diff options
author | offl <offl@users.noreply.github.com> | 2021-03-12 18:06:10 +0200 |
---|---|---|
committer | offl <offl@users.noreply.github.com> | 2021-03-12 18:06:10 +0200 |
commit | 62594c62f6bb6420ae1c0582ebf52beff4711609 (patch) | |
tree | 11402307c7a7915f5cbaf9ad111881c2a20e9c92 | |
parent | d0b67aecb6428c104c7a0c414384997cd9748ca4 (diff) |
Scripts/Misc: Let core take care of Feign Death related flags
3 files changed, 6 insertions, 8 deletions
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp index 9cff2fe230a..ddf4864e0d9 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/boss_apothecary_hummel.cpp @@ -155,7 +155,7 @@ class boss_apothecary_hummel : public CreatureScript _isDead = true; me->RemoveAurasDueToSpell(SPELL_ALLURING_PERFUME); DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH, true); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Talk(SAY_HUMMEL_DEATH); } } @@ -176,7 +176,7 @@ class boss_apothecary_hummel : public CreatureScript Talk(SAY_HUMMEL_DEATH); events.Reset(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); instance->SetBossState(DATA_APOTHECARY_HUMMEL, DONE); Map::PlayerList const& players = me->GetMap()->GetPlayers(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index ceab2903e39..52490cbe119 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -557,8 +557,6 @@ struct BloodPrincesBossAI : public BossAI me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetImmuneToPC(false); - me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); - me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why me->m_Events.AddEvent(new StandUpEvent(me), me->m_Events.CalculateTime(1s)); break; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 8d04e4a74db..3986e1be4da 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -644,12 +644,12 @@ struct npc_cult_fanatic : public ScriptedAI DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH); DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS); DoCastSelf(SPELL_FULL_HEAL, true); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); }) .Schedule(Seconds(6), [this](TaskContext /*context*/) { me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); DoZoneInCombat(me); @@ -735,12 +735,12 @@ struct npc_cult_adherent : public ScriptedAI DoCastSelf(SPELL_PERMANENT_FEIGN_DEATH); DoCastSelf(SPELL_CLEAR_ALL_DEBUFFS); DoCastSelf(SPELL_FULL_HEAL, true); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); }) .Schedule(Seconds(6), [this](TaskContext /*context*/) { me->RemoveAurasDueToSpell(SPELL_PERMANENT_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED | UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); DoCastSelf(SPELL_SHROUD_OF_THE_OCCULT); DoZoneInCombat(me); |