diff options
author | Machiavelli <none@none> | 2010-04-03 03:59:41 +0200 |
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committer | Machiavelli <none@none> | 2010-04-03 03:59:41 +0200 |
commit | 6dedf65e3ee2c59ac299ba39d0b2c624e2d65f1d (patch) | |
tree | 00cc7c7f237b7847b1072710701a3f56fa8a0c40 | |
parent | 77a6c20e1255163a823fad43ee3b6616338ae968 (diff) |
Fix calculation of partial resistance cases, by Tlexii.
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 869615a6f2c..07a62e97a27 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1647,7 +1647,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff float discreteResistProbability[11]; for (int i = 0; i < 11; i++) { - discreteResistProbability[i] = 0.5f - 2.5f * abs(0.1f * i - averageResist); + discreteResistProbability[i] = 0.5f - 2.5f * fabs(0.1f * i - averageResist); if (discreteResistProbability[i] < 0.0f) { discreteResistProbability[i] = 0.0f; |