diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-06-17 18:33:54 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-06-17 18:33:54 +0200 |
commit | 5fdeb0667532b1ca76f4fa097ecef782eafbbeb7 (patch) | |
tree | ad6d5393f46c7196b6460f903e31a4837fa17864 | |
parent | ace9c1af994666dacc37ae03487be7ffcd4112b5 (diff) |
Core/Quests: Fixed loading quest objective progress
Closes #17297
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e3d114e367c..1aab9f001ed 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17777,7 +17777,6 @@ void Player::_LoadQuestStatus(PreparedQueryResult result) void Player::_LoadQuestStatusObjectives(PreparedQueryResult result) { - uint16 slot = 0; //// 0 1 2 //QueryResult* result = CharacterDatabase.PQuery("SELECT quest, objective, data WHERE guid = '%u'", GetGUIDLow()); @@ -17790,8 +17789,9 @@ void Player::_LoadQuestStatusObjectives(PreparedQueryResult result) uint32 questID = fields[0].GetUInt32(); + uint16 slot = FindQuestSlot(questID); auto itr = m_QuestStatus.find(questID); - if (itr != m_QuestStatus.end()) + if (itr != m_QuestStatus.end() && slot < MAX_QUEST_LOG_SIZE) { QuestStatusData& questStatusData = itr->second; uint8 objectiveIndex = fields[1].GetUInt8(); |