diff options
author | Rat <none@none> | 2009-04-18 16:14:38 +0200 |
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committer | Rat <none@none> | 2009-04-18 16:14:38 +0200 |
commit | 4da205dbfa865c1cfbd697eb68230406a89aba58 (patch) | |
tree | e2d3e4b05c5729ef40d84b75c672c7f312a8adee | |
parent | 402a493407fda17675c218f3160889500c5fa2b8 (diff) |
*fix reliquary of souls bug where essence did not move home when defeated
--HG--
branch : trunk
-rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp index 76aa7196300..fb4d97780ed 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp @@ -268,7 +268,11 @@ struct TRINITY_DLL_DECL boss_reliquary_of_soulsAI : public ScriptedAI m_creature->RemoveAurasDueToSpell(SPELL_SUBMERGE); //Essence->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_SUBMERGE); //rotate and disappear else + { + Essence->AI()->EnterEvadeMode(); + Essence->GetMotionMaster()->MoveFollow(m_creature, 0, 0); return; + } break; case 5: if(Phase == 1) |