diff options
| author | Spp <spp@jorge.gr> | 2011-12-30 08:27:05 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-12-30 08:27:05 +0100 |
| commit | 57490ead833074bd83ae38be8ee50e9f9813759a (patch) | |
| tree | a5bf22d5f11019119d1b6621b8f94d1a2032cd5a | |
| parent | b5a53a72d1e52a25ab5aac429e9d9f793c4df5ba (diff) | |
Core/Commands: Allow to search for other account/characters from a selected player without having to write the ip as argument (By Bizzy)
| -rwxr-xr-x | src/server/game/Battlegrounds/BattlegroundQueue.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Chat/Commands/Level2.cpp | 32 |
2 files changed, 23 insertions, 11 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index 963a41435c7..82c01bd32f6 100755 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -731,7 +731,7 @@ this method is called when group is inserted, or player / group is removed from it must be called after fully adding the members of a group to ensure group joining should be called from Battleground::RemovePlayer function in some cases */ -void BattlegroundQueue::BattlegroundQueueUpdate(uint32 diff, BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id, uint8 arenaType, bool isRated, uint32 arenaRating) +void BattlegroundQueue::BattlegroundQueueUpdate(uint32 /*diff*/, BattlegroundTypeId bgTypeId, BattlegroundBracketId bracket_id, uint8 arenaType, bool isRated, uint32 arenaRating) { //if no players in queue - do nothing if (m_QueuedGroups[bracket_id][BG_QUEUE_PREMADE_ALLIANCE].empty() && diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index 5411b1364c0..9b13d1ce822 100755 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -707,19 +707,31 @@ bool ChatHandler::HandleCombatStopCommand(const char* args) bool ChatHandler::HandleLookupPlayerIpCommand(const char* args) { + std::string ip; + int32 limit; + char* limit_str; + + Player *chr = getSelectedPlayer(); + if (chr == NULL) + { + if (!*args) + return false; + + ip = strtok ((char*)args, " "); + limit_str = strtok (NULL, " "); + limit = limit_str ? atoi (limit_str) : -1; + } + else + { + ip = chr->GetSession()->GetRemoteAddress(); + limit = -1; + } - if (!*args) - return false; - - std::string ip = strtok ((char*)args, " "); - char* limit_str = strtok (NULL, " "); - int32 limit = limit_str ? atoi (limit_str) : -1; - - LoginDatabase.EscapeString (ip); + LoginDatabase.EscapeString(ip); - QueryResult result = LoginDatabase.PQuery ("SELECT id, username FROM account WHERE last_ip = '%s'", ip.c_str ()); + QueryResult result = LoginDatabase.PQuery("SELECT id, username FROM account WHERE last_ip = '%s'", ip.c_str()); - return LookupPlayerSearchCommand (result, limit); + return LookupPlayerSearchCommand(result, limit); } bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args) |
