diff options
author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-09 23:05:27 +0100 |
---|---|---|
committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-03-09 23:05:27 +0100 |
commit | 4e789d4c5c83dd6f0f582fe24e9d49b39950fffe (patch) | |
tree | ea563fb7ad5985ec2a2b887901b74fb6ed288841 | |
parent | 65b16a97bee09e9c5114a35be7b0122987d249e1 (diff) |
Core/Commands: Optimize for command .npc near
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 42 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/WorldDatabase.cpp | 1 | ||||
-rw-r--r-- | src/server/shared/Database/Implementation/WorldDatabase.h | 1 |
3 files changed, 14 insertions, 30 deletions
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 79a74b0823d..f640d257a3a 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -665,43 +665,29 @@ public: static bool HandleNpcNearCommand(ChatHandler* handler, char const* args) { + WorldObject* object = handler->GetSession()->GetPlayer(); float distance = (!*args) ? 10.0f : float((atof(args))); uint32 count = 0; - Player* player = handler->GetSession()->GetPlayer(); + CellCoord pair(Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY())); + Cell cell(pair); + cell.SetNoCreate(); + + std::list<Creature*> creatureList; + Trinity::AnyUnitInObjectRangeCheck check(object, distance); + Trinity::CreatureListSearcher<Trinity::AnyUnitInObjectRangeCheck> search(object, creatureList, check); + TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AnyUnitInObjectRangeCheck>, GridTypeMapContainer> visit(search); - PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_NEAREST); - stmt->setFloat(0, player->GetPositionX()); - stmt->setFloat(1, player->GetPositionY()); - stmt->setFloat(2, player->GetPositionZ()); - stmt->setUInt32(3, player->GetMapId()); - stmt->setFloat(4, player->GetPositionX()); - stmt->setFloat(5, player->GetPositionY()); - stmt->setFloat(6, player->GetPositionZ()); - stmt->setFloat(7, distance * distance); - PreparedQueryResult result = WorldDatabase.Query(stmt); + cell.Visit(pair, visit, *(object->GetMap()), *object, distance); - if (result) + if (!creatureList.empty()) { - do + for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) { - Field* fields = result->Fetch(); - uint32 guid = fields[0].GetUInt32(); - uint32 entry = fields[1].GetUInt32(); - float x = fields[2].GetFloat(); - float y = fields[3].GetFloat(); - float z = fields[4].GetFloat(); - uint16 mapId = fields[5].GetUInt16(); - - CreatureTemplate const* creatureTemplate = sObjectMgr->GetCreatureTemplate(entry); - if (!creatureTemplate) - continue; - - handler->PSendSysMessage(LANG_CREATURE_LIST_CHAT, guid, guid, creatureTemplate->Name.c_str(), x, y, z, mapId); - + handler->PSendSysMessage(LANG_CREATURE_LIST_CHAT, (*itr)->GetGUIDLow(), (*itr)->GetGUIDLow(), (*itr)->GetName().c_str(), + (*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ(), (*itr)->GetMapId()); ++count; } - while (result->NextRow()); } handler->PSendSysMessage(LANG_COMMAND_NEAR_NPC_MESSAGE, distance, count); diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp index 89f3cf8fdce..94060330d82 100644 --- a/src/server/shared/Database/Implementation/WorldDatabase.cpp +++ b/src/server/shared/Database/Implementation/WorldDatabase.cpp @@ -84,7 +84,6 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM creature WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); PrepareStatement(WORLD_INS_CREATURE, "INSERT INTO creature (guid, id , map, spawnMask, phaseMask, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, currentwaypoint, curhealth, curmana, MovementType, npcflag, unit_flags, dynamicflags) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(WORLD_DEL_GAME_EVENT_CREATURE, "DELETE FROM game_event_creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_DEL_GAME_EVENT_MODEL_EQUIP, "DELETE FROM game_event_model_equip WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/shared/Database/Implementation/WorldDatabase.h b/src/server/shared/Database/Implementation/WorldDatabase.h index 032baf29dd9..f6fd92b11cd 100644 --- a/src/server/shared/Database/Implementation/WorldDatabase.h +++ b/src/server/shared/Database/Implementation/WorldDatabase.h @@ -104,7 +104,6 @@ enum WorldDatabaseStatements WORLD_SEL_ITEM_TEMPLATE_BY_NAME, WORLD_SEL_CREATURE_BY_ID, WORLD_SEL_GAMEOBJECT_NEAREST, - WORLD_SEL_CREATURE_NEAREST, WORLD_SEL_GAMEOBJECT_TARGET, WORLD_INS_CREATURE, WORLD_DEL_GAME_EVENT_CREATURE, |