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authormegamage <none@none>2008-12-01 18:32:00 -0600
committermegamage <none@none>2008-12-01 18:32:00 -0600
commit5af8cf6f3d99f9e82361b269f69da886e68c7246 (patch)
tree738124f4430fe6072a546f47c9e5a3f6357ba76b
parent4d396bb990996592499d5304ea65e0f38ab6870c (diff)
*Added: Deadmines Cannon Event. By netoya.
--HG-- branch : trunk
-rw-r--r--sql/updates/373_world_scripts.sql3
-rw-r--r--src/bindings/scripts/Makefile.am1
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp4
-rw-r--r--src/bindings/scripts/VC71/71ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC80/80ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/VC90/90ScriptDev2.vcproj4
-rw-r--r--src/bindings/scripts/scripts/zone/deadmines/deadmines.cpp206
-rw-r--r--src/bindings/scripts/scripts/zone/deadmines/def_deadmines.h13
8 files changed, 239 insertions, 0 deletions
diff --git a/sql/updates/373_world_scripts.sql b/sql/updates/373_world_scripts.sql
new file mode 100644
index 00000000000..537f5ac6e2a
--- /dev/null
+++ b/sql/updates/373_world_scripts.sql
@@ -0,0 +1,3 @@
+update creature_template set scriptname = 'boss_warchief_kargath_bladefist' where entry = 16808;
+UPDATE `instance_template` SET `script`='instance_deadmines' WHERE map = 36;
+UPDATE `item_template` SET `ScriptName`='item_defias_gunpowder' WHERE entry = 5397; \ No newline at end of file
diff --git a/src/bindings/scripts/Makefile.am b/src/bindings/scripts/Makefile.am
index 2ff24f21015..b691b0cbdc2 100644
--- a/src/bindings/scripts/Makefile.am
+++ b/src/bindings/scripts/Makefile.am
@@ -173,6 +173,7 @@ scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp \
scripts/zone/coilfang_resevoir/underbog/boss_hungarfen.cpp \
scripts/zone/darkshore/darkshore.cpp \
scripts/zone/deadmines/deadmines.cpp \
+scripts/zone/deadmines/def_deadmines.h \
scripts/zone/dun_morogh/dun_morogh.cpp \
scripts/zone/dustwallow_marsh/dustwallow_marsh.cpp \
scripts/zone/eastern_plaguelands/eastern_plaguelands.cpp \
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index 00b2e6ada47..344a865b7dd 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -253,6 +253,8 @@ extern void AddSC_boss_hungarfen();
//Darkshore
//Darnassus
//Deadmines
+extern void AddSC_instance_deadmines();
+
//Deadwind pass
//Desolace
//Dire Maul
@@ -1441,6 +1443,8 @@ void ScriptsInit()
//Darkshore
//Darnassus
//Deadmines
+ AddSC_instance_deadmines();
+
//Deadwind pass
//Desolace
//Dire Maul
diff --git a/src/bindings/scripts/VC71/71ScriptDev2.vcproj b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
index 82b575861b5..8cb81e141a3 100644
--- a/src/bindings/scripts/VC71/71ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC71/71ScriptDev2.vcproj
@@ -309,6 +309,10 @@
RelativePath="..\scripts\zone\deadmines\deadmines.cpp"
>
</File>
+ <File
+ RelativePath="..\scripts\zone\deadmines\def_deadmines.h"
+ >
+ </File>
</Filter>
<Filter
Name="Deadwind Pass"
diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
index 83ce00c575e..e41472e7a91 100644
--- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
@@ -554,6 +554,10 @@
RelativePath="..\scripts\zone\deadmines\deadmines.cpp"
>
</File>
+ <File
+ RelativePath="..\scripts\zone\deadmines\def_deadmines.h"
+ >
+ </File>
</Filter>
<Filter
Name="Deadwind Pass"
diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
index 37e715b64bf..530e99ea70c 100644
--- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
@@ -540,6 +540,10 @@
RelativePath="..\scripts\zone\deadmines\deadmines.cpp"
>
</File>
+ <File
+ RelativePath="..\scripts\zone\deadmines\def_deadmines.h"
+ >
+ </File>
</Filter>
<Filter
Name="Deadwind Pass"
diff --git a/src/bindings/scripts/scripts/zone/deadmines/deadmines.cpp b/src/bindings/scripts/scripts/zone/deadmines/deadmines.cpp
index 08bba7d4bc6..23d65ce42f7 100644
--- a/src/bindings/scripts/scripts/zone/deadmines/deadmines.cpp
+++ b/src/bindings/scripts/scripts/zone/deadmines/deadmines.cpp
@@ -22,3 +22,209 @@ SDCategory: Deadmines
EndScriptData */
#include "precompiled.h"
+#include "def_deadmines.h"
+#include "Spell.h"
+
+#define SOUND_CANNONFIRE 1400
+#define SOUND_DESTROYDOOR 3079
+#define SAY_MR_SMITE_ALARM1 "You there, check out that noise!"
+#define SOUND_MR_SMITE_ALARM1 5775
+#define SAY_MR_SMITE_ALARM2 "We're under attack! A vast, ye swabs! Repel the invaders!"
+#define SOUND_MR_SMITE_ALARM2 5777
+
+#define GO_IRONCLAD_DOOR 16397
+#define GO_DEFIAS_CANNON 16398
+#define GO_DOOR_LEVER 101833
+
+#define CANNON_BLAST_TIMER 3000
+#define PIRATES_DELAY_TIMER 1000
+
+struct TRINITY_DLL_DECL instance_deadmines : public ScriptedInstance
+{
+ instance_deadmines(Map *Map) : ScriptedInstance(Map) {Initialize();};
+
+ GameObject* IronCladDoor;
+ GameObject* DefiasCannon;
+ GameObject* DoorLever;
+ Creature* DefiasPirate1;
+ Creature* DefiasPirate2;
+ Creature* DefiasCompanion;
+ uint32 State;
+ uint32 CannonBlast_Timer;
+ uint32 PiratesDelay_Timer;
+
+ void Initialize()
+ {
+ IronCladDoor = NULL;
+ DefiasCannon = NULL;
+ DoorLever = NULL;
+ State = CANNON_NOT_USED;
+ }
+
+ virtual void Update(uint32 diff)
+ {
+ switch(State)
+ {
+ case CANNON_GUNPOWDER_USED:
+ CannonBlast_Timer = CANNON_BLAST_TIMER;
+ // it's a hack - Mr. Smite should do that but his too far away
+ IronCladDoor->SetName("Mr. Smite");
+ IronCladDoor->Yell(SAY_MR_SMITE_ALARM1, LANG_UNIVERSAL, 0);
+ DoPlaySound(IronCladDoor, SOUND_MR_SMITE_ALARM1);
+ State=CANNON_BLAST_INITIATED;
+ break;
+ case CANNON_BLAST_INITIATED:
+ PiratesDelay_Timer = PIRATES_DELAY_TIMER;
+ if(CannonBlast_Timer<diff)
+ {
+ SummonCreatures();
+ ShootCannon();
+ BlastOutDoor();
+ LeverStucked();
+ IronCladDoor->Yell(SAY_MR_SMITE_ALARM2, LANG_UNIVERSAL, 0);
+ DoPlaySound(IronCladDoor, SOUND_MR_SMITE_ALARM2);
+ State = PIRATES_ATTACK;
+ }else
+ CannonBlast_Timer-=diff;
+ break;
+ case PIRATES_ATTACK:
+ if(PiratesDelay_Timer<diff)
+ {
+ MoveCreaturesInside();
+ State = EVENT_DONE;
+ }else
+ PiratesDelay_Timer-=diff;
+ break;
+ }
+ }
+
+ void SummonCreatures()
+ {
+ DefiasPirate1 = IronCladDoor->SummonCreature(657,IronCladDoor->GetPositionX() - 2,IronCladDoor->GetPositionY()-7,IronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ DefiasPirate2 = IronCladDoor->SummonCreature(657,IronCladDoor->GetPositionX() + 3,IronCladDoor->GetPositionY()-6,IronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ DefiasCompanion = IronCladDoor->SummonCreature(3450,IronCladDoor->GetPositionX() + 2,IronCladDoor->GetPositionY()-6,IronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ }
+
+ void MoveCreaturesInside()
+ {
+ MoveCreatureInside(DefiasPirate1);
+ MoveCreatureInside(DefiasPirate2);
+ MoveCreatureInside(DefiasCompanion);
+ }
+
+ void MoveCreatureInside(Creature *creature)
+ {
+ creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
+ creature->GetMotionMaster()->MovePoint(0, -102.7,-655.9, creature->GetPositionZ());
+ }
+
+ void ShootCannon()
+ {
+ DefiasCannon->SetUInt32Value(GAMEOBJECT_STATE, 0);
+ DoPlaySound(DefiasCannon, SOUND_CANNONFIRE);
+ }
+
+ void BlastOutDoor()
+ {
+ IronCladDoor->SetUInt32Value(GAMEOBJECT_STATE, 2);
+ DoPlaySound(IronCladDoor, SOUND_DESTROYDOOR);
+ }
+
+ void LeverStucked()
+ {
+ DoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
+ }
+
+ void OnObjectCreate(GameObject *go)
+ {
+ switch(go->GetEntry())
+ {
+ case GO_IRONCLAD_DOOR:
+ IronCladDoor = go;
+ break;
+ case GO_DEFIAS_CANNON:
+ DefiasCannon = go;
+ break;
+ case GO_DOOR_LEVER:
+ DoorLever = go;
+ break;
+ }
+ }
+
+ void SetData(uint32 type, uint32 data)
+ {
+ if (type == EVENT_STATE)
+ {
+ if (DefiasCannon && IronCladDoor)
+ State=data;
+ }
+ }
+
+ uint32 GetData(uint32 type)
+ {
+ if (type == EVENT_STATE)
+ return State;
+ return 0;
+ }
+
+ void DoPlaySound(GameObject* unit, uint32 sound)
+ {
+ WorldPacket data(4);
+ data.SetOpcode(SMSG_PLAY_SOUND);
+ data << uint32(sound);
+ unit->SendMessageToSet(&data,false);
+ }
+
+ void DoPlaySoundCreature(Unit* unit, uint32 sound)
+ {
+ WorldPacket data(4);
+ data.SetOpcode(SMSG_PLAY_SOUND);
+ data << uint32(sound);
+ unit->SendMessageToSet(&data,false);
+ }
+};
+
+/*#####
+# item_Defias_Gunpowder
+#####*/
+
+bool ItemUse_item_defias_gunpowder(Player *player, Item* _Item, SpellCastTargets const& targets)
+{
+ ScriptedInstance *pInstance = (player->GetInstanceData()) ? ((ScriptedInstance*)player->GetInstanceData()) : NULL;
+
+ if(!pInstance)
+ {
+ player->GetSession()->SendNotification("Instance script not initialized");
+ return true;
+ }
+ if (pInstance->GetData(EVENT_STATE)!=CANNON_NOT_USED)
+ return false;
+ if(targets.getGOTarget() && targets.getGOTarget()->GetTypeId()==TYPEID_GAMEOBJECT &&
+ targets.getGOTarget()->GetEntry() == GO_DEFIAS_CANNON)
+ {
+ pInstance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED);
+ }
+
+ player->DestroyItemCount(_Item->GetEntry(), 1, true);
+ return true;
+}
+
+InstanceData* GetInstanceData_instance_deadmines(Map* map)
+{
+ return new instance_deadmines(map);
+}
+
+void AddSC_instance_deadmines()
+{
+ Script *newscript;
+ newscript = new Script;
+ newscript->Name = "instance_deadmines";
+ newscript->GetInstanceData = &GetInstanceData_instance_deadmines;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "item_defias_gunpowder";
+ newscript->pItemUse = &ItemUse_item_defias_gunpowder;
+ newscript->RegisterSelf();
+}
+
diff --git a/src/bindings/scripts/scripts/zone/deadmines/def_deadmines.h b/src/bindings/scripts/scripts/zone/deadmines/def_deadmines.h
new file mode 100644
index 00000000000..73b95a30bd3
--- /dev/null
+++ b/src/bindings/scripts/scripts/zone/deadmines/def_deadmines.h
@@ -0,0 +1,13 @@
+#ifndef DEF_DEADMINES_H
+#define DEF_DEADMINES_H
+
+#include "precompiled.h"
+
+#define CANNON_NOT_USED 1
+#define CANNON_GUNPOWDER_USED 2
+#define CANNON_BLAST_INITIATED 3
+#define PIRATES_ATTACK 4
+#define EVENT_DONE 5
+
+#define EVENT_STATE 1
+#endif