diff options
| author | roc13x <roc13x@gmail.com> | 2017-08-20 18:23:47 -0600 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-08-21 09:05:01 +0200 |
| commit | 503a382804e6e32cd9f0c13a3cea93453707dfdd (patch) | |
| tree | f8e91d716e64692a4ab66defc6613f23c7c6dccb | |
| parent | 0bae7d691819ebce001d9e1233b053de881a4948 (diff) | |
Core/Instances: Fix loading entrance location
| -rw-r--r-- | src/server/game/Maps/Map.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 7556384b058..23fceaa36fc 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3452,6 +3452,7 @@ void InstanceMap::CreateInstanceData(bool load) Field* fields = result->Fetch(); std::string data = fields[0].GetString(); i_data->SetCompletedEncountersMask(fields[1].GetUInt32()); + i_data->SetEntranceLocation(fields[2].GetUInt32()); if (!data.empty()) { TC_LOG_DEBUG("maps", "Loading instance data for `%s` with id %u", sObjectMgr->GetScriptName(i_script_id).c_str(), i_InstanceId); |
