diff options
| author | kaelima <jeppo_meyer@msn.com> | 2011-06-28 13:04:25 +0200 | 
|---|---|---|
| committer | kaelima <jeppo_meyer@msn.com> | 2011-06-28 13:04:25 +0200 | 
| commit | 58febb14a2448b78c3c11c4474f0e7c33362b0ca (patch) | |
| tree | f524d57d25e80d4e965a3be50a73632405998707 | |
| parent | 3f1beaba4acefa67d26e1598b0c1dd7b37fcb8cb (diff) | |
Revert "Core/Groups: more fixes to battlefield group stuff"
This reverts commit 78859c99636d0a012721add7f9863f4d21d6e707.
| -rwxr-xr-x | src/server/game/Groups/Group.cpp | 5 | 
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f783192ecd0..c9281da741b 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -436,8 +436,7 @@ bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROU          }          // Remove player from group in DB -        if (!isBGGroup() && !isBFGroup()) -            CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid)); +        CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid));          // Reevaluate group enchanter if the leaving player had enchanting skill or the player is offline          if ((player && player->GetSkillValue(SKILL_ENCHANTING)) || !player) @@ -1540,7 +1539,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty)  {      m_dungeonDifficulty = difficulty;      if (!isBGGroup() && !isBFGroup()) -        CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId); +       CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId);      for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next())      {  | 
