diff options
author | n0n4m3 <none@none> | 2009-12-23 08:06:57 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-23 08:06:57 +0100 |
commit | 575c231a51bf78dd8556d8a24ed49c44a8e530e9 (patch) | |
tree | 556941136868293236a26ec846b7746511345435 | |
parent | 3fe0bc52541d8cdf4fa992d9b8b3101cde5848f0 (diff) |
Added missing files
--HG--
branch : trunk
-rw-r--r-- | src/game/TimeMgr.cpp | 36 | ||||
-rw-r--r-- | src/game/TimeMgr.h | 92 |
2 files changed, 128 insertions, 0 deletions
diff --git a/src/game/TimeMgr.cpp b/src/game/TimeMgr.cpp new file mode 100644 index 00000000000..91dd7896a38 --- /dev/null +++ b/src/game/TimeMgr.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "TimeMgr.h" +#include "Policies/SingletonImp.h" + +INSTANTIATE_SINGLETON_1(GameTime); + +bool PeriodicTimer::Update(const uint32 &diff) +{ + if((i_expireTime -= diff) > 0) + return false; + + i_expireTime += i_period > diff ? i_period : diff; + return true; +} + +void PeriodicTimer::SetPeriodic(int32 period, int32 start_time) +{ + i_expireTime=start_time, i_period=period; +} diff --git a/src/game/TimeMgr.h b/src/game/TimeMgr.h new file mode 100644 index 00000000000..586d8e53f70 --- /dev/null +++ b/src/game/TimeMgr.h @@ -0,0 +1,92 @@ +/* + * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef _TIMEMGR_H +#define _TIMEMGR_H + +#include "Timer.h" +#include "Policies/Singleton.h" + +struct IntervalTimer +{ + public: + IntervalTimer() : _interval(0), _current(0) {} + + void Update(time_t diff) { _current += diff; if(_current<0) _current=0;} + bool Passed() { return _current >= _interval; } + void Reset() { if(_current >= _interval) _current -= _interval; } + + void SetCurrent(time_t current) { _current = current; } + void SetInterval(time_t interval) { _interval = interval; } + time_t GetInterval() const { return _interval; } + time_t GetCurrent() const { return _current; } + + private: + time_t _interval; + time_t _current; +}; + +template <typename T> struct TimeTrack +{ + public: + TimeTrack(T expire) : i_expireTime(expire) {} + void Update(T diff) { i_expireTime -= diff; } + bool Passed(void) const { return (i_expireTime <= 0); } + void Reset(T interval) { i_expireTime = interval; } + T GetExpireTime(void) const { return i_expireTime; } + private: + T i_expireTime; +}; + +typedef TimeTrack<time_t> TimeTracker; +typedef TimeTrack<int32> TimeTrackerSmall; + +struct PeriodicTimer +{ + public: + PeriodicTimer(int32 period, int32 start_time) : + i_expireTime(start_time), i_period(period) {} + + bool Update(const uint32 &diff); + void SetPeriodic(int32 period, int32 start_time); + + private: + int32 i_period; + int32 i_expireTime; +}; + +class GameTime +{ + public: + /// When server started? + time_t const& GetStartTime() const { return m_startTime; } + /// What time is it? + time_t const& GetGameTime() const { return m_gameTime; } + /// Uptime (in secs) + uint32 GetUptime() const { return uint32(m_gameTime - m_startTime); } + + void SetGameTime(void) { m_gameTime = time(NULL); } + void SetStartTime(void){ m_startTime = time(NULL); } + private: + time_t m_gameTime; + time_t m_startTime; +}; + +#define sGameTime Trinity::Singleton<GameTime>::Instance() + +#endif |