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author | jackpoz <giacomopoz@gmail.com> | 2015-07-04 19:28:11 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2015-07-04 19:28:11 +0200 |
commit | 6681b3600cffdfc7b2bc4936fbea6c4ce8d1fc53 (patch) | |
tree | 205a528a823301766eb43e2e81509b236e7d7cea | |
parent | fec6523ab2d86f45028a9d35b0fae664ef84ed4f (diff) |
Core/Misc: Fix build warnings
Fix build warning reported by clang 3.6
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index d413d6911a5..2311bc71179 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -735,7 +735,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); } static void SetGoArtKit(uint8 artkit, GameObject* go, uint32 lowguid = 0); - void SetPhaseMask(uint32 newPhaseMask, bool update); + void SetPhaseMask(uint32 newPhaseMask, bool update) override; void EnableCollision(bool enable); void Use(Unit* user); |