diff options
author | Spp <none@none> | 2010-04-28 15:34:14 +0200 |
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committer | Spp <none@none> | 2010-04-28 15:34:14 +0200 |
commit | 650ae59514d81a79cef1c8c60adc6dc3756ebe9a (patch) | |
tree | c8220ed923e54c515c38f06e7657c3b525882097 | |
parent | f9650d4a36080ea2a4d4e0daabb4710631c9dc27 (diff) |
Fix Arena autodistribution interval time shift
Patch by leak
Closses issue 1703
--HG--
branch : trunk
-rw-r--r-- | src/game/BattleGroundMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp index 2a104ce7966..82b4a1c619f 100644 --- a/src/game/BattleGroundMgr.cpp +++ b/src/game/BattleGroundMgr.cpp @@ -1239,7 +1239,7 @@ void BattleGroundMgr::Update(uint32 diff) if (time(NULL) > m_NextAutoDistributionTime) { DistributeArenaPoints(); - m_NextAutoDistributionTime = time(NULL) + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS); + m_NextAutoDistributionTime = m_NextAutoDistributionTime + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS); sWorld.setWorldState(WS_ARENA_DISTRIBUTION_TIME, uint64(m_NextAutoDistributionTime)); } m_AutoDistributionTimeChecker = 600000; // check 10 minutes |