diff options
| author | n0n4m3 <none@none> | 2010-02-15 15:13:15 +0100 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2010-02-15 15:13:15 +0100 |
| commit | 535068d7401720e6f36410a4e953a94ac4da84ec (patch) | |
| tree | 23f75bcffa30c7de092bba0d6e0a02bf88a73acb | |
| parent | b9aacc38eb096c7aefde340f53b56c0f26f4d7b6 (diff) | |
Add missing fix for update arena use spell time cooldown. In 3.3.x 10min.
--HG--
branch : trunk
| -rw-r--r-- | src/game/Player.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 8bf3371fb98..49387cdbcdb 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3676,10 +3676,10 @@ void Player::RemoveArenaSpellCooldowns() next = itr; ++next; SpellEntry const * entry = sSpellStore.LookupEntry(itr->first); - // check if spellentry is present and if the cooldown is less than 15 mins + // check if spellentry is present and if the cooldown is less than 10 mins if( entry && - entry->RecoveryTime <= 15 * MINUTE * IN_MILISECONDS && - entry->CategoryRecoveryTime <= 15 * MINUTE * IN_MILISECONDS ) + entry->RecoveryTime <= 10 * MINUTE * IN_MILISECONDS && + entry->CategoryRecoveryTime <= 10 * MINUTE * IN_MILISECONDS ) { // remove & notify RemoveSpellCooldown(itr->first, true); |
