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authorOvahlord <dreadkiller@gmx.de>2024-11-03 10:01:03 +0100
committerOvahlord <dreadkiller@gmx.de>2024-11-03 10:01:03 +0100
commit5e538e49f04343fde13bb08127b0e4c249412a9c (patch)
tree16f1a95fe3c6b6b9b69c6f8d7c0bb9db57c900cf
parentc1bc090fda30c05ffb7c2d0f881053b81118196b (diff)
Core/Players: re-enabled hidden appearances for transmogrification as these have been brought over from retail in 4.4.1
-rw-r--r--src/server/game/Entities/Player/CollectionMgr.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp
index 918aef37960..05baa96f5e6 100644
--- a/src/server/game/Entities/Player/CollectionMgr.cpp
+++ b/src/server/game/Entities/Player/CollectionMgr.cpp
@@ -502,7 +502,6 @@ void CollectionMgr::LoadAccountItemAppearances(PreparedQueryResult knownAppearan
} while (favoriteAppearances->NextRow());
}
- /*
// Static item appearances known by every player
static uint32 constexpr hiddenAppearanceItems[] =
{
@@ -527,7 +526,6 @@ void CollectionMgr::LoadAccountItemAppearances(PreparedQueryResult knownAppearan
_appearances->set(hiddenAppearance->ID);
}
- */
}
void CollectionMgr::SaveAccountItemAppearances(LoginDatabaseTransaction trans)