diff options
| author | Warpten <vertozor@gmail.com> | 2013-10-13 12:36:12 +0200 |
|---|---|---|
| committer | Warpten <vertozor@gmail.com> | 2013-10-13 12:36:12 +0200 |
| commit | 65f358f985eb5f4048d101b4a12d4ff90534a0ee (patch) | |
| tree | b6c7d8a7012ae83e443d8addba391f9104f735ac | |
| parent | 904fa5b47b86d142bedd8fb795fcadb79cc25535 (diff) | |
Core/Movement: Do not send mover information when locking client control.
Fixes movement control when a battleground ends.
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index eb81c136b43..0a6e87702c4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -24272,7 +24272,7 @@ void Player::SetClientControl(Unit* target, uint8 allowMove) data.append(target->GetPackGUID()); data << uint8(allowMove); GetSession()->SendPacket(&data); - if (target == this) + if (target == this && allowMove == 1) SetMover(this); } |
