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author | tibbi <tibbi@centrum.sk> | 2012-09-27 11:13:36 +0100 |
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committer | tibbi <tibbi@centrum.sk> | 2012-09-27 11:13:36 +0100 |
commit | 5c4832c33e01503e4e6b1a0f7afe8794251b9e3f (patch) | |
tree | 2225860c07b67b043a854a222b2e50c1944e9623 | |
parent | 9004580ee6af00e090628ca67904522699ac68e8 (diff) |
Correctly update visibility for transports, author GriffonHeart
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1457206f574..ee5f33fc59c 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21755,6 +21755,14 @@ inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, T* target, std::set } template<> +inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, GameObject* target, std::set<Unit*>& /*v*/) +{ + // Don't update only GAMEOBJECT_TYPE_TRANSPORT (or all transports and destructible buildings?) + if ((target->GetGOInfo()->type != GAMEOBJECT_TYPE_TRANSPORT)) + s64.insert(target->GetGUID()); +} + +template<> inline void UpdateVisibilityOf_helper(std::set<uint64>& s64, Creature* target, std::set<Unit*>& v) { s64.insert(target->GetGUID()); |