diff options
author | Shocker <shocker@freakz.ro> | 2011-08-31 12:11:38 +0300 |
---|---|---|
committer | Shocker <shocker@freakz.ro> | 2011-08-31 12:11:38 +0300 |
commit | 4eb3a9ca480abe5c3dc65fa1459b56d03dc9354c (patch) | |
tree | 3d8604d4d960b9e5d6ba83f7cafafd85e8f85dce | |
parent | 5d0a2b6094e0af1ba1ca2b30e36a0e22fac510cd (diff) |
Core/Spells: Rename SPELL_AURA_POWER_BURN_MANA to SPELL_AURA_POWER_BURN
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraDefines.h | 2 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.h | 2 | ||||
-rwxr-xr-x | src/server/game/Spells/Auras/SpellAuras.cpp | 2 |
4 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraDefines.h b/src/server/game/Spells/Auras/SpellAuraDefines.h index 96d6505a764..2ff61c3cf81 100755 --- a/src/server/game/Spells/Auras/SpellAuraDefines.h +++ b/src/server/game/Spells/Auras/SpellAuraDefines.h @@ -221,7 +221,7 @@ enum AuraType SPELL_AURA_NO_PVP_CREDIT = 159, SPELL_AURA_MOD_AOE_AVOIDANCE = 160, SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT = 161, - SPELL_AURA_POWER_BURN_MANA = 162, + SPELL_AURA_POWER_BURN = 162, SPELL_AURA_MOD_CRIT_DAMAGE_BONUS = 163, SPELL_AURA_164 = 164, SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS = 165, diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index bc630f53b84..8b68bff0a56 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -215,7 +215,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleNoImmediateEffect, //159 SPELL_AURA_NO_PVP_CREDIT only for Honorless Target spell &AuraEffect::HandleNoImmediateEffect, //160 SPELL_AURA_MOD_AOE_AVOIDANCE implemented in Unit::MagicSpellHitResult &AuraEffect::HandleNoImmediateEffect, //161 SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT - &AuraEffect::HandleNoImmediateEffect, //162 SPELL_AURA_POWER_BURN_MANA implemented in AuraEffect::PeriodicTick + &AuraEffect::HandleNoImmediateEffect, //162 SPELL_AURA_POWER_BURN implemented in AuraEffect::PeriodicTick &AuraEffect::HandleNoImmediateEffect, //163 SPELL_AURA_MOD_CRIT_DAMAGE_BONUS &AuraEffect::HandleUnused, //164 unused (3.2.0), only one test spell &AuraEffect::HandleNoImmediateEffect, //165 SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS implemented in Unit::MeleeDamageBonus @@ -785,7 +785,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool create, bool load) case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: case SPELL_AURA_PERIODIC_MANA_LEECH: case SPELL_AURA_PERIODIC_DAMAGE_PERCENT: - case SPELL_AURA_POWER_BURN_MANA: + case SPELL_AURA_POWER_BURN: m_isPeriodic = true; break; case SPELL_AURA_PERIODIC_TRIGGER_SPELL: @@ -1326,8 +1326,8 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit* caster) const case SPELL_AURA_PERIODIC_ENERGIZE: HandlePeriodicEnergizeAuraTick(target, caster); break; - case SPELL_AURA_POWER_BURN_MANA: - HandlePeriodicPowerBurnManaAuraTick(target, caster); + case SPELL_AURA_POWER_BURN: + HandlePeriodicPowerBurnAuraTick(target, caster); break; case SPELL_AURA_DUMMY: // Haunting Spirits @@ -6661,7 +6661,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons target->getHostileRefManager().threatAssist(caster, float(gain) * 0.5f, GetSpellInfo()); } -void AuraEffect::HandlePeriodicPowerBurnManaAuraTick(Unit* target, Unit* caster) const +void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) const { Powers powerType = Powers(GetMiscValue()); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h index 86bb325aa3c..bdaeefa71c2 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.h +++ b/src/server/game/Spells/Auras/SpellAuraEffects.h @@ -290,7 +290,7 @@ class AuraEffect void HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) const; void HandleObsModPowerAuraTick(Unit* target, Unit* caster) const; void HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) const; - void HandlePeriodicPowerBurnManaAuraTick(Unit* target, Unit* caster) const; + void HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) const; // aura effect proc handlers void HandleProcTriggerSpellAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 0e0d38980f0..e3dd1e83105 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1831,7 +1831,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const case SPELL_AURA_PERIODIC_ENERGIZE: case SPELL_AURA_PERIODIC_MANA_LEECH: case SPELL_AURA_PERIODIC_LEECH: - case SPELL_AURA_POWER_BURN_MANA: + case SPELL_AURA_POWER_BURN: case SPELL_AURA_OBS_MOD_POWER: case SPELL_AURA_OBS_MOD_HEALTH: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: |