aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-06-29 00:23:21 +0200
committerShauren <shauren.trinity@gmail.com>2025-06-29 00:23:21 +0200
commit5334467f493eb16141f4ad0bce956bc3e19244a0 (patch)
treec36dd66d4484771ac3553effa08f975cfdc0c03f
parent62ac0d4a1c363e3088773e589264ddf33958c183 (diff)
Scripts: Fixed possible crashes caused by passing nullptr to Trinity::WorldObjectListSearcher constructor
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp3
-rw-r--r--src/server/game/Spells/Spell.cpp10
-rw-r--r--src/server/scripts/ExilesReach/zone_exiles_reach.cpp4
-rw-r--r--src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp7
4 files changed, 11 insertions, 13 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 04d8d846178..3d9100457c0 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -2625,8 +2625,7 @@ void UnitAura::FillTargetMap(std::unordered_map<Unit*, uint32>& targets, Unit* c
if (uint32 containerTypeMask = Spell::GetSearcherTypeMask(m_spellInfo, spellEffectInfo, TARGET_OBJECT_TYPE_UNIT, condList))
{
Trinity::WorldObjectSpellAreaTargetCheck check(radius, unitOwner, ref, unitOwner, m_spellInfo, selectionType, condList, TARGET_OBJECT_TYPE_UNIT);
- Trinity::UnitListSearcher searcher(unitOwner, units, check);
- searcher.i_phaseShift = &PhasingHandler::GetAlwaysVisiblePhaseShift();
+ Trinity::UnitListSearcher searcher(PhasingHandler::GetAlwaysVisiblePhaseShift(), units, check);
Spell::SearchTargets(searcher, containerTypeMask, unitOwner, unitOwner, radius + extraSearchRadius);
// by design WorldObjectSpellAreaTargetCheck allows not-in-world units (for spells) but for auras it is not acceptable
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index b58516beabe..5e612c89e31 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2178,9 +2178,8 @@ WorldObject* Spell::SearchNearbyTarget(SpellEffectInfo const& spellEffectInfo, f
return nullptr;
Trinity::WorldObjectSpellNearbyTargetCheck check(range, m_caster, m_spellInfo, selectionType, condList, objectType);
- Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck> searcher(m_caster, target, check, containerTypeMask);
- searcher.i_phaseShift = &PhasingHandler::GetAlwaysVisiblePhaseShift();
- SearchTargets<Trinity::WorldObjectLastSearcher<Trinity::WorldObjectSpellNearbyTargetCheck>>(searcher, containerTypeMask, m_caster, m_caster, range);
+ Trinity::WorldObjectLastSearcher searcher(PhasingHandler::GetAlwaysVisiblePhaseShift(), target, check, containerTypeMask);
+ SearchTargets(searcher, containerTypeMask, m_caster, m_caster, range);
return target;
}
@@ -2194,9 +2193,8 @@ void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, SpellEffectInfo
float extraSearchRadius = range > 0.0f ? EXTRA_CELL_SEARCH_RADIUS : 0.0f;
Trinity::WorldObjectSpellAreaTargetCheck check(range, position, m_caster, referer, m_spellInfo, selectionType, condList, objectType, searchReason);
- Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
- searcher.i_phaseShift = &PhasingHandler::GetAlwaysVisiblePhaseShift();
- SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck>>(searcher, containerTypeMask, m_caster, position, range + extraSearchRadius);
+ Trinity::WorldObjectListSearcher searcher(PhasingHandler::GetAlwaysVisiblePhaseShift(), targets, check, containerTypeMask);
+ SearchTargets(searcher, containerTypeMask, m_caster, position, range + extraSearchRadius);
}
void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType,
diff --git a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
index e1b0033f523..7eb00fabbb8 100644
--- a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
+++ b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp
@@ -4647,8 +4647,8 @@ struct at_briarpatch_to_plains : AreaTriggerAI
std::vector<WorldObject*> objs;
Trinity::ObjectEntryAndPrivateOwnerIfExistsCheck check(player->GetGUID(), conversationId);
- Trinity::WorldObjectListSearcher<Trinity::ObjectEntryAndPrivateOwnerIfExistsCheck> checker(nullptr, objs, check, GRID_MAP_TYPE_MASK_CONVERSATION);
- Cell::VisitGridObjects(player, checker, 100.0f);
+ Trinity::WorldObjectListSearcher searcher(PhasingHandler::GetAlwaysVisiblePhaseShift(), objs, check, GRID_MAP_TYPE_MASK_CONVERSATION);
+ Cell::VisitGridObjects(player, searcher, 100.0f);
if (objs.empty())
Conversation::CreateConversation(conversationId, player, *player, player->GetGUID(), nullptr);
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 98c09080b7d..c41dbff9788 100644
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -22,6 +22,7 @@
#include "GridNotifiersImpl.h"
#include "Map.h"
#include "ObjectMgr.h"
+#include "PhasingHandler.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "WorldStatePackets.h"
@@ -155,12 +156,12 @@ uint32 OPvPCapturePointNA::GetAliveGuardsCount() const
{
Position searchCenter = { -1572.57f, 7945.3f, -22.475f, 2.05949f };
- std::vector<WorldObject*> guards;
+ std::vector<Creature*> guards;
Trinity::ObjectEntryAndPrivateOwnerIfExistsCheck check(ObjectGuid::Empty, GetControllingFaction() == HORDE ? 18192 : 18256);
- Trinity::WorldObjectListSearcher<Trinity::ObjectEntryAndPrivateOwnerIfExistsCheck> searcher(nullptr, guards, check, GRID_MAP_TYPE_MASK_CREATURE);
+ Trinity::CreatureListSearcher searcher(PhasingHandler::GetEmptyPhaseShift(), guards, check);
Cell::VisitGridObjects(searchCenter.GetPositionX(), searchCenter.GetPositionY(), m_PvP->GetMap(), searcher, SIZE_OF_GRIDS);
- return std::count_if(guards.begin(), guards.end(), [](WorldObject* guard) { return guard->IsUnit() && guard->ToUnit()->IsAlive(); });
+ return std::ranges::count_if(guards, [](Creature const* guard) { return guard->IsAlive(); });
}
Team OPvPCapturePointNA::GetControllingFaction() const