diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-07 21:33:58 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-07 21:33:58 +0200 |
commit | 60bcd6c98cb403e357631c0a666ee8eea753c3e5 (patch) | |
tree | ab086c318a2bcdae16431781322db3b214bd47e1 | |
parent | e1a3908c858f49d05f24c438a5a899e32e115eb9 (diff) |
Core/GameObject: GAMEOBJECT_TYPE_SPELL_FOCUS serverOnly == 1 are now invisible (only server)
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 11 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index ae08a4251a5..23e40382fa2 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -958,6 +958,17 @@ void GameObject::SaveRespawnTime() GetMap()->SaveGORespawnTime(m_DBTableGuid, m_respawnTime); } +bool GameObject::IsNeverVisible() const +{ + if (WorldObject::IsNeverVisible()) + return true; + + if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1) + return true; + + return false; +} + bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const { if (WorldObject::IsAlwaysVisibleFor(seer)) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 8f70fc0e907..549de28bb12 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -778,6 +778,8 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void TriggeringLinkedGameObject(uint32 trapEntry, Unit* target); + bool IsNeverVisible() const override; + bool IsAlwaysVisibleFor(WorldObject const* seer) const; bool IsInvisibleDueToDespawn() const; |