aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorForesterDev <forester.manv@gmail.com>2016-05-16 16:54:25 +0400
committerForesterDev <forester.manv@gmail.com>2016-05-16 16:54:25 +0400
commit5e831d4a273f3669b4f1151938587b0960504e14 (patch)
treead1ba782cbc6f47bd14850a7d815bc2257d1b22a
parent0d5adf356ebaf57507c2a937e47db5e6b97c3e22 (diff)
Core: define CREATURE_FAMILY_NONE to avoid magic numbers in code
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h1
4 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index bb43bcb5ff1..b24c5639fa0 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -163,7 +163,7 @@ struct TC_GAME_API CreatureTemplate
bool IsTameable(bool canTameExotic) const
{
- if (type != CREATURE_TYPE_BEAST || family == 0 || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0)
+ if (type != CREATURE_TYPE_BEAST || family == CREATURE_FAMILY_NONE || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0)
return false;
// if can tame exotic then can tame any tameable
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9ed101bf52e..ad53c750de6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -1710,7 +1710,7 @@ bool Player::BuildEnumData(PreparedQueryResult result, WorldPacket* data)
// Pets info
uint32 petDisplayId = 0;
uint32 petLevel = 0;
- uint32 petFamily = 0;
+ CreatureFamily petFamily = CREATURE_FAMILY_NONE;
// show pet at selection character in character list only for non-ghost character
if (result && !(playerFlags & PLAYER_FLAGS_GHOST) && (plrClass == CLASS_WARLOCK || plrClass == CLASS_HUNTER || plrClass == CLASS_DEATH_KNIGHT))
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index fc0abf5a8c7..d2f959c039d 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -888,7 +888,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (cInfo->family && !sCreatureFamilyStore.LookupEntry(cInfo->family) && cInfo->family != CREATURE_FAMILY_HORSE_CUSTOM)
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has invalid creature family (%u) in `family`.", cInfo->Entry, cInfo->family);
- const_cast<CreatureTemplate*>(cInfo)->family = 0;
+ const_cast<CreatureTemplate*>(cInfo)->family = CREATURE_FAMILY_NONE;
}
if (cInfo->InhabitType <= 0 || cInfo->InhabitType > INHABIT_ANYWHERE)
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index f9a98cffd0e..42eac0ead79 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -2531,6 +2531,7 @@ uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_ME
// CreatureFamily.dbc
enum CreatureFamily
{
+ CREATURE_FAMILY_NONE = 0,
CREATURE_FAMILY_WOLF = 1,
CREATURE_FAMILY_CAT = 2,
CREATURE_FAMILY_SPIDER = 3,