diff options
author | Machiavelli <none@none> | 2009-06-18 22:05:56 +0200 |
---|---|---|
committer | Machiavelli <none@none> | 2009-06-18 22:05:56 +0200 |
commit | 660f8219c88c0a280bc01b954bb36e7a2946ff9e (patch) | |
tree | 5348c264e2a4ec58ed30a148387a26aaec4ebace | |
parent | a2a56b21f19a01d75ab388047107e9243840cdea (diff) |
* Fix Player::SaveToDB()
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 3e563050856..e6772a5fa8f 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -15878,7 +15878,7 @@ void Player::SaveToDB() // first save/honor gain after midnight will also update the player's honor fields UpdateHonorFields(); - uint8 is_save_resting = HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) ? 1 : 0; + uint32 is_save_resting = HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) ? 1 : 0; //save, far from tavern/city //save, but in tavern/city sLog.outDebug("The value of player %s at save: ", m_name.c_str()); |