diff options
author | Warpten <vertozor@gmail.com> | 2013-03-03 09:37:37 +0100 |
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committer | Warpten <vertozor@gmail.com> | 2013-03-03 09:37:37 +0100 |
commit | 5ed840139279fcff2a70a30068766836716bce4c (patch) | |
tree | 9fad12bf7667d9ec2c409644c8130eed29a3f432 | |
parent | 85d96c5a3f6ec30240638356afea360acb8fb160 (diff) |
Spells/Warlock: Fixed Unstable Affliction's backfire damage.
-rw-r--r-- | src/server/scripts/Spells/spell_warlock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 92d8e940a22..e682322f37b 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -997,7 +997,7 @@ class spell_warl_unstable_affliction : public SpellScriptLoader void HandleDispel(DispelInfo* dispelInfo) { if (Unit* caster = GetCaster()) - if (AuraEffect const* aurEff = GetEffect(EFFECT_0)) + if (AuraEffect const* aurEff = GetEffect(EFFECT_1)) { int32 damage = aurEff->GetAmount() * 9; // backfire damage and silence |