diff options
| author | Spp <spp@jorge.gr> | 2012-11-27 07:44:27 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-27 07:45:08 +0100 |
| commit | 611ffbb189ffab88f2c0c87399c4b2dd7dc0bff2 (patch) | |
| tree | 49cd41c9d0b7ec2761e9490e37d5f3a61fe8cc75 | |
| parent | 50944711c8b941bdd3fada4389033c693eacf659 (diff) | |
Core/Units: make SetHover virtual
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 8 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.h | 2 | ||||
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 2 |
3 files changed, 1 insertions, 11 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 85f12812014..99795193b85 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -25560,14 +25560,6 @@ bool Player::IsInWhisperWhiteList(uint64 guid) return false; } -bool Player::SetHover(bool enable) -{ - if (!Unit::SetHover(enable)) - return false; - - return true; -} - void Player::SendMovementSetCanFly(bool apply) { WorldPacket data(apply ? SMSG_MOVE_SET_CAN_FLY : SMSG_MOVE_UNSET_CAN_FLY, 12); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 3e4b3e8a971..4cd90f27875 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2279,8 +2279,6 @@ class Player : public Unit, public GridObject<Player> m_mover->m_movedPlayer = this; } - bool SetHover(bool enable); - void SetSeer(WorldObject* target) { m_seer = target; } void SetViewpoint(WorldObject* target, bool apply); WorldObject* GetViewpoint() const; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 1f999477f9a..7b2308c2a51 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1618,7 +1618,7 @@ class Unit : public WorldObject bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING);} virtual bool SetWalk(bool enable); virtual bool SetDisableGravity(bool disable, bool packetOnly = false); - bool SetHover(bool enable); + virtual bool SetHover(bool enable); void SetInFront(Unit const* target); void SetFacingTo(float ori); |
