diff options
author | cyberbrest <cyberbrest@trinity.contrib> | 2011-08-29 23:49:46 +0200 |
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committer | QAston <qaston@gmail.com> | 2011-08-29 23:49:46 +0200 |
commit | 5708bc8b1e6374957c382ecf33d466f2ee299cee (patch) | |
tree | 1e4f5d0c9ee5578e98e403488743e85ea417c877 | |
parent | 2f792412378075d08b3c508ff0b04ffcdf1bf246 (diff) |
Core/Spells: Set summoner guid for GO cast triggers to allow proper hostility checks on cast
-rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 5308c30a196..83ece2eda31 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1631,6 +1631,8 @@ void GameObject::CastSpell(Unit* target, uint32 spellId) if (Unit* owner = GetOwner()) { trigger->setFaction(owner->getFaction()); + // needed for GO casts for proper target validation checks + trigger->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); trigger->CastSpell(target ? target : trigger, spellInfo, true, 0, 0, owner->GetGUID()); } else |