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authorQAston <qaston@gmail.com>2011-08-23 21:00:34 -0700
committerQAston <qaston@gmail.com>2011-08-23 21:00:34 -0700
commit5ef9f7dd1ca28f9de4aa7fe9ae0ab8a6d7732cbc (patch)
tree1fdf0dc633b70830b722d2b02ff1f362e4298d4d
parent7e1f3ceb4435e89a8757e4824700def4b8ecbc12 (diff)
parent923d5761ce27cf9d9d8144a0437b08373f1b51e7 (diff)
Merge pull request #2728 from Kapoeira/master
Core/Spells: Fixed Survival of the Fittest armor increase bonus while in Dire Bear or Bear form.
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 25af367685d..adfb0d67bfa 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1562,7 +1562,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
// Survival of the Fittest
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, SPELLFAMILY_DRUID, 961, 0))
{
- int32 bp = 100 + aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
+ int32 bp = aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue();
target->CastCustomSpell(target, 62069, &bp, NULL, NULL, true, 0, this);
}
break;