools/mesh_extractor/Geometry.cpp
index 2fbe99e3211..2fc470e8e9f 100644
--- a/src/tools/mesh_extractor/Geometry.cpp
+++ b/src/tools/mesh_extractor/Geometry.cpp
@@ -63,7 +63,7 @@ void Geometry::AddData( std::vector<Vector3>& verts, std::vector<Triangle<uint32
uint32 vertOffset = Vertices.size();
for (std::vector<Vector3>::iterator itr = verts.begin(); itr != verts.end(); ++itr)
Vertices.push_back(Transform ? Utils::ToRecast(*itr) : *itr);
-
+
for (std::vector<Triangle<uint32> >::iterator itr = tris.begin(); itr != tris.end(); ++itr)
Triangles.push_back(Triangle<uint32>(itr->Type, itr->V0 + vertOffset, itr->V1 + vertOffset, itr->V2 + vertOffset));
}
@@ -116,7 +116,7 @@ void Geometry::AddAdt( ADT* adt )
if (!adt->_DoodadHandler->Triangles.empty())
AddData(adt->_DoodadHandler->Vertices, adt->_DoodadHandler->Triangles);
-
+
if (!adt->_WorldModelHandler->Triangles.empty())
AddData(adt->_WorldModelHandler->Vertices, adt->_WorldModelHandler->Triangles);
}
diff --git a/src/tools/mesh_extractor/Geometry.h b/src/tools/mesh_extractor/Geometry.h
index 9593c98044e..e445234dd12 100644
--- a/src/tools/mesh_extractor/Geometry.h
+++ b/src/tools/mesh_extractor/Geometry.h
@@ -9,7 +9,7 @@ class Geometry
{
public:
Geometry();
-
+
void CalculateBoundingBox(float*& min, float*& max);
void CalculateMinMaxHeight(float& min, float& max);
void AddData(std::vector<Vector3>& verts, std::vector<Triangle<uint32> >& tris);
diff --git a/src/tools/mesh_extractor/LiquidHandler.cpp b/src/tools/mesh_extractor/LiquidHandler.cpp
index 9a40e08b73a..5b998d75db9 100644
--- a/src/tools/mesh_extractor/LiquidHandler.cpp
+++ b/src/tools/mesh_extractor/LiquidHandler.cpp
@@ -20,7 +20,7 @@ void LiquidHandler::HandleNewLiquid()
MCNKData.reserve(256);
for (int i = 0; i < 256; i++)
header[i] = H2OHeader::Read(stream);
-
+
for (int i = 0; i < 256; i++)
{
H2OHeader h = header[i];
diff --git a/src/tools/mesh_extractor/MPQ.cpp b/src/tools/mesh_extractor/MPQ.cpp
index fbae56cd7a0..699b0a5014c 100644
--- a/src/tools/mesh_extractor/MPQ.cpp
+++ b/src/tools/mesh_extractor/MPQ.cpp
@@ -7,9 +7,9 @@ MPQArchive::MPQArchive(const char* filename)
{
int result = libmpq__archive_open(&mpq_a, filename, -1);
printf("Opening %s\n", filename);
- if (result)
+ if (result)
{
- switch (result)
+ switch (result)
{
case LIBMPQ_ERROR_OPEN :
printf("Error opening archive '%s': Does file really exist?\n", filename);
@@ -46,7 +46,7 @@ eof(false), buffer(0), pointer(0), size(0)
mpq_archive* mpq_a = (*i)->mpq_a;
uint32_t filenum;
- if(libmpq__file_number(mpq_a, filename, &filenum))
+ if(libmpq__file_number(mpq_a, filename, &filenum))
continue;
libmpq__off_t transferred;
libmpq__file_unpacked_size(mpq_a, filenum, &size);
@@ -72,7 +72,7 @@ eof(false), buffer(0), pointer(0), size(0)
size_t MPQFile::Read(void* dest, size_t bytes)
{
- if (eof)
+ if (eof)
return 0;
size_t rpos = pointer + bytes;
@@ -102,7 +102,7 @@ void MPQFile::seekRelative(int offset)
void MPQFile::close()
{
- if (buffer)
+ if (buffer)
delete[] buffer;
buffer = 0;
eof = true;
diff --git a/src/tools/mesh_extractor/MPQManager.cpp b/src/tools/mesh_extractor/MPQManager.cpp
index 5ea6198e76d..608eef1547a 100644
--- a/src/tools/mesh_extractor/MPQManager.cpp
+++ b/src/tools/mesh_extractor/MPQManager.cpp
@@ -5,7 +5,7 @@
#include "ace/Synch.h"
-char* MPQManager::Files[] = {
+char* MPQManager::Files[] = {
"common.MPQ",
"common-2.MPQ",
"expansion.MPQ",
diff --git a/src/tools/mesh_extractor/MPQManager.h b/src/tools/mesh_extractor/MPQManager.h
index 634c70cedeb..0050dc5218a 100644
--- a/src/tools/mesh_extractor/MPQManager.h
+++ b/src/tools/mesh_extractor/MPQManager.h
@@ -10,7 +10,7 @@ class MPQManager
public:
MPQManager() {}
~MPQManager() {}
-
+
void Initialize();
FILE* GetFile(std::string path);
DBC* GetDBC(std::string name);
diff --git a/src/tools/mesh_extractor/MapChunk.h b/src/tools/mesh_extractor/MapChunk.h
index 61dcabac9b0..e7d835ae0e3 100644
--- a/src/tools/mesh_extractor/MapChunk.h
+++ b/src/tools/mesh_extractor/MapChunk.h
@@ -10,7 +10,7 @@ class MapChunk
{
public:
MapChunk(ADT* _adt, Chunk* chunk);
-
+
void GenerateTriangles();
void GenerateVertices(FILE* stream);
static bool HasHole(uint32 map, int x, int y);
diff --git a/src/tools/mesh_extractor/MeshExtractor.cpp b/src/tools/mesh_extractor/MeshExtractor.cpp
index 3dde9ac36f5..423095b22ca 100644
--- a/src/tools/mesh_extractor/MeshExtractor.cpp
+++ b/src/tools/mesh_extractor/MeshExtractor.cpp
@@ -56,7 +56,7 @@ bool HandleArgs(int argc, char** argv, uint32& threads, std::set<uint32>& mapLis
return false;
std::string maps = std::string(param);
Tokens tokens(maps, ',');
-
+
for (Tokens::iterator itr = tokens.begin(); itr != tokens.end(); ++itr)
mapList.insert(atoi(*itr));
diff --git a/src/tools/mesh_extractor/ObjectDataHandler.h b/src/tools/mesh_extractor/ObjectDataHandler.h
index 834bf66bcfb..75b4e45700c 100644
--- a/src/tools/mesh_extractor/ObjectDataHandler.h
+++ b/src/tools/mesh_extractor/ObjectDataHandler.h
@@ -7,7 +7,7 @@ class ObjectDataHandler
{
public:
ObjectDataHandler(ADT* _adt) : Source(_adt) {}
-
+
void ProcessMapChunk(MapChunk* chunk);
virtual void ProcessInternal(ChunkedData* data) = 0;
ADT* Source;
diff --git a/src/tools/mesh_extractor/TileBuilder.cpp b/src/tools/mesh_extractor/TileBuilder.cpp
index e3694541be8..0c775b9b8c9 100644
--- a/src/tools/mesh_extractor/TileBuilder.cpp
+++ b/src/tools/mesh_extractor/TileBuilder.cpp
@@ -15,7 +15,7 @@ TileBuilder::TileBuilder(std::string world, int x, int y, uint32 mapId) : _Geome
{
// Cell Size = TileSize / TileVoxelSize
// 1800 = TileVoxelSize
- Config.cs = Constants::TileSize / 1800;
+ Config.cs = Constants::TileSize / 1800;
// Cell Height
Config.ch = 0.3f;
// Min Region Area = 6^2
@@ -72,7 +72,7 @@ uint8* TileBuilder::Build()
// don't load main tile again
if (tx == X && ty == Y)
continue;
-
+
ADT* _adt = new ADT(Utils::GetAdtPath(World, tx, ty));
// If this condition is met, it means that this wdt does not contain the ADT
if (!_adt->Data->Stream)
@@ -104,7 +104,7 @@ uint8* TileBuilder::Build()
rcCreateHeightfield(Context, *hf, width, width, bbMin, bbMax, Config.cs, Config.ch);
rcClearUnwalkableTriangles(Context, Config.walkableSlopeAngle, vertices, numVerts, triangles, numTris, areas);
rcRasterizeTriangles(Context, vertices, numVerts, triangles, areas, numTris, *hf, Config.walkableClimb);
-
+
printf("[%02i,%02i] Triangles rasterized!\n", X, Y);
// Once all geometry is rasterized, we do initial pass of filtering to
@@ -113,7 +113,7 @@ uint8* TileBuilder::Build()
rcFilterLowHangingWalkableObstacles(Context, Config.walkableClimb, *hf);
rcFilterLedgeSpans(Context, Config.walkableHeight, Config.walkableClimb, *hf);
rcFilterWalkableLowHeightSpans(Context, Config.walkableHeight, *hf);
-
+
printf("[%02i,%02i] Filtering done!\n", X, Y);
// Compact the heightfield so that it is faster to handle from now on.
@@ -132,13 +132,13 @@ uint8* TileBuilder::Build()
rcBuildDistanceField(Context, *chf);
// Partition the walkable surface into simple regions without holes.
rcBuildRegions(Context, *chf, Config.borderSize, Config.minRegionArea, Config.mergeRegionArea);
-
+
printf("[%02i,%02i] Regions built!\n", X, Y);
// Create contours.
rcContourSet* cset = rcAllocContourSet();
rcBuildContours(Context, *chf, Config.maxSimplificationError, Config.maxEdgeLen, *cset);
-
+
// Build polygon navmesh from the contours.
rcPolyMesh* pmesh = rcAllocPolyMesh();
rcBuildPolyMesh(Context, *cset, Config.maxVertsPerPoly, *pmesh);
@@ -217,7 +217,7 @@ uint8* TileBuilder::Build()
uint8* navData;
printf("[%02i,%02i] Creating the navmesh!\n", X, Y);
bool result = dtCreateNavMeshData(&params, &navData, &navDataSize);
-
+
// Free some memory
rcFreePolyMesh(pmesh);
rcFreePolyMeshDetail(dmesh);
diff --git a/src/tools/mesh_extractor/Utils.cpp b/src/tools/mesh_extractor/Utils.cpp
index 2f07bd20080..3db387bc81a 100644
--- a/src/tools/mesh_extractor/Utils.cpp
+++ b/src/tools/mesh_extractor/Utils.cpp
@@ -133,7 +133,7 @@ Vector3 Utils::VectorTransform( Vector3 vec, G3D::Matrix4 matrix )
std::string Utils::GetPathBase( std::string path )
{
- int lastIndex = path.find_last_of(".");
+ int lastIndex = path.find_last_of(".");
if (lastIndex != std::string::npos)
return path.substr(0, lastIndex);
return path;
diff --git a/src/tools/mesh_extractor/Utils.h b/src/tools/mesh_extractor/Utils.h
index c247169df73..c9d2746b7d8 100644
--- a/src/tools/mesh_extractor/Utils.h
+++ b/src/tools/mesh_extractor/Utils.h
@@ -551,8 +551,8 @@ public:
static G3D::Matrix4 GetTransformation(IDefinition def);
/// They say its better to declare template functions in the header files.
template <typename T>
- static std::string ToString(T val)
- {
+ static std::string ToString(T val)
+ {
std::stringstream ss;
ss << val;
return ss.str();
diff --git a/src/tools/mesh_extractor/WDT.cpp b/src/tools/mesh_extractor/WDT.cpp
index c06d8ac9677..f0c3091c04e 100644
--- a/src/tools/mesh_extractor/WDT.cpp
+++ b/src/tools/mesh_extractor/WDT.cpp
@@ -17,7 +17,7 @@ void WDT::ReadGlobalModel()
Chunk* defChunk = Data->GetChunkByName("MODF");
if (!fileChunk || !defChunk)
return;
-
+
IsGlobalModel = true;
ModelDefinition = WorldModelDefinition::Read(defChunk->GetStream());
ModelFile = Utils::ReadString(fileChunk->GetStream());
diff --git a/src/tools/mesh_extractor/WorldModelHandler.cpp b/src/tools/mesh_extractor/WorldModelHandler.cpp
index a0977c398c4..b98a7aae826 100644
--- a/src/tools/mesh_extractor/WorldModelHandler.cpp
+++ b/src/tools/mesh_extractor/WorldModelHandler.cpp
@@ -103,7 +103,7 @@ void WorldModelHandler::InsertModelGeometry( std::vector<Vector3>& verts, std::v
break;
instances.push_back(root->DoodadInstances[i]);
}
-
+
for (std::vector<DoodadInstance>::iterator instance = instances.begin(); instance != instances.end(); ++instance)
{
Model* model = Cache->ModelCache.Get(instance->File);
diff --git a/src/tools/mmaps_generator/MapBuilder.cpp b/src/tools/mmaps_generator/MapBuilder.cpp
index 69ffad94eb7..754bced903c 100644
--- a/src/tools/mmaps_generator/MapBuilder.cpp
+++ b/src/tools/mmaps_generator/MapBuilder.cpp
@@ -161,7 +161,7 @@ namespace MMAP
void MapBuilder::buildAllMaps(int threads)
{
std::vector<BuilderThread*> _threads;
-
+
for (int i = 0; i < threads; ++i)
_threads.push_back(new BuilderThread(this));
@@ -241,7 +241,7 @@ namespace MMAP
minX = 32 - bmax[0] / GRID_SIZE;
minY = 32 - bmax[2] / GRID_SIZE;
}
-
+
void MapBuilder::buildMeshFromFile(char* name)
{
FILE* file = fopen(name, "rb");
@@ -253,7 +253,7 @@ namespace MMAP
fread(&mapId, sizeof(int), 1, file);
fread(&tileX, sizeof(int), 1, file);
fread(&tileY, sizeof(int), 1, file);
-
+
dtNavMesh* navMesh = NULL;
buildNavMesh(mapId, navMesh);
if (!navMesh)
@@ -270,7 +270,7 @@ namespace MMAP
float* verts = new float[verticesCount];
int* inds = new int[indicesCount];
-
+
fread(verts, sizeof(float), verticesCount, file);
fread(inds, sizeof(int), indicesCount, file);
@@ -648,7 +648,7 @@ namespace MMAP
tile.chf = NULL;
rcFreeContourSet(tile.cset);
tile.cset = NULL;
-
+
if (tile.pmesh)
{
pmmerge[nmerge] = tile.pmesh;
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index 7ee4dc7f46c..0159219c110 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -779,7 +779,7 @@ namespace MMAP
continue;
std::pair<int, int> val;
val.first = t[i];
-
+
index = val.first;
val.second = count;