diff options
| author | Azazel <azazel.kon@gmail.com> | 2011-02-22 01:46:19 +0600 |
|---|---|---|
| committer | Azazel <azazel.kon@gmail.com> | 2011-02-22 01:46:19 +0600 |
| commit | 4c8130235e02578f46b93cc8873f5823f403475f (patch) | |
| tree | ee07cdf9a8c36f9f0e6d4bd3cb269321993f6192 | |
| parent | f8eae7427d0239389e9b150cc9129f158aba0972 (diff) | |
Core/Logs: improve one more debug log entry (for Aokromes)
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 88ae3306371..6bbb1784ee1 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1064,7 +1064,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID); player->SendPreparedGossip(this); @@ -1089,7 +1089,7 @@ void GameObject::Use(Unit* user) ChairListSlots[0] = 0; // error in DB, make one default slot } - Player* player = (Player*)user; + Player* player = user->ToPlayer(); // a chair may have n slots. we have to calculate their positions and teleport the player to the nearest one @@ -1167,7 +1167,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() == TYPEID_PLAYER) { - Player* player = (Player*)user; + Player* player = user->ToPlayer(); if (info->goober.pageId) // show page... { @@ -1233,7 +1233,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); if (info->camera.cinematicId) player->SendCinematicStart(info->camera.cinematicId); @@ -1437,7 +1437,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); Player* targetPlayer = ObjectAccessor::FindPlayer(player->GetSelection()); @@ -1466,7 +1466,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); if (player->CanUseBattlegroundObject()) { @@ -1494,7 +1494,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); player->SendLoot(GetGUID(), LOOT_FISHINGHOLE); player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT, GetGOInfo()->id); @@ -1506,7 +1506,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); if (player->CanUseBattlegroundObject()) { @@ -1557,7 +1557,7 @@ void GameObject::Use(Unit* user) if (user->GetTypeId() != TYPEID_PLAYER) return; - Player* player = (Player*)user; + Player* player = user->ToPlayer(); // fallback, will always work player->TeleportTo(GetMapId(), GetPositionX(), GetPositionY(), GetPositionZ(), GetOrientation(),TELE_TO_NOT_LEAVE_TRANSPORT | TELE_TO_NOT_LEAVE_COMBAT | TELE_TO_NOT_UNSUMMON_PET); @@ -1569,7 +1569,8 @@ void GameObject::Use(Unit* user) return; } default: - sLog->outError("Unknown Object Type %u", GetGoType()); + sLog->outError("GameObject::Use(): unit (type: %u, guid: %u) tries to use object (guid: %u) of unknown type (%u)", + user->GetTypeId(), user->GetGUIDLow(), GetGUIDLow(), GetGoType()); break; } @@ -1579,7 +1580,7 @@ void GameObject::Use(Unit* user) SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId); if (!spellInfo) { - if (user->GetTypeId() != TYPEID_PLAYER || !sOutdoorPvPMgr->HandleCustomSpell((Player*)user,spellId,this)) + if (user->GetTypeId() != TYPEID_PLAYER || !sOutdoorPvPMgr->HandleCustomSpell(user->ToPlayer(), spellId, this)) sLog->outError("WORLD: unknown spell id %u at use action for gameobject (Entry: %u GoType: %u)", spellId,GetEntry(),GetGoType()); else sLog->outDebug(LOG_FILTER_OUTDOORPVP, "WORLD: %u non-dbc spell was handled by OutdoorPvP", spellId); |
