diff options
author | Shauren <none@none> | 2010-06-10 19:22:53 +0200 |
---|---|---|
committer | Shauren <none@none> | 2010-06-10 19:22:53 +0200 |
commit | 61bc0dce35ee71b4f720f60b039a25a996a53a01 (patch) | |
tree | 35fd2e121da6fac2d0417231c1dd8e718fa38119 | |
parent | 565abc1982413570a13b387d20e23703f19f8bd4 (diff) |
Fixed windows compile for game and TrinityCore
NOTE: config renamed from TrinityCore.conf to worldserver.conf
--HG--
branch : trunk
-rw-r--r-- | externals/g3dlite/RegistryUtil.cpp | 290 | ||||
-rw-r--r-- | externals/g3dlite/win/VC90/g3dlite.vcproj | 30 | ||||
-rw-r--r-- | src/server/worldserver/Main.cpp | 2 | ||||
-rw-r--r-- | win/VC90/TrinityCore.vcproj | 84 | ||||
-rw-r--r-- | win/VC90/game.vcproj | 152 |
5 files changed, 476 insertions, 82 deletions
diff --git a/externals/g3dlite/RegistryUtil.cpp b/externals/g3dlite/RegistryUtil.cpp new file mode 100644 index 00000000000..28ff6955d9b --- /dev/null +++ b/externals/g3dlite/RegistryUtil.cpp @@ -0,0 +1,290 @@ +/** + @file RegistryUtil.cpp + + @created 2006-04-06 + @edited 2006-04-24 + + Copyright 2000-2006, Morgan McGuire. + All rights reserved. +*/ + +#include "G3D/platform.h" + +// This file is only used on Windows +#ifdef G3D_WIN32 + +#include "G3D/RegistryUtil.h" +#include "G3D/System.h" + +namespace G3D { + +// static helpers +static HKEY getRootKeyFromString(const char* str, size_t length); + + +bool RegistryUtil::keyExists(const std::string& key) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_READ, &openKey); + + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + RegCloseKey(openKey); + return true; + } else { + return false; + } +} + +bool RegistryUtil::valueExists(const std::string& key, const std::string& value) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if ( hkey == NULL ) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_READ, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + uint32 dataSize = 0; + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, NULL, reinterpret_cast<LPDWORD>(&dataSize)); + + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + + +bool RegistryUtil::readInt32(const std::string& key, const std::string& value, int32& data) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if ( hkey == NULL ) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_READ, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + uint32 dataSize = sizeof(int32); + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, reinterpret_cast<LPBYTE>(&data), reinterpret_cast<LPDWORD>(&dataSize)); + + debugAssertM(result == ERROR_SUCCESS, "Could not read registry key value."); + + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + +bool RegistryUtil::readBytes(const std::string& key, const std::string& value, uint8* data, uint32& dataSize) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_READ, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + if (data == NULL) { + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, NULL, reinterpret_cast<LPDWORD>(&dataSize)); + } else { + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, reinterpret_cast<LPBYTE>(&data), reinterpret_cast<LPDWORD>(&dataSize)); + } + + debugAssertM(result == ERROR_SUCCESS, "Could not read registry key value."); + + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + +bool RegistryUtil::readString(const std::string& key, const std::string& value, std::string& data) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_READ, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + uint32 dataSize = 0; + + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, NULL, reinterpret_cast<LPDWORD>(&dataSize)); + debugAssertM(result == ERROR_SUCCESS, "Could not read registry key value."); + + // increment datasize to allow for non null-terminated strings in registry + dataSize += 1; + + if (result == ERROR_SUCCESS) { + char* tmpStr = static_cast<char*>(System::malloc(dataSize)); + System::memset(tmpStr, 0, dataSize); + + result = RegQueryValueExA(openKey, value.c_str(), NULL, NULL, reinterpret_cast<LPBYTE>(tmpStr), reinterpret_cast<LPDWORD>(&dataSize)); + debugAssertM(result == ERROR_SUCCESS, "Could not read registry key value."); + + if (result == ERROR_SUCCESS) { + data = tmpStr; + } + + RegCloseKey(openKey); + System::free(tmpStr); + } + } + return (result == ERROR_SUCCESS); +} + +bool RegistryUtil::writeInt32(const std::string& key, const std::string& value, int32 data) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_WRITE, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + result = RegSetValueExA(openKey, value.c_str(), 0, REG_DWORD, reinterpret_cast<const BYTE*>(&data), sizeof(int32)); + + debugAssertM(result == ERROR_SUCCESS, "Could not write registry key value."); + + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + +bool RegistryUtil::writeBytes(const std::string& key, const std::string& value, const uint8* data, uint32 dataSize) { + debugAssert(data); + + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_WRITE, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + if (data) { + result = RegSetValueExA(openKey, value.c_str(), 0, REG_BINARY, reinterpret_cast<const BYTE*>(data), dataSize); + } + + debugAssertM(result == ERROR_SUCCESS, "Could not write registry key value."); + + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + +bool RegistryUtil::writeString(const std::string& key, const std::string& value, const std::string& data) { + size_t pos = key.find('\\', 0); + if (pos == std::string::npos) { + return false; + } + + HKEY hkey = getRootKeyFromString(key.c_str(), pos); + + if (hkey == NULL) { + return false; + } + + HKEY openKey; + int32 result = RegOpenKeyExA(hkey, (key.c_str() + pos + 1), 0, KEY_WRITE, &openKey); + debugAssert(result == ERROR_SUCCESS || result == ERROR_FILE_NOT_FOUND); + + if (result == ERROR_SUCCESS) { + result = RegSetValueExA(openKey, value.c_str(), 0, REG_SZ, reinterpret_cast<const BYTE*>(data.c_str()), (data.size() + 1)); + debugAssertM(result == ERROR_SUCCESS, "Could not write registry key value."); + + RegCloseKey(openKey); + } + return (result == ERROR_SUCCESS); +} + + +// static helpers +static HKEY getRootKeyFromString(const char* str, uint32 length) { + debugAssert(str); + + if (str) { + if ( strncmp(str, "HKEY_CLASSES_ROOT", length) == 0 ) { + return HKEY_CLASSES_ROOT; + } else if ( strncmp(str, "HKEY_CURRENT_CONFIG", length) == 0 ) { + return HKEY_CURRENT_CONFIG; + } else if ( strncmp(str, "HKEY_CURRENT_USER", length) == 0 ) { + return HKEY_CURRENT_USER; + } else if ( strncmp(str, "HKEY_LOCAL_MACHINE", length) == 0 ) { + return HKEY_LOCAL_MACHINE; + } else if ( strncmp(str, "HKEY_PERFORMANCE_DATA", length) == 0 ) { + return HKEY_PERFORMANCE_DATA; + } else if ( strncmp(str, "HKEY_PERFORMANCE_NLSTEXT", length) == 0 ) { + return HKEY_PERFORMANCE_NLSTEXT; + } else if ( strncmp(str, "HKEY_PERFORMANCE_TEXT", length) == 0 ) { + return HKEY_PERFORMANCE_TEXT; + } else if ( strncmp(str, "HKEY_CLASSES_ROOT", length) == 0 ) { + return HKEY_CLASSES_ROOT; + } else { + return NULL; + } + } else { + return NULL; + } +} + +} // namespace G3D + +#endif // G3D_WIN32 diff --git a/externals/g3dlite/win/VC90/g3dlite.vcproj b/externals/g3dlite/win/VC90/g3dlite.vcproj index 3df2049d9f0..318eefd1dd4 100644 --- a/externals/g3dlite/win/VC90/g3dlite.vcproj +++ b/externals/g3dlite/win/VC90/g3dlite.vcproj @@ -93,7 +93,7 @@ /> </Configuration> <Configuration - Name="Debug|x64" + Name="Release|Win32" OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" @@ -113,20 +113,15 @@ /> <Tool Name="VCMIDLTool" - TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - Optimization="0" AdditionalIncludeDirectories="..\..\..\zlib\;" AdditionalUsingDirectories="" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" - MinimalRebuild="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" + RuntimeLibrary="2" + EnableEnhancedInstructionSet="1" UsePrecompiledHeader="0" AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" @@ -167,7 +162,7 @@ /> </Configuration> <Configuration - Name="Release|Win32" + Name="Debug|x64" OutputDirectory="..\..\bin\$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" @@ -187,15 +182,20 @@ /> <Tool Name="VCMIDLTool" + TargetEnvironment="3" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" + Optimization="0" AdditionalIncludeDirectories="..\..\..\zlib\;" AdditionalUsingDirectories="" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" - RuntimeLibrary="2" - EnableEnhancedInstructionSet="1" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + BufferSecurityCheck="true" + EnableFunctionLevelLinking="true" UsePrecompiledHeader="0" AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" @@ -905,6 +905,10 @@ > </File> <File + RelativePath="..\..\RegistryUtil.cpp" + > + </File> + <File RelativePath="..\..\Sphere.cpp" > </File> diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp index 9c10094c37c..25c0b4be762 100644 --- a/src/server/worldserver/Main.cpp +++ b/src/server/worldserver/Main.cpp @@ -34,7 +34,7 @@ #include "Master.h" #ifndef _TRINITY_CORE_CONFIG -# define _TRINITY_CORE_CONFIG "TrinityCore.conf" +# define _TRINITY_CORE_CONFIG "worldserver.conf" #endif //_TRINITY_CORE_CONFIG #ifdef WIN32 diff --git a/win/VC90/TrinityCore.vcproj b/win/VC90/TrinityCore.vcproj index 8179e78cebc..692bbf7fbc0 100644 --- a/win/VC90/TrinityCore.vcproj +++ b/win/VC90/TrinityCore.vcproj @@ -48,7 +48,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\shared\Database,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" + AdditionalIncludeDirectories="..\..\externals;..\..\externals\mersennetwister;..\..\externals\sockets\include;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\BattleGrounds;..\..\src\server\game\Chat;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Globals;..\..\src\server\game\Grids;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Groups;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Server;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server\Protocol\Handlers;..\..\src\server\game\Spells\Auras;..\..\src\server\game\World;..\..\src\server\shared;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Cryptography\Authentication;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\worldserver;..\..\src\server\worldserver\CommandLine;..\..\src\server\worldserver\RemoteAccess;..\..\src\server\worldserver\WorldThread" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ENABLE_CLI;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" @@ -116,11 +116,11 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" + CommandLine="copy ..\..\externals\ace\bin\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\server\worldserver\worldserver.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\worldserver.conf
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" /> </Configuration> <Configuration - Name="Release|x64" + Name="Debug|Win32" OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" ConfigurationType="1" @@ -142,19 +142,18 @@ /> <Tool Name="VCMIDLTool" - TargetEnvironment="3" - TypeLibraryName=".\..\..\bin\Release\trinitycore.tlb" + TypeLibraryName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.tlb" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\shared\Database,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ENABLE_CLI;_SECURE_SCL=0" - StringPooling="true" - RuntimeLibrary="2" + Optimization="0" + AdditionalIncludeDirectories="..\..\externals;..\..\externals\mersennetwister;..\..\externals\sockets\include;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\BattleGrounds;..\..\src\server\game\Chat;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Globals;..\..\src\server\game\Grids;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Groups;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Server;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server\Protocol\Handlers;..\..\src\server\game\Spells\Auras;..\..\src\server\game\World;..\..\src\server\shared;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Cryptography\Authentication;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\worldserver;..\..\src\server\worldserver\CommandLine;..\..\src\server\worldserver\RemoteAccess;..\..\src\server\worldserver\WorldThread" + PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_CONSOLE;ENABLE_CLI" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="0" RuntimeTypeInfo="true" PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" @@ -172,7 +171,7 @@ /> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG;_SECURE_SCL=0" + PreprocessorDefinitions="_DEBUG" Culture="1033" /> <Tool @@ -180,8 +179,10 @@ /> <Tool Name="VCLinkerTool" - AdditionalDependencies="libmySQL.lib ssleay32.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib ssleay32.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" @@ -190,11 +191,11 @@ GenerateMapFile="true" MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" SubSystem="1" - LinkTimeCodeGeneration="0" + LargeAddressAware="2" RandomizedBaseAddress="1" + FixedBaseAddress="1" DataExecutionPrevention="0" ImportLibrary="$(OutDir)\TrinityCore.lib" - TargetMachine="17" /> <Tool Name="VCALinkTool" @@ -216,11 +217,11 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" + CommandLine="copy ..\..\externals\ace\bin\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\server\worldserver\worldserver.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\worldserver.conf
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" /> </Configuration> <Configuration - Name="Debug|Win32" + Name="Release|x64" OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" ConfigurationType="1" @@ -242,18 +243,19 @@ /> <Tool Name="VCMIDLTool" - TypeLibraryName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.tlb" + TargetEnvironment="3" + TypeLibraryName=".\..\..\bin\Release\trinitycore.tlb" /> <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\shared\Database,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_CONSOLE;ENABLE_CLI" - IgnoreStandardIncludePath="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\externals;..\..\externals\mersennetwister;..\..\externals\sockets\include;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\BattleGrounds;..\..\src\server\game\Chat;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Globals;..\..\src\server\game\Grids;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Groups;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Server;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server\Protocol\Handlers;..\..\src\server\game\Spells\Auras;..\..\src\server\game\World;..\..\src\server\shared;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Cryptography\Authentication;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\worldserver;..\..\src\server\worldserver\CommandLine;..\..\src\server\worldserver\RemoteAccess;..\..\src\server\worldserver\WorldThread" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;ENABLE_CLI;_SECURE_SCL=0" + StringPooling="true" + RuntimeLibrary="2" EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="0" RuntimeTypeInfo="true" PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" @@ -271,7 +273,7 @@ /> <Tool Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" + PreprocessorDefinitions="NDEBUG;_SECURE_SCL=0" Culture="1033" /> <Tool @@ -279,10 +281,8 @@ /> <Tool Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libmySQL.lib ssleay32.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + AdditionalDependencies="libmySQL.lib ssleay32.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - Version="" LinkIncremental="1" SuppressStartupBanner="true" AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" @@ -291,11 +291,11 @@ GenerateMapFile="true" MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" SubSystem="1" - LargeAddressAware="2" + LinkTimeCodeGeneration="0" RandomizedBaseAddress="1" - FixedBaseAddress="1" DataExecutionPrevention="0" ImportLibrary="$(OutDir)\TrinityCore.lib" + TargetMachine="17" /> <Tool Name="VCALinkTool" @@ -317,7 +317,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" + CommandLine="copy ..\..\externals\ace\bin\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\server\worldserver\worldserver.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\worldserver.conf
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" /> </Configuration> <Configuration @@ -350,7 +350,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\shared\Database,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" + AdditionalIncludeDirectories="..\..\externals;..\..\externals\mersennetwister;..\..\externals\sockets\include;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\BattleGrounds;..\..\src\server\game\Chat;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Globals;..\..\src\server\game\Grids;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Groups;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Server;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server\Protocol\Handlers;..\..\src\server\game\Spells\Auras;..\..\src\server\game\World;..\..\src\server\shared;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Cryptography\Authentication;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\worldserver;..\..\src\server\worldserver\CommandLine;..\..\src\server\worldserver\RemoteAccess;..\..\src\server\worldserver\WorldThread" PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_CONSOLE;ENABLE_CLI" IgnoreStandardIncludePath="false" BasicRuntimeChecks="3" @@ -418,7 +418,7 @@ /> <Tool Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" + CommandLine="copy ..\..\externals\ace\bin\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\server\worldserver\worldserver.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\worldserver.conf
copy ..\..\README.* ..\..\bin\$(PlatformName)_$(ConfigurationName)
" /> </Configuration> </Configurations> @@ -450,11 +450,11 @@ </File> </Filter> <File - RelativePath="..\..\src\server\worldserver\CliRunnable.cpp" + RelativePath="..\..\src\server\worldserver\CommandLine\CliRunnable.cpp" > </File> <File - RelativePath="..\..\src\server\worldserver\CliRunnable.h" + RelativePath="..\..\src\server\worldserver\CommandLine\CliRunnable.h" > </File> <File @@ -470,11 +470,11 @@ > </File> <File - RelativePath="..\..\src\server\worldserver\RASocket.cpp" + RelativePath="..\..\src\server\worldserver\RemoteAccess\RASocket.cpp" > </File> <File - RelativePath="..\..\src\server\worldserver\RASocket.h" + RelativePath="..\..\src\server\worldserver\RemoteAccess\RASocket.h" > </File> <File @@ -482,23 +482,23 @@ > </File> <File - RelativePath="..\..\src\server\worldserver\TrinityCore.rc" + RelativePath="..\..\src\server\shared\Debugging\WheatyExceptionReport.cpp" > </File> <File - RelativePath="..\..\src\server\shared\WheatyExceptionReport.cpp" + RelativePath="..\..\src\server\shared\Debugging\WheatyExceptionReport.h" > </File> <File - RelativePath="..\..\src\server\shared\WheatyExceptionReport.h" + RelativePath="..\..\src\server\worldserver\WorldThread\WorldRunnable.cpp" > </File> <File - RelativePath="..\..\src\server\worldserver\WorldRunnable.cpp" + RelativePath="..\..\src\server\worldserver\WorldThread\WorldRunnable.h" > </File> <File - RelativePath="..\..\src\server\worldserver\WorldRunnable.h" + RelativePath="..\..\src\server\worldserver\worldserver.rc" > </File> </Files> diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 65a85ed13ae..da026b48e28 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -132,7 +132,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /Zm200" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\externals;..\..\externals\ace" + AdditionalIncludeDirectories="..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Server\Protocol\Handlers;..\..\externals\mersennetwister;..\..\externals\zlib;..\..\externals\g3dlite;..\..\src\server\collision;..\..\src\server\collision\Management;..\..\src\server\collision\Maps;..\..\src\server\collision\Models;..\..\src\server\shared;..\..\src\server\shared\Configuration;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Debugging;..\..\src\server\shared\Dynamic\CountedReference;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\game;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\AI;..\..\src\server\game\AI\CoreAI;..\..\src\server\game\AI\EventAI;..\..\src\server\game\AI\ScriptedAI;..\..\src\server\game\AuctionHouse;..\..\src\server\game\AuctionHouse\AuctionHouseBot;..\..\src\server\game\BattleGrounds;..\..\src\server\game\BattleGrounds\Zones;..\..\src\server\game\Calendar;..\..\src\server\game\Chat;..\..\src\server\game\Chat\Channels;..\..\src\server\game\Chat\Commands;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Totem;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Entities\Transport;..\..\src\server\game\Events;..\..\src\server\game\Globals;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Grids\Notifiers;..\..\src\server\game\Grids;..\..\src\server\game\Groups;..\..\src\server\game\Guilds;..\..\src\server\game\Instances;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\MovementGenerators;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\OutdoorPvP;..\..\src\server\game\OutdoorPvP\Zones;..\..\src\server\game\Pools;..\..\src\server\game\PrecompiledHeaders;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Scripting;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server;..\..\src\server\game\Skills;..\..\src\server\game\Spells;..\..\src\server\game\Spells\Auras;..\..\src\server\game\Tools;..\..\src\server\game\Weather;..\..\src\server\game\World;..\..\externals;..\..\src\server\shared\Cryptography\Authentication" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" @@ -214,7 +214,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /bigobj /Zm200" Optimization="0" - AdditionalIncludeDirectories="..\..\externals;..\..\externals\ace;" + AdditionalIncludeDirectories="..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Server\Protocol\Handlers;..\..\externals\mersennetwister;..\..\externals\zlib;..\..\src\server\collision;..\..\src\server\collision\Management;..\..\src\server\shared;..\..\src\server\shared\Configuration;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Debugging;..\..\src\server\shared\Dynamic\CountedReference;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\game;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\AI;..\..\src\server\game\AI\CoreAI;..\..\src\server\game\AI\EventAI;..\..\src\server\game\AI\ScriptedAI;..\..\src\server\game\AuctionHouse;..\..\src\server\game\AuctionHouse\AuctionHouseBot;..\..\src\server\game\BattleGrounds;..\..\src\server\game\BattleGrounds\Zones;..\..\src\server\game\Calendar;..\..\src\server\game\Chat;..\..\src\server\game\Chat\Channels;..\..\src\server\game\Chat\Commands;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Totem;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Entities\Transport;..\..\src\server\game\Events;..\..\src\server\game\Globals;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Grids\Notifiers;..\..\src\server\game\Grids;..\..\src\server\game\Groups;..\..\src\server\game\Guilds;..\..\src\server\game\Instances;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\MovementGenerators;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\OutdoorPvP;..\..\src\server\game\OutdoorPvP\Zones;..\..\src\server\game\Pools;..\..\src\server\game\PrecompiledHeaders;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Scripting;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server;..\..\src\server\game\Skills;..\..\src\server\game\Spells;..\..\src\server\game\Spells\Auras;..\..\src\server\game\Tools;..\..\src\server\game\Weather;..\..\src\server\game\World;..\..\externals;..\..\src\server\shared\Cryptography\Authentication;" PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB" StringPooling="false" MinimalRebuild="false" @@ -298,7 +298,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP /bigobj /Zm200" InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\externals;..\..\externals\ace;" + AdditionalIncludeDirectories="..\..\src\server\game\Entities\Item\Container;..\..\src\server\game\Server\Protocol\Handlers;..\..\externals\mersennetwister;..\..\externals\zlib;..\..\src\server\collision;..\..\src\server\collision\Management;..\..\src\server\shared;..\..\src\server\shared\Configuration;..\..\src\server\shared\Cryptography;..\..\src\server\shared\Database;..\..\src\server\shared\DataStores;..\..\src\server\shared\Debugging;..\..\src\server\shared\Dynamic\CountedReference;..\..\src\server\shared\Dynamic\LinkedReference;..\..\src\server\shared\Dynamic;..\..\src\server\shared\Logging;..\..\src\server\shared\Packets;..\..\src\server\shared\Policies;..\..\src\server\shared\Threading;..\..\src\server\shared\Utilities;..\..\src\server\game;..\..\src\server\game\Accounts;..\..\src\server\game\Achievements;..\..\src\server\game\Addons;..\..\src\server\game\AI;..\..\src\server\game\AI\CoreAI;..\..\src\server\game\AI\EventAI;..\..\src\server\game\AI\ScriptedAI;..\..\src\server\game\AuctionHouse;..\..\src\server\game\AuctionHouse\AuctionHouseBot;..\..\src\server\game\BattleGrounds;..\..\src\server\game\BattleGrounds\Zones;..\..\src\server\game\Calendar;..\..\src\server\game\Chat;..\..\src\server\game\Chat\Channels;..\..\src\server\game\Chat\Commands;..\..\src\server\game\Combat;..\..\src\server\game\Conditions;..\..\src\server\game\DataStores;..\..\src\server\game\DungeonFinding;..\..\src\server\game\Entities;..\..\src\server\game\Entities\Creature;..\..\src\server\game\Entities\Corpse;..\..\src\server\game\Entities\DynamicObject;..\..\src\server\game\Entities\GameObject;..\..\src\server\game\Entities\Item;..\..\src\server\game\Entities\Object;..\..\src\server\game\Entities\Object\Updates;..\..\src\server\game\Entities\Pet;..\..\src\server\game\Entities\Player;..\..\src\server\game\Entities\Totem;..\..\src\server\game\Entities\Unit;..\..\src\server\game\Entities\Vehicle;..\..\src\server\game\Entities\Transport;..\..\src\server\game\Events;..\..\src\server\game\Globals;..\..\src\server\game\Grids\Cells;..\..\src\server\game\Grids\Notifiers;..\..\src\server\game\Grids;..\..\src\server\game\Groups;..\..\src\server\game\Guilds;..\..\src\server\game\Instances;..\..\src\server\game\Loot;..\..\src\server\game\Mails;..\..\src\server\game\Maps;..\..\src\server\game\Miscellaneous;..\..\src\server\game\Movement;..\..\src\server\game\Movement\MovementGenerators;..\..\src\server\game\Movement\Waypoints;..\..\src\server\game\OutdoorPvP;..\..\src\server\game\OutdoorPvP\Zones;..\..\src\server\game\Pools;..\..\src\server\game\PrecompiledHeaders;..\..\src\server\game\Quests;..\..\src\server\game\Reputation;..\..\src\server\game\Scripting;..\..\src\server\game\Server\Protocol;..\..\src\server\game\Server;..\..\src\server\game\Skills;..\..\src\server\game\Spells;..\..\src\server\game\Spells\Auras;..\..\src\server\game\Tools;..\..\src\server\game\Weather;..\..\src\server\game\World;..\..\externals;..\..\src\server\shared\Cryptography\Authentication;" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0" StringPooling="true" RuntimeLibrary="2" @@ -4307,6 +4307,46 @@ RelativePath="..\..\src\server\game\PrecompiledHeaders\ScriptPCH.h" > </File> + <File + RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.cpp" + > + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + > + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|x64" + > + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|x64" + > + <Tool + Name="VCCLCompilerTool" + UsePrecompiledHeader="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.h" + > + </File> </Filter> <Filter Name="Quests" @@ -4532,30 +4572,90 @@ > </File> </Filter> - <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.cpp" - > - <FileConfiguration - Name="Debug|Win32" - > - <Tool - Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - /> - </FileConfiguration> - <FileConfiguration - Name="Release|Win32" - > - <Tool - Name="VCCLCompilerTool" - UsePrecompiledHeader="1" - /> - </FileConfiguration> - </File> - <File - RelativePath="..\..\src\server\game\PrecompiledHeaders\WinCorePCH.h" + <Filter + Name="Collision" > - </File> + <File + RelativePath="..\..\src\server\collision\BoundingIntervalHierarchy.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\BoundingIntervalHierarchy.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\VMapDefinitions.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\VMapTools.h" + > + </File> + <Filter + Name="Management" + > + <File + RelativePath="..\..\src\server\collision\Management\IVMapManager.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\Management\VMapFactory.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Management\VMapFactory.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\Management\VMapManager2.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Management\VMapManager2.h" + > + </File> + </Filter> + <Filter + Name="Maps" + > + <File + RelativePath="..\..\src\server\collision\Maps\MapTree.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Maps\MapTree.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\Maps\TileAssembler.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Maps\TileAssembler.h" + > + </File> + </Filter> + <Filter + Name="Models" + > + <File + RelativePath="..\..\src\server\collision\Models\ModelInstance.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Models\ModelInstance.h" + > + </File> + <File + RelativePath="..\..\src\server\collision\Models\WorldModel.cpp" + > + </File> + <File + RelativePath="..\..\src\server\collision\Models\WorldModel.h" + > + </File> + </Filter> + </Filter> </Files> <Globals> </Globals> |