diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-05-19 11:31:17 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2013-05-19 11:31:17 +0200 |
commit | 695c8cd7b4e221b20a273c34001d737c2bc5765f (patch) | |
tree | 47213437fb4b2613798b9db208c2758c62b03e4d | |
parent | 7da33b6bce92df159ff8f2d3154f4009f3b06eae (diff) |
Core/Misc: Another batch of fixes for issues found by static analysis
3 files changed, 48 insertions, 46 deletions
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index 7991df10099..efd7e0f3d73 100644 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -1033,7 +1033,7 @@ void BattlegroundMgr::ScheduleQueueUpdate(uint32 arenaMatchmakerRating, uint8 ar { //This method must be atomic, @todo add mutex //we will use only 1 number created of bgTypeId and bracket_id - uint64 const scheduleId = ((uint64)arenaMatchmakerRating << 32) | (arenaType << 24) | (bgQueueTypeId << 16) | (bgTypeId << 8) | bracket_id; + uint64 const scheduleId = ((uint64)arenaMatchmakerRating << 32) | (uint32(arenaType) << 24) | (bgQueueTypeId << 16) | (bgTypeId << 8) | bracket_id; if (std::find(m_QueueUpdateScheduler.begin(), m_QueueUpdateScheduler.end(), scheduleId) == m_QueueUpdateScheduler.end()) m_QueueUpdateScheduler.push_back(scheduleId); } diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index fef79937ebb..d2a166c492c 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -159,20 +159,20 @@ void CalendarMgr::RemoveEvent(uint64 eventId, uint64 remover) PreparedStatement* stmt; MailDraft mail(calendarEvent->BuildCalendarMailSubject(remover), calendarEvent->BuildCalendarMailBody()); - CalendarInviteStore::iterator itr = _invites[eventId].begin(); - while (itr != _invites[eventId].end()) + CalendarInviteStore& eventInvites = _invites[eventId]; + for (size_t i = 0; i < eventInvites.size(); ++i) { + CalendarInvite* invite = eventInvites[i]; stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CALENDAR_INVITE); - stmt->setUInt64(0, (*itr)->GetInviteId()); + stmt->setUInt64(0, invite->GetInviteId()); trans->Append(stmt); // guild events only? check invite status here? // When an event is deleted, all invited (accepted/declined? - verify) guildies are notified via in-game mail. (wowwiki) - if (remover && (*itr)->GetInviteeGUID() != remover) - mail.SendMailTo(trans, MailReceiver((*itr)->GetInviteeGUID()), calendarEvent, MAIL_CHECK_MASK_COPIED); + if (remover && invite->GetInviteeGUID() != remover) + mail.SendMailTo(trans, MailReceiver(invite->GetInviteeGUID()), calendarEvent, MAIL_CHECK_MASK_COPIED); - delete *itr; - _invites[eventId].erase(itr); + delete invite; } _invites.erase(eventId); diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp index 97b8e0334ee..3585debb1c2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_kirtonos_the_herald.cpp @@ -146,49 +146,51 @@ class boss_kirtonos_the_herald : public CreatureScript { events.Update(diff); - while (uint32 eventId = events.ExecuteEvent() && !UpdateVictim()) + if (!UpdateVictim()) { - switch (eventId) + while (uint32 eventId = events.ExecuteEvent()) { - case INTRO_1: - me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); - break; - case INTRO_2: - me->GetMotionMaster()->MovePoint(0, PosMove[0]); - events.ScheduleEvent(INTRO_3, 1000); - break; - case INTRO_3: - if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_KIRTONOS))) - gate->SetGoState(GO_STATE_READY); - me->SetFacingTo(0.01745329f); - events.ScheduleEvent(INTRO_4, 3000); - break; - case INTRO_4: - if (GameObject* brazier = me->GetMap()->GetGameObject(instance->GetData64(GO_BRAZIER_OF_THE_HERALD))) - brazier->SetGoState(GO_STATE_READY); - me->SetWalk(true); - me->SetDisableGravity(false); - DoCast(me, SPELL_KIRTONOS_TRANSFORM); - me->SetCanFly(false); - events.ScheduleEvent(INTRO_5, 1000); - break; - case INTRO_5: - me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); - me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_KIRTONOS_STAFF)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); - me->SetReactState(REACT_AGGRESSIVE); - events.ScheduleEvent(INTRO_6, 5000); - break; - case INTRO_6: - me->GetMotionMaster()->MovePoint(0, PosMove[1]); - break; - default: - break; + switch (eventId) + { + case INTRO_1: + me->GetMotionMaster()->MovePath(KIRTONOS_PATH, false); + break; + case INTRO_2: + me->GetMotionMaster()->MovePoint(0, PosMove[0]); + events.ScheduleEvent(INTRO_3, 1000); + break; + case INTRO_3: + if (GameObject* gate = me->GetMap()->GetGameObject(instance->GetData64(GO_GATE_KIRTONOS))) + gate->SetGoState(GO_STATE_READY); + me->SetFacingTo(0.01745329f); + events.ScheduleEvent(INTRO_4, 3000); + break; + case INTRO_4: + if (GameObject* brazier = me->GetMap()->GetGameObject(instance->GetData64(GO_BRAZIER_OF_THE_HERALD))) + brazier->SetGoState(GO_STATE_READY); + me->SetWalk(true); + me->SetDisableGravity(false); + DoCast(me, SPELL_KIRTONOS_TRANSFORM); + me->SetCanFly(false); + events.ScheduleEvent(INTRO_5, 1000); + break; + case INTRO_5: + me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); + me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, uint32(WEAPON_KIRTONOS_STAFF)); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); + me->SetReactState(REACT_AGGRESSIVE); + events.ScheduleEvent(INTRO_6, 5000); + break; + case INTRO_6: + me->GetMotionMaster()->MovePoint(0, PosMove[1]); + break; + default: + break; + } } - } - if (!UpdateVictim()) return; + } if (me->HasUnitState(UNIT_STATE_CASTING)) return; |