diff options
author | leak <leakzx@googlemail.com> | 2011-03-10 14:14:12 +0100 |
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committer | leak <leakzx@googlemail.com> | 2011-03-10 22:22:28 +0100 |
commit | 5b481d36bf1ad4789f8ae664c59b96beea7684c9 (patch) | |
tree | f2e22059e99486aae4f302444f2b67e8023315b6 | |
parent | 4569e4852a494aa68409e7be410e7906e6ed1f29 (diff) |
Core/Battlegrounds: BG instances are not saved to the database and thus need no deletion.
-rwxr-xr-x | src/server/game/Battlegrounds/Battleground.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index e0844cdcccd..d43659b6f49 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -214,16 +214,6 @@ Battleground::~Battleground() for (int i = 0; i < size; ++i) DelObject(i); - if (GetInstanceID()) // not spam by useless queries in case BG templates - { - // delete creature and go respawn times - CharacterDatabase.PExecute("DELETE FROM creature_respawn WHERE instance = '%u'",GetInstanceID()); - CharacterDatabase.PExecute("DELETE FROM gameobject_respawn WHERE instance = '%u'",GetInstanceID()); - // delete instance from db - CharacterDatabase.PExecute("DELETE FROM instance WHERE id = '%u'",GetInstanceID()); - // remove from battlegrounds - } - sBattlegroundMgr->RemoveBattleground(GetInstanceID(), GetTypeID()); // unload map if (m_Map) |