diff options
author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-07-28 11:44:24 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-03-11 20:50:36 +0100 |
commit | 5afa32e9a7e944d5fbee620c31bf6e2939ec7c5d (patch) | |
tree | 1d5744ca239c4ed7850bdbfc12c44f6424fc1386 | |
parent | 62df5e860fd3ecfcedbcca14a6d90bf5d8a1bbef (diff) |
Core/Network: Add option to allow/disallow saving IP addresses to database (#26723)
Add config option AllowLoggingIPAddressesInDatabase to authserver and worldserver to specify if IP addresses can be logged or not to the database
(cherry picked from commit 68bf7e6d12e1689d688db32c05066b8832922c67)
-rw-r--r-- | src/server/bnetserver/bnetserver.conf.dist | 9 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 30 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 3 | ||||
-rw-r--r-- | src/server/game/World/World.h | 1 | ||||
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 9 |
5 files changed, 41 insertions, 11 deletions
diff --git a/src/server/bnetserver/bnetserver.conf.dist b/src/server/bnetserver/bnetserver.conf.dist index 9f0c7648030..9aecb28297b 100644 --- a/src/server/bnetserver/bnetserver.conf.dist +++ b/src/server/bnetserver/bnetserver.conf.dist @@ -208,6 +208,15 @@ MySQLExecutable = "" IPLocationFile = "" # +# AllowLoggingIPAddressesInDatabase +# Description: Specifies if IP addresses can be logged to the database +# Default: 1 - (Enabled) +# 0 - (Disabled) +# + +AllowLoggingIPAddressesInDatabase = 1 + +# ################################################################################################### ################################################################################################### diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 2e4b44411bf..f8a42b65916 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -740,12 +740,17 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<WorldPackets::Auth:: // only first 16 bytes of the hmac are used memcpy(_encryptKey.data(), encryptKeyGen.GetDigest().data(), 16); - // As we don't know if attempted login process by ip works, we update last_attempt_ip right away - LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_ATTEMPT_IP); - stmt->setString(0, address); - stmt->setString(1, authSession->RealmJoinTicket); - LoginDatabase.Execute(stmt); - // This also allows to check for possible "hack" attempts on account + LoginDatabasePreparedStatement* stmt = nullptr; + + if (sWorld->getBoolConfig(CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE)) + { + // As we don't know if attempted login process by ip works, we update last_attempt_ip right away + stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_ATTEMPT_IP); + stmt->setString(0, address); + stmt->setString(1, authSession->RealmJoinTicket); + LoginDatabase.Execute(stmt); + // This also allows to check for possible "hack" attempts on account + } stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_ACCOUNT_INFO_CONTINUED_SESSION); stmt->setBinary(0, _sessionKey); @@ -844,13 +849,16 @@ void WorldSocket::HandleAuthSessionCallback(std::shared_ptr<WorldPackets::Auth:: TC_LOG_DEBUG("network", "WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.", authSession->RealmJoinTicket.c_str(), address.c_str()); - // Update the last_ip in the database as it was successful for login - stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_IP); + if (sWorld->getBoolConfig(CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE)) + { + // Update the last_ip in the database as it was successful for login + stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LAST_IP); - stmt->setString(0, address); - stmt->setString(1, authSession->RealmJoinTicket); + stmt->setString(0, address); + stmt->setString(1, authSession->RealmJoinTicket); - LoginDatabase.Execute(stmt); + LoginDatabase.Execute(stmt); + } // At this point, we can safely hook a successful login sScriptMgr->OnAccountLogin(account.Game.Id); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index d3e5158bb1e..c0ffdabe527 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1685,6 +1685,9 @@ void World::LoadConfigSettings(bool reload) m_float_configs[CONFIG_CALL_TO_ARMS_10_PCT] = sConfigMgr->GetFloatDefault("Pvp.FactionBalance.Pct10", 0.7f); m_float_configs[CONFIG_CALL_TO_ARMS_20_PCT] = sConfigMgr->GetFloatDefault("Pvp.FactionBalance.Pct20", 0.8f); + // Specifies if IP addresses can be logged to the database + m_bool_configs[CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE] = sConfigMgr->GetBoolDefault("AllowLoggingIPAddressesInDatabase", true, true); + // call ScriptMgr if we're reloading the configuration if (reload) sScriptMgr->OnConfigLoad(reload); diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 9ce9ea6a41f..4e2d89b564b 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -193,6 +193,7 @@ enum WorldBoolConfigs CONFIG_CHECK_GOBJECT_LOS, CONFIG_RESPAWN_DYNAMIC_ESCORTNPC, CONFIG_REGEN_HP_CANNOT_REACH_TARGET_IN_RAID, + CONFIG_ALLOW_LOGGING_IP_ADDRESSES_IN_DATABASE, CONFIG_CHARACTER_CREATING_DISABLE_ALLIED_RACE_ACHIEVEMENT_REQUIREMENT, BOOL_CONFIG_VALUE_COUNT }; diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 19e4f1f6f24..68c1dc60945 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1357,6 +1357,15 @@ FeatureSystem.CharacterUndelete.Enabled = 0 FeatureSystem.CharacterUndelete.Cooldown = 2592000 # +# AllowLoggingIPAddressesInDatabase +# Description: Specifies if IP addresses can be logged to the database +# Default: 1 - (Enabled) +# 0 - (Disabled) +# + +AllowLoggingIPAddressesInDatabase = 1 + +# ################################################################################################### ################################################################################################### |