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authorAokromes <Aokromes@users.noreply.github.com>2017-11-02 19:52:47 +0100
committerGitHub <noreply@github.com>2017-11-02 19:52:47 +0100
commit6acb2d0331f95dd66c7e5c0a3847536251710edf (patch)
treeb862912d1f3613facdf5b4d8783399efab8c76a5
parent7cbb70affc1821ca5169bfc4ede9341c85e420be (diff)
Core/Spell: Fix typo on documentation
By Mihapro
-rw-r--r--src/server/game/Spells/SpellScript.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 1c38de31787..e959abf2ecb 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -803,13 +803,13 @@ class TC_GAME_API AuraScript : public _SpellScript
HookList<EffectAbsorbHandler> AfterEffectAbsorb;
// executed when mana shield aura effect is going to reduce damage
- // example: OnEffectManaShield += AuraEffectAbsorbFn(class::function, EffectIndexSpecifier);
+ // example: OnEffectManaShield += AuraEffectManaShieldFn(class::function, EffectIndexSpecifier);
// where function is: void function (AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount);
HookList<EffectManaShieldHandler> OnEffectManaShield;
#define AuraEffectManaShieldFn(F, I) EffectManaShieldFunction(&F, I)
// executed after mana shield aura effect reduced damage to target - absorbAmount is real amount absorbed by aura
- // example: AfterEffectManaShield += AuraEffectAbsorbFn(class::function, EffectIndexSpecifier);
+ // example: AfterEffectManaShield += AuraEffectManaShieldFn(class::function, EffectIndexSpecifier);
// where function is: void function (AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount);
HookList<EffectManaShieldHandler> AfterEffectManaShield;