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authorKeader <keader.android@gmail.com>2019-01-30 14:48:46 -0300
committerKeader <keader.android@gmail.com>2019-01-30 14:48:46 -0300
commit6545cd33b91468de7c1b4beb77cdeb4ecb77f501 (patch)
treefd8727ba9d158d630de33df7e770deaed29ef49f
parent6026da0b6a0676d01def2583c56de856b88da389 (diff)
Core/Misc: Fixed shaman elementals and magister terrace first boss access
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp4
2 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 21128456edc..2d2d85bcff6 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -4902,8 +4902,6 @@ void SpellMgr::LoadSpellInfoCorrections()
properties->Type = SUMMON_TYPE_TOTEM;
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(628))) // Hungry Plaguehound
properties->Category = SUMMON_CATEGORY_PET;
- if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(61))) // Summon Arcane Spheres
- properties->Type = SUMMON_TYPE_NONE;
if (LockEntry* entry = const_cast<LockEntry*>(sLockStore.LookupEntry(36))) // 3366 Opening, allows to open without proper key
entry->Type[2] = LOCK_KEY_NONE;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index 1b9258429b1..7e7991992c7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -52,8 +52,8 @@ ObjectData const gameObjectData[] =
DoorData const doorData[] =
{
- { GO_SUNWELL_RAID_GATE_2 , DATA_SELIN_FIREHEART, DOOR_TYPE_PASSAGE },
- { GO_ASSEMBLY_CHAMBER_DOOR, DATA_SELIN_FIREHEART, DOOR_TYPE_ROOM },
+ { GO_SUNWELL_RAID_GATE_2 , DATA_SELIN_FIREHEART, DOOR_TYPE_ROOM },
+ { GO_ASSEMBLY_CHAMBER_DOOR, DATA_SELIN_FIREHEART, DOOR_TYPE_PASSAGE },
{ GO_SUNWELL_RAID_GATE_5, DATA_VEXALLUS, DOOR_TYPE_PASSAGE },
{ GO_SUNWELL_RAID_GATE_4, DATA_PRIESTESS_DELRISSA, DOOR_TYPE_PASSAGE },
{ GO_ASYLUM_DOOR, DATA_KAELTHAS_SUNSTRIDER, DOOR_TYPE_ROOM },