diff options
author | Subv <s.v.h21@hotmail.com> | 2012-09-26 12:12:31 -0500 |
---|---|---|
committer | Subv <s.v.h21@hotmail.com> | 2012-09-26 12:17:26 -0500 |
commit | 693bdc6ce61a1a2e701a9cef03e0d80b196cf87c (patch) | |
tree | 7ffdb7e09d26607b6d1511de5d3fa63294b4e4f9 | |
parent | a83af13ded9ac683b70f572d06304fa6aa116614 (diff) |
Miscellaneous: Minor codestyle change.
-rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1457206f574..b560f829306 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -5502,8 +5502,8 @@ void Player::RepopAtGraveyard() ClosestGrave = bg->GetClosestGraveYard(this); else { - if (sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) - ClosestGrave = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())->GetClosestGraveYard(this); + if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(GetZoneId())) + ClosestGrave = bf->GetClosestGraveYard(this); else ClosestGrave = sObjectMgr->GetClosestGraveYard(GetPositionX(), GetPositionY(), GetPositionZ(), GetMapId(), GetTeam()); } |