diff options
author | Socolin <none@none> | 2011-01-06 22:39:00 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-01-06 22:39:00 +0100 |
commit | 5f0d84a69e43c746f8e6b6612a3690f45771070a (patch) | |
tree | e931cd63415ac1ae848587a84cb702f042755bdf | |
parent | afcff32e6402dd7b6ee3426a3540605715621414 (diff) |
Scripts/Naxxramas: Fix raid mode dependant spawn points of Zombie spawns during the Gluth encounter.
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
-rw-r--r-- | src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index b25f69f9862..2ef6009b574 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -123,7 +123,7 @@ public: break; case EVENT_SUMMON: for (int32 i = 0; i < RAID_MODE(1, 2); ++i) - DoSummon(MOB_ZOMBIE, PosSummon[rand() % 3]); + DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1,3)]); events.ScheduleEvent(EVENT_SUMMON, 10000); break; } |