diff options
author | Xanadu <none@none> | 2010-03-17 21:17:02 +0100 |
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committer | Xanadu <none@none> | 2010-03-17 21:17:02 +0100 |
commit | 6f6c7a85afe3136ddb47f7a6d80cb2f01f403c05 (patch) | |
tree | 04fdc0fcc908372b533633c67bc2dbdbd1456942 | |
parent | 2c605ee482fd7f458478916cb531b92de65f218b (diff) | |
parent | 4177b876f35142cfed1e3dcf7ced4825421f9b19 (diff) |
Merge
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index cee19b7b0e0..a569282bf4a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11721,6 +11721,10 @@ bool Unit::canDetectStealthOf(Unit const* target, float distance) const void Unit::SetVisibility(UnitVisibility x) { m_Visibility = x; + + if (m_Visibility == VISIBILITY_GROUP_STEALTH) + DestroyForNearbyPlayers(); + UpdateObjectVisibility(); } |