diff options
author | click <none@none> | 2010-11-07 23:53:26 +0100 |
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committer | click <none@none> | 2010-11-07 23:53:26 +0100 |
commit | 551d0cea4e9a50c3136e515b2fd7eec01bef4bbf (patch) | |
tree | c78d5a6b2844a618ada6e40a80d821918ef86223 | |
parent | 44850aab07663d7cb24ed24dd4e7d224b98abfb8 (diff) |
Core/Maps: Fix exploit with players changing raid-difficulty and getting no cooldown on respective instance - Patch by selector
--HG--
branch : trunk
-rwxr-xr-x | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index ed77fee63dc..fc2b5ecb080 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2466,7 +2466,7 @@ bool InstanceMap::Reset(uint8 method) if (HavePlayers()) { - if (method == INSTANCE_RESET_ALL) + if (method == INSTANCE_RESET_ALL || method == INSTANCE_RESET_CHANGE_DIFFICULTY) { // notify the players to leave the instance so it can be reset for (MapRefManager::iterator itr = m_mapRefManager.begin(); itr != m_mapRefManager.end(); ++itr) |