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authorleak <none@none>2010-12-05 18:04:10 +0100
committerleak <none@none>2010-12-05 18:04:10 +0100
commit6fe19b5a863dd1109700c8a28dad22a8c3b7526c (patch)
tree65b29925addfe35b78125e0527b1092798411597
parentdfa1e9532bef9e06fd20afcca800e37cb9783497 (diff)
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virtual functions each.
Note to scripters: be aware that you will need to hook into the Remove functions if you want to do stuff at GO/creature removal. Closes issue 5011. --HG-- branch : trunk
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp4
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp4
-rwxr-xr-xsrc/server/game/Maps/ZoneScript.h6
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvP.cpp4
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvP.h4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp76
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp46
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp58
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp40
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp50
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp94
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp30
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp12
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp42
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp46
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp36
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp10
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp34
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp24
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp16
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp14
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp6
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp34
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp30
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp44
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp30
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp64
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp24
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp60
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp32
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp108
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp9
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp93
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp50
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp26
-rw-r--r--src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp18
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp42
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp60
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp76
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp60
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp42
-rw-r--r--src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp82
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp12
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp20
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp76
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp44
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp28
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp24
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp75
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp30
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp18
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp60
65 files changed, 1142 insertions, 1135 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 6c943721b5b..4b5c8ae4223 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -182,7 +182,7 @@ void Creature::AddToWorld()
if (!IsInWorld())
{
if (m_zoneScript)
- m_zoneScript->OnCreatureCreate(this, true);
+ m_zoneScript->OnCreatureCreate(this);
sObjectAccessor.AddObject(this);
Unit::AddToWorld();
SearchFormation();
@@ -197,7 +197,7 @@ void Creature::RemoveFromWorld()
if (IsInWorld())
{
if (m_zoneScript)
- m_zoneScript->OnCreatureCreate(this, false);
+ m_zoneScript->OnCreatureRemove(this);
if (m_formation)
formation_mgr.RemoveCreatureFromGroup(m_formation, this);
Unit::RemoveFromWorld();
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 5cf6240bea6..dc85d618993 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -125,7 +125,7 @@ void GameObject::AddToWorld()
if (!IsInWorld())
{
if (m_zoneScript)
- m_zoneScript->OnGameObjectCreate(this, true);
+ m_zoneScript->OnGameObjectCreate(this);
sObjectAccessor.AddObject(this);
WorldObject::AddToWorld();
@@ -138,7 +138,7 @@ void GameObject::RemoveFromWorld()
if (IsInWorld())
{
if (m_zoneScript)
- m_zoneScript->OnGameObjectCreate(this, false);
+ m_zoneScript->OnGameObjectRemove(this);
// Possible crash at access to deleted GO in Unit::m_gameobj
if (uint64 owner_guid = GetOwnerGUID())
diff --git a/src/server/game/Maps/ZoneScript.h b/src/server/game/Maps/ZoneScript.h
index ae38ea4dd24..b7bec3b353f 100755
--- a/src/server/game/Maps/ZoneScript.h
+++ b/src/server/game/Maps/ZoneScript.h
@@ -33,8 +33,10 @@ class ZoneScript
virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, const CreatureData *data) { return data->id; }
virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
- virtual void OnCreatureCreate(Creature *, bool /*add*/) {}
- virtual void OnGameObjectCreate(GameObject * /*go*/, bool /*add*/) {}
+ virtual void OnCreatureCreate(Creature *) {}
+ virtual void OnCreatureRemove(Creature *) {}
+ virtual void OnGameObjectCreate(GameObject *) {}
+ virtual void OnGameObjectRemove(GameObject *) {}
//All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*DataId*/) { return 0; }
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index 88b02cb9661..878cc3325f7 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -590,11 +590,11 @@ void OutdoorPvP::TeamApplyBuff(TeamId team, uint32 spellId, uint32 spellId2)
TeamCastSpell(OTHER_TEAM(team), spellId2 ? -(int32)spellId2 : -(int32)spellId);
}
-void OutdoorPvP::OnGameObjectCreate(GameObject *go, bool add)
+void OutdoorPvP::OnGameObjectCreate(GameObject *go)
{
if (go->GetGoType() != GAMEOBJECT_TYPE_CAPTURE_POINT)
return;
if (OPvPCapturePoint *cp = GetCapturePoint(go->GetDBTableGUIDLow()))
- cp->m_capturePoint = add ? go : NULL;
+ cp->m_capturePoint = go;
}
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index d3ec99034e9..a66c3c129fd 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -219,8 +219,8 @@ class OutdoorPvP : public ZoneScript
// setup stuff
virtual bool SetupOutdoorPvP() {return true;}
- void OnGameObjectCreate(GameObject *go, bool add);
- void OnCreatureCreate(Creature *, bool /*add*/) {}
+ void OnGameObjectCreate(GameObject *go);
+ void OnCreatureCreate(Creature *) {}
// send world state update to all players present
void SendUpdateWorldState(uint32 field, uint32 value);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index 54578462b5e..bbd8be5e8d2 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -157,58 +157,58 @@ public:
TombBossGUIDs[i] = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case NPC_EMPEROR: EmperorGUID = pCreature->GetGUID(); break;
- case NPC_PHALANX: PhalanxGUID = pCreature->GetGUID(); break;
- case NPC_DOOMREL: TombBossGUIDs[0] = pCreature->GetGUID(); break;
- case NPC_DOPEREL: TombBossGUIDs[1] = pCreature->GetGUID(); break;
- case NPC_HATEREL: TombBossGUIDs[2] = pCreature->GetGUID(); break;
- case NPC_VILEREL: TombBossGUIDs[3] = pCreature->GetGUID(); break;
- case NPC_SEETHREL: TombBossGUIDs[4] = pCreature->GetGUID(); break;
- case NPC_GLOOMREL: TombBossGUIDs[5] = pCreature->GetGUID(); break;
- case NPC_ANGERREL: TombBossGUIDs[6] = pCreature->GetGUID(); break;
+ case NPC_EMPEROR: EmperorGUID = creature->GetGUID(); break;
+ case NPC_PHALANX: PhalanxGUID = creature->GetGUID(); break;
+ case NPC_DOOMREL: TombBossGUIDs[0] = creature->GetGUID(); break;
+ case NPC_DOPEREL: TombBossGUIDs[1] = creature->GetGUID(); break;
+ case NPC_HATEREL: TombBossGUIDs[2] = creature->GetGUID(); break;
+ case NPC_VILEREL: TombBossGUIDs[3] = creature->GetGUID(); break;
+ case NPC_SEETHREL: TombBossGUIDs[4] = creature->GetGUID(); break;
+ case NPC_GLOOMREL: TombBossGUIDs[5] = creature->GetGUID(); break;
+ case NPC_ANGERREL: TombBossGUIDs[6] = creature->GetGUID(); break;
case NPC_MAGMUS:
- MagmusGUID = pCreature->GetGUID();
- if (!pCreature->isAlive())
+ MagmusGUID = creature->GetGUID();
+ if (!creature->isAlive())
HandleGameObject(GetData64(DATA_THRONE_DOOR), true); // if Magmus is dead open door to last boss
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case GO_ARENA1: GoArena1GUID = pGo->GetGUID(); break;
- case GO_ARENA2: GoArena2GUID = pGo->GetGUID(); break;
- case GO_ARENA3: GoArena3GUID = pGo->GetGUID(); break;
- case GO_ARENA4: GoArena4GUID = pGo->GetGUID(); break;
- case GO_SHADOW_LOCK: GoShadowLockGUID = pGo->GetGUID(); break;
- case GO_SHADOW_MECHANISM: GoShadowMechGUID = pGo->GetGUID(); break;
- case GO_SHADOW_GIANT_DOOR: GoShadowGiantGUID = pGo->GetGUID(); break;
- case GO_SHADOW_DUMMY: GoShadowDummyGUID = pGo->GetGUID(); break;
- case GO_BAR_KEG_SHOT: GoBarKegGUID = pGo->GetGUID(); break;
- case GO_BAR_KEG_TRAP: GoBarKegTrapGUID = pGo->GetGUID(); break;
- case GO_BAR_DOOR: GoBarDoorGUID = pGo->GetGUID(); break;
- case GO_TOMB_ENTER: GoTombEnterGUID = pGo->GetGUID(); break;
+ case GO_ARENA1: GoArena1GUID = go->GetGUID(); break;
+ case GO_ARENA2: GoArena2GUID = go->GetGUID(); break;
+ case GO_ARENA3: GoArena3GUID = go->GetGUID(); break;
+ case GO_ARENA4: GoArena4GUID = go->GetGUID(); break;
+ case GO_SHADOW_LOCK: GoShadowLockGUID = go->GetGUID(); break;
+ case GO_SHADOW_MECHANISM: GoShadowMechGUID = go->GetGUID(); break;
+ case GO_SHADOW_GIANT_DOOR: GoShadowGiantGUID = go->GetGUID(); break;
+ case GO_SHADOW_DUMMY: GoShadowDummyGUID = go->GetGUID(); break;
+ case GO_BAR_KEG_SHOT: GoBarKegGUID = go->GetGUID(); break;
+ case GO_BAR_KEG_TRAP: GoBarKegTrapGUID = go->GetGUID(); break;
+ case GO_BAR_DOOR: GoBarDoorGUID = go->GetGUID(); break;
+ case GO_TOMB_ENTER: GoTombEnterGUID = go->GetGUID(); break;
case GO_TOMB_EXIT:
- GoTombExitGUID = pGo->GetGUID();
+ GoTombExitGUID = go->GetGUID();
if (GhostKillCount >= 7)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
else
- HandleGameObject(0, false, pGo);
+ HandleGameObject(0, false, go);
break;
- case GO_LYCEUM: GoLyceumGUID = pGo->GetGUID(); break;
- case GO_SF_S: GoSFSGUID = pGo->GetGUID(); break;
- case GO_SF_N: GoSFNGUID = pGo->GetGUID(); break;
- case GO_GOLEM_ROOM_N: GoGolemNGUID = pGo->GetGUID(); break;
- case GO_GOLEM_ROOM_S: GoGolemSGUID = pGo->GetGUID(); break;
- case GO_THRONE_ROOM: GoThroneGUID = pGo->GetGUID(); break;
- case GO_CHEST_SEVEN: GoChestGUID = pGo->GetGUID(); break;
- case GO_SPECTRAL_CHALICE: GoSpectralChaliceGUID = pGo->GetGUID(); break;
+ case GO_LYCEUM: GoLyceumGUID = go->GetGUID(); break;
+ case GO_SF_S: GoSFSGUID = go->GetGUID(); break;
+ case GO_SF_N: GoSFNGUID = go->GetGUID(); break;
+ case GO_GOLEM_ROOM_N: GoGolemNGUID = go->GetGUID(); break;
+ case GO_GOLEM_ROOM_S: GoGolemSGUID = go->GetGUID(); break;
+ case GO_THRONE_ROOM: GoThroneGUID = go->GetGUID(); break;
+ case GO_CHEST_SEVEN: GoChestGUID = go->GetGUID(); break;
+ case GO_SPECTRAL_CHALICE: GoSpectralChaliceGUID = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 5bf7012f897..d1130059247 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -87,7 +87,7 @@ class instance_deadmines : public InstanceMapScript
if (!IronCladDoorGUID || !DefiasCannonGUID || !DoorLeverGUID)
return;
- GameObject *pIronCladDoor = instance->GetGameObject(IronCladDoorGUID);
+ GameObject* pIronCladDoor = instance->GetGameObject(IronCladDoorGUID);
if (!pIronCladDoor)
return;
@@ -126,11 +126,11 @@ class instance_deadmines : public InstanceMapScript
void SummonCreatures()
{
- if (GameObject *pIronCladDoor = instance->GetGameObject(IronCladDoorGUID))
+ if (GameObject* pIronCladDoor = instance->GetGameObject(IronCladDoorGUID))
{
- Creature *DefiasPirate1 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() - 2,pIronCladDoor->GetPositionY()-7,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
- Creature *DefiasPirate2 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() + 3,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
- Creature *DefiasCompanion = pIronCladDoor->SummonCreature(3450,pIronCladDoor->GetPositionX() + 2,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasPirate1 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() - 2,pIronCladDoor->GetPositionY()-7,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasPirate2 = pIronCladDoor->SummonCreature(657,pIronCladDoor->GetPositionX() + 3,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
+ Creature* DefiasCompanion = pIronCladDoor->SummonCreature(3450,pIronCladDoor->GetPositionX() + 2,pIronCladDoor->GetPositionY()-6,pIronCladDoor->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3000);
DefiasPirate1GUID = DefiasPirate1->GetGUID();
DefiasPirate2GUID = DefiasPirate2->GetGUID();
@@ -143,9 +143,9 @@ class instance_deadmines : public InstanceMapScript
if (!DefiasPirate1GUID || !DefiasPirate2GUID || !DefiasCompanionGUID)
return;
- Creature *pDefiasPirate1 = instance->GetCreature(DefiasPirate1GUID);
- Creature *pDefiasPirate2 = instance->GetCreature(DefiasPirate2GUID);
- Creature *pDefiasCompanion = instance->GetCreature(DefiasCompanionGUID);
+ Creature* pDefiasPirate1 = instance->GetCreature(DefiasPirate1GUID);
+ Creature* pDefiasPirate2 = instance->GetCreature(DefiasPirate2GUID);
+ Creature* pDefiasCompanion = instance->GetCreature(DefiasCompanionGUID);
if (!pDefiasPirate1 || !pDefiasPirate2 || !pDefiasCompanion)
return;
@@ -154,15 +154,15 @@ class instance_deadmines : public InstanceMapScript
MoveCreatureInside(pDefiasCompanion);
}
- void MoveCreatureInside(Creature* pCreature)
+ void MoveCreatureInside(Creature* creature)
{
- pCreature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- pCreature->GetMotionMaster()->MovePoint(0, -102.7f,-655.9f, pCreature->GetPositionZ());
+ creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
+ creature->GetMotionMaster()->MovePoint(0, -102.7f,-655.9f, creature->GetPositionZ());
}
void ShootCannon()
{
- if (GameObject *pDefiasCannon = instance->GetGameObject(DefiasCannonGUID))
+ if (GameObject* pDefiasCannon = instance->GetGameObject(DefiasCannonGUID))
{
pDefiasCannon->SetGoState(GO_STATE_ACTIVE);
DoPlaySound(pDefiasCannon, SOUND_CANNONFIRE);
@@ -171,7 +171,7 @@ class instance_deadmines : public InstanceMapScript
void BlastOutDoor()
{
- if (GameObject *pIronCladDoor = instance->GetGameObject(IronCladDoorGUID))
+ if (GameObject* pIronCladDoor = instance->GetGameObject(IronCladDoorGUID))
{
pIronCladDoor->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
DoPlaySound(pIronCladDoor, SOUND_DESTROYDOOR);
@@ -180,19 +180,19 @@ class instance_deadmines : public InstanceMapScript
void LeverStucked()
{
- if (GameObject *pDoorLever = instance->GetGameObject(DoorLeverGUID))
+ if (GameObject* pDoorLever = instance->GetGameObject(DoorLeverGUID))
pDoorLever->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case GO_FACTORY_DOOR: FactoryDoorGUID = pGo->GetGUID(); break;
- case GO_IRONCLAD_DOOR: IronCladDoorGUID = pGo->GetGUID(); break;
- case GO_DEFIAS_CANNON: DefiasCannonGUID = pGo->GetGUID(); break;
- case GO_DOOR_LEVER: DoorLeverGUID = pGo->GetGUID(); break;
- case GO_MR_SMITE_CHEST: uiSmiteChestGUID = pGo->GetGUID(); break;
+ case GO_FACTORY_DOOR: FactoryDoorGUID = go->GetGUID(); break;
+ case GO_IRONCLAD_DOOR: IronCladDoorGUID = go->GetGUID(); break;
+ case GO_DEFIAS_CANNON: DefiasCannonGUID = go->GetGUID(); break;
+ case GO_DOOR_LEVER: DoorLeverGUID = go->GetGUID(); break;
+ case GO_MR_SMITE_CHEST: uiSmiteChestGUID = go->GetGUID(); break;
}
}
@@ -206,8 +206,8 @@ class instance_deadmines : public InstanceMapScript
break;
case EVENT_RHAHKZOR:
if (data == DONE)
- if (GameObject* pGo = instance->GetGameObject(FactoryDoorGUID))
- pGo->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* go = instance->GetGameObject(FactoryDoorGUID))
+ go->SetGoState(GO_STATE_ACTIVE);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
index 50f62664c15..b0f30078445 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
@@ -76,27 +76,27 @@ public:
OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnCreatureCreate(Creature* pCreature, bool /*bAdd*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case NPC_BLASTMASTER_EMI_SHORTFUSE: uiBastmasterEmiShortfuseGUID = pCreature->GetGUID(); break;
+ case NPC_BLASTMASTER_EMI_SHORTFUSE: uiBastmasterEmiShortfuseGUID = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_CAVE_IN_LEFT:
- uiCaveInLeftGUID = pGo->GetGUID();
+ uiCaveInLeftGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE || m_auiEncounter[0] == NOT_STARTED)
- HandleGameObject(NULL,false,pGo);
+ HandleGameObject(NULL,false,go);
break;
case GO_CAVE_IN_RIGHT:
- uiCaveInRightGUID = pGo->GetGUID();
+ uiCaveInRightGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE || m_auiEncounter[0] == NOT_STARTED)
- HandleGameObject(NULL,false,pGo);
+ HandleGameObject(NULL,false,go);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index 3e8038a465b..71673f9d509 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -116,13 +116,13 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
- case 17229: m_uiKilrekGUID = pCreature->GetGUID(); break;
- case 15688: m_uiTerestianGUID = pCreature->GetGUID(); break;
- case 15687: m_uiMoroesGUID = pCreature->GetGUID(); break;
+ case 17229: m_uiKilrekGUID = creature->GetGUID(); break;
+ case 15688: m_uiTerestianGUID = creature->GetGUID(); break;
+ case 15687: m_uiMoroesGUID = creature->GetGUID(); break;
}
}
@@ -185,36 +185,36 @@ public:
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 183932: m_uiCurtainGUID = pGo->GetGUID(); break;
+ case 183932: m_uiCurtainGUID = go->GetGUID(); break;
case 184278:
- m_uiStageDoorLeftGUID = pGo->GetGUID();
+ m_uiStageDoorLeftGUID = go->GetGUID();
if (m_auiEncounter[4] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
break;
case 184279:
- m_uiStageDoorRightGUID = pGo->GetGUID();
+ m_uiStageDoorRightGUID = go->GetGUID();
if (m_auiEncounter[4] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
break;
- case 184517: m_uiLibraryDoor = pGo->GetGUID(); break;
- case 185521: m_uiMassiveDoor = pGo->GetGUID(); break;
- case 184276: m_uiGamesmansDoor = pGo->GetGUID(); break;
- case 184277: m_uiGamesmansExitDoor = pGo->GetGUID(); break;
- case 185134: m_uiNetherspaceDoor = pGo->GetGUID(); break;
- case 184274: MastersTerraceDoor[0] = pGo->GetGUID(); break;
- case 184280: MastersTerraceDoor[1] = pGo->GetGUID(); break;
+ case 184517: m_uiLibraryDoor = go->GetGUID(); break;
+ case 185521: m_uiMassiveDoor = go->GetGUID(); break;
+ case 184276: m_uiGamesmansDoor = go->GetGUID(); break;
+ case 184277: m_uiGamesmansExitDoor = go->GetGUID(); break;
+ case 185134: m_uiNetherspaceDoor = go->GetGUID(); break;
+ case 184274: MastersTerraceDoor[0] = go->GetGUID(); break;
+ case 184280: MastersTerraceDoor[1] = go->GetGUID(); break;
case 184275:
- m_uiSideEntranceDoor = pGo->GetGUID();
+ m_uiSideEntranceDoor = go->GetGUID();
if (m_auiEncounter[4] == DONE)
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
else
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_LOCKED);
break;
- case 185119: DustCoveredChest = pGo->GetGUID(); break;
+ case 185119: DustCoveredChest = go->GetGUID(); break;
}
switch(m_uiOperaEvent)
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index 386bb117f11..710ac2b2e43 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -137,29 +137,29 @@ public:
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 24723: SelinGUID = pCreature->GetGUID(); break;
- case 24560: DelrissaGUID = pCreature->GetGUID(); break;
- case 24722: FelCrystals.push_back(pCreature->GetGUID()); break;
+ case 24723: SelinGUID = creature->GetGUID(); break;
+ case 24560: DelrissaGUID = creature->GetGUID(); break;
+ case 24722: FelCrystals.push_back(creature->GetGUID()); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 187896: VexallusDoorGUID = pGo->GetGUID(); break;
+ case 187896: VexallusDoorGUID = go->GetGUID(); break;
//SunwellRaid Gate 02
- case 187979: SelinDoorGUID = pGo->GetGUID(); break;
+ case 187979: SelinDoorGUID = go->GetGUID(); break;
//Assembly Chamber Door
- case 188065: SelinEncounterDoorGUID = pGo->GetGUID(); break;
- case 187770: DelrissaDoorGUID = pGo->GetGUID(); break;
- case 188064: KaelDoorGUID = pGo->GetGUID(); break;
- case 188165: KaelStatue[0] = pGo->GetGUID(); break;
- case 188166: KaelStatue[1] = pGo->GetGUID(); break;
+ case 188065: SelinEncounterDoorGUID = go->GetGUID(); break;
+ case 187770: DelrissaDoorGUID = go->GetGUID(); break;
+ case 188064: KaelDoorGUID = go->GetGUID(); break;
+ case 188165: KaelStatue[0] = go->GetGUID(); break;
+ case 188166: KaelStatue[1] = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp
index b6eff7157c9..ec59f004b33 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/instance_molten_core.cpp
@@ -105,83 +105,83 @@ public:
return false;
};
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 176951: //Sulfuron
- RuneKoro = pGo->GetGUID();
+ RuneKoro = go->GetGUID();
break;
case 176952: //Geddon
- RuneZeth = pGo->GetGUID();
+ RuneZeth = go->GetGUID();
break;
case 176953: //Shazzrah
- RuneMazj = pGo->GetGUID();
+ RuneMazj = go->GetGUID();
break;
case 176954: //Golemagg
- RuneTheri = pGo->GetGUID();
+ RuneTheri = go->GetGUID();
break;
case 176955: //Garr
- RuneBlaz = pGo->GetGUID();
+ RuneBlaz = go->GetGUID();
break;
case 176956: //Magmadar
- RuneKress = pGo->GetGUID();
+ RuneKress = go->GetGUID();
break;
case 176957: //Gehennas
- RuneMohn = pGo->GetGUID();
+ RuneMohn = go->GetGUID();
break;
case 179703:
- m_uiFirelordCacheGUID = pGo->GetGUID(); //when majordomo event == DONE DoRespawnGameObject(m_uiFirelordCacheGUID,);
+ m_uiFirelordCacheGUID = go->GetGUID(); //when majordomo event == DONE DoRespawnGameObject(m_uiFirelordCacheGUID,);
break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case ID_LUCIFRON:
- Lucifron = pCreature->GetGUID();
+ Lucifron = creature->GetGUID();
break;
case ID_MAGMADAR:
- Magmadar = pCreature->GetGUID();
+ Magmadar = creature->GetGUID();
break;
case ID_GEHENNAS:
- Gehennas = pCreature->GetGUID();
+ Gehennas = creature->GetGUID();
break;
case ID_GARR:
- Garr = pCreature->GetGUID();
+ Garr = creature->GetGUID();
break;
case ID_GEDDON:
- Geddon = pCreature->GetGUID();
+ Geddon = creature->GetGUID();
break;
case ID_SHAZZRAH:
- Shazzrah = pCreature->GetGUID();
+ Shazzrah = creature->GetGUID();
break;
case ID_SULFURON:
- Sulfuron = pCreature->GetGUID();
+ Sulfuron = creature->GetGUID();
break;
case ID_GOLEMAGG:
- Golemagg = pCreature->GetGUID();
+ Golemagg = creature->GetGUID();
break;
case ID_DOMO:
- Domo = pCreature->GetGUID();
+ Domo = creature->GetGUID();
break;
case ID_RAGNAROS:
- Ragnaros = pCreature->GetGUID();
+ Ragnaros = creature->GetGUID();
break;
case ID_FLAMEWAKERPRIEST:
- FlamewakerPriest = pCreature->GetGUID();
+ FlamewakerPriest = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index 48fac5766a7..255e8bbf64c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -74,25 +74,25 @@ public:
DoorHighInquisitorGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = pGo->GetGUID();break;
- case 104600: DoorHighInquisitorGUID = pGo->GetGUID(); break;
+ case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = go->GetGUID();break;
+ case 104600: DoorHighInquisitorGUID = go->GetGUID(); break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case ENTRY_HORSEMAN: HorsemanGUID = pCreature->GetGUID(); break;
- case ENTRY_HEAD: HeadGUID = pCreature->GetGUID(); break;
- case ENTRY_PUMPKIN: HorsemanAdds.insert(pCreature->GetGUID());break;
- case 3976: MograineGUID = pCreature->GetGUID(); break;
- case 3977: WhitemaneGUID = pCreature->GetGUID(); break;
- case 3981: VorrelGUID = pCreature->GetGUID(); break;
+ case ENTRY_HORSEMAN: HorsemanGUID = creature->GetGUID(); break;
+ case ENTRY_HEAD: HeadGUID = creature->GetGUID(); break;
+ case ENTRY_PUMPKIN: HorsemanAdds.insert(creature->GetGUID());break;
+ case 3976: MograineGUID = creature->GetGUID(); break;
+ case 3977: WhitemaneGUID = creature->GetGUID(); break;
+ case 3981: VorrelGUID = creature->GetGUID(); break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
index 14f7bb3bf7b..1059c3f4d03 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
@@ -81,18 +81,18 @@ public:
IsBossDied[i] = false;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case GO_GATE_KIRTONOS: GateKirtonosGUID = pGo->GetGUID(); break;
- case GO_GATE_GANDLING: GateGandlingGUID = pGo->GetGUID(); break;
- case GO_GATE_MALICIA: GateMiliciaGUID = pGo->GetGUID(); break;
- case GO_GATE_THEOLEN: GateTheolenGUID = pGo->GetGUID(); break;
- case GO_GATE_POLKELT: GatePolkeltGUID = pGo->GetGUID(); break;
- case GO_GATE_RAVENIAN: GateRavenianGUID = pGo->GetGUID(); break;
- case GO_GATE_BAROV: GateBarovGUID = pGo->GetGUID(); break;
- case GO_GATE_ILLUCIA: GateIlluciaGUID = pGo->GetGUID(); break;
+ case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break;
+ case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break;
+ case GO_GATE_MALICIA: GateMiliciaGUID = go->GetGUID(); break;
+ case GO_GATE_THEOLEN: GateTheolenGUID = go->GetGUID(); break;
+ case GO_GATE_POLKELT: GatePolkeltGUID = go->GetGUID(); break;
+ case GO_GATE_RAVENIAN: GateRavenianGUID = go->GetGUID(); break;
+ case GO_GATE_BAROV: GateBarovGUID = go->GetGUID(); break;
+ case GO_GATE_ILLUCIA: GateIlluciaGUID = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index b2a893971dd..ca7e769d049 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -98,34 +98,34 @@ public:
uiTimer = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case NPC_ASH: uiAshGUID = pCreature->GetGUID(); break;
- case NPC_ADA: uiAdaGUID = pCreature->GetGUID(); break;
- case NPC_ARCHMAGE_ARUGAL: uiArchmageArugalGUID = pCreature->GetGUID(); break;
+ case NPC_ASH: uiAshGUID = creature->GetGUID(); break;
+ case NPC_ADA: uiAdaGUID = creature->GetGUID(); break;
+ case NPC_ARCHMAGE_ARUGAL: uiArchmageArugalGUID = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_COURTYARD_DOOR:
- DoorCourtyardGUID = pGo->GetGUID();
+ DoorCourtyardGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- HandleGameObject(NULL, true, pGo);
+ HandleGameObject(NULL, true, go);
break;
case GO_SORCERER_DOOR:
- DoorSorcererGUID = pGo->GetGUID();
+ DoorSorcererGUID = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- HandleGameObject(NULL, true, pGo);
+ HandleGameObject(NULL, true, go);
break;
case GO_ARUGAL_DOOR:
- DoorArugalGUID = pGo->GetGUID();
+ DoorArugalGUID = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(NULL, true, pGo);
+ HandleGameObject(NULL, true, go);
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
index 6aa5840b109..396e49a925e 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/instance_stratholme.cpp
@@ -134,76 +134,76 @@ public:
if (!goGuid)
return;
- if (GameObject* pGo = instance->GetGameObject(goGuid))
+ if (GameObject* go = instance->GetGameObject(goGuid))
{
if (withRestoreTime)
- pGo->UseDoorOrButton(10);
+ go->UseDoorOrButton(10);
else
- pGo->SetGoState((GOState)newState);
+ go->SetGoState((GOState)newState);
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case C_BARON: baronGUID = pCreature->GetGUID(); break;
- case C_YSIDA_TRIGGER: ysidaTriggerGUID = pCreature->GetGUID(); break;
- case C_CRYSTAL: crystalsGUID.insert(pCreature->GetGUID()); break;
+ case C_BARON: baronGUID = creature->GetGUID(); break;
+ case C_YSIDA_TRIGGER: ysidaTriggerGUID = creature->GetGUID(); break;
+ case C_CRYSTAL: crystalsGUID.insert(creature->GetGUID()); break;
case C_ABOM_BILE:
- case C_ABOM_VENOM: abomnationGUID.insert(pCreature->GetGUID()); break;
+ case C_ABOM_VENOM: abomnationGUID.insert(creature->GetGUID()); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_SERVICE_ENTRANCE:
- serviceEntranceGUID = pGo->GetGUID();
+ serviceEntranceGUID = go->GetGUID();
break;
case GO_GAUNTLET_GATE1:
//weird, but unless flag is set, client will not respond as expected. DB bug?
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_LOCKED);
- gauntletGate1GUID = pGo->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_LOCKED);
+ gauntletGate1GUID = go->GetGUID();
break;
case GO_ZIGGURAT1:
- ziggurat1GUID = pGo->GetGUID();
+ ziggurat1GUID = go->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_ZIGGURAT2:
- ziggurat2GUID = pGo->GetGUID();
+ ziggurat2GUID = go->GetGUID();
if (GetData(TYPE_NERUB) == IN_PROGRESS)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_ZIGGURAT3:
- ziggurat3GUID = pGo->GetGUID();
+ ziggurat3GUID = go->GetGUID();
if (GetData(TYPE_PALLID) == IN_PROGRESS)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_ZIGGURAT4:
- ziggurat4GUID = pGo->GetGUID();
+ ziggurat4GUID = go->GetGUID();
if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_ZIGGURAT5:
- ziggurat5GUID = pGo->GetGUID();
+ ziggurat5GUID = go->GetGUID();
if (GetData(TYPE_BARON) == DONE || GetData(TYPE_RAMSTEIN) == DONE)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_PORT_GAUNTLET:
- portGauntletGUID = pGo->GetGUID();
+ portGauntletGUID = go->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_PORT_SLAUGTHER:
- portSlaugtherGUID = pGo->GetGUID();
+ portSlaugtherGUID = go->GetGUID();
if (GetData(TYPE_BARONESS) == IN_PROGRESS && GetData(TYPE_NERUB) == IN_PROGRESS && GetData(TYPE_PALLID) == IN_PROGRESS)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
break;
case GO_PORT_ELDERS:
- portElderGUID = pGo->GetGUID();
+ portElderGUID = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index ce441cdee5c..e8f49c06257 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -93,17 +93,17 @@ public:
s6 = false;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case GO_ATALAI_STATUE1: GOAtalaiStatue1 = pGo->GetGUID(); break;
- case GO_ATALAI_STATUE2: GOAtalaiStatue2 = pGo->GetGUID(); break;
- case GO_ATALAI_STATUE3: GOAtalaiStatue3 = pGo->GetGUID(); break;
- case GO_ATALAI_STATUE4: GOAtalaiStatue4 = pGo->GetGUID(); break;
- case GO_ATALAI_STATUE5: GOAtalaiStatue5 = pGo->GetGUID(); break;
- case GO_ATALAI_STATUE6: GOAtalaiStatue6 = pGo->GetGUID(); break;
- case GO_ATALAI_IDOL: GOAtalaiIdol = pGo->GetGUID(); break;
+ case GO_ATALAI_STATUE1: GOAtalaiStatue1 = go->GetGUID(); break;
+ case GO_ATALAI_STATUE2: GOAtalaiStatue2 = go->GetGUID(); break;
+ case GO_ATALAI_STATUE3: GOAtalaiStatue3 = go->GetGUID(); break;
+ case GO_ATALAI_STATUE4: GOAtalaiStatue4 = go->GetGUID(); break;
+ case GO_ATALAI_STATUE5: GOAtalaiStatue5 = go->GetGUID(); break;
+ case GO_ATALAI_STATUE6: GOAtalaiStatue6 = go->GetGUID(); break;
+ case GO_ATALAI_IDOL: GOAtalaiIdol = go->GetGUID(); break;
}
}
@@ -114,7 +114,7 @@ public:
case GO_ATALAI_STATUE1:
if (!s1 && !s2 && !s3 && !s4 && !s5 && !s6)
{
- if (GameObject *pAtalaiStatue1 = instance->GetGameObject(GOAtalaiStatue1))
+ if (GameObject* pAtalaiStatue1 = instance->GetGameObject(GOAtalaiStatue1))
UseStatue(pAtalaiStatue1);
s1 = true;
State = 0;
@@ -123,7 +123,7 @@ public:
case GO_ATALAI_STATUE2:
if (s1 && !s2 && !s3 && !s4 && !s5 && !s6)
{
- if (GameObject *pAtalaiStatue2 = instance->GetGameObject(GOAtalaiStatue2))
+ if (GameObject* pAtalaiStatue2 = instance->GetGameObject(GOAtalaiStatue2))
UseStatue(pAtalaiStatue2);
s2 = true;
State = 0;
@@ -132,7 +132,7 @@ public:
case GO_ATALAI_STATUE3:
if (s1 && s2 && !s3 && !s4 && !s5 && !s6)
{
- if (GameObject *pAtalaiStatue3 = instance->GetGameObject(GOAtalaiStatue3))
+ if (GameObject* pAtalaiStatue3 = instance->GetGameObject(GOAtalaiStatue3))
UseStatue(pAtalaiStatue3);
s3 = true;
State = 0;
@@ -141,7 +141,7 @@ public:
case GO_ATALAI_STATUE4:
if (s1 && s2 && s3 && !s4 && !s5 && !s6)
{
- if (GameObject *pAtalaiStatue4 = instance->GetGameObject(GOAtalaiStatue4))
+ if (GameObject* pAtalaiStatue4 = instance->GetGameObject(GOAtalaiStatue4))
UseStatue(pAtalaiStatue4);
s4 = true;
State = 0;
@@ -150,7 +150,7 @@ public:
case GO_ATALAI_STATUE5:
if (s1 && s2 && s3 && s4 && !s5 && !s6)
{
- if (GameObject *pAtalaiStatue5 = instance->GetGameObject(GOAtalaiStatue5))
+ if (GameObject* pAtalaiStatue5 = instance->GetGameObject(GOAtalaiStatue5))
UseStatue(pAtalaiStatue5);
s5 = true;
State = 0;
@@ -159,7 +159,7 @@ public:
case GO_ATALAI_STATUE6:
if (s1 && s2 && s3 && s4 && s5 && !s6)
{
- if (GameObject *pAtalaiStatue6 = instance->GetGameObject(GOAtalaiStatue6))
+ if (GameObject* pAtalaiStatue6 = instance->GetGameObject(GOAtalaiStatue6))
UseStatue(pAtalaiStatue6);
s6 = true;
State = 0;
@@ -168,14 +168,14 @@ public:
}
};
- void UseStatue(GameObject* pGo)
+ void UseStatue(GameObject* go)
{
- pGo->SummonGameObject(GO_ATALAI_LIGHT1,pGo->GetPositionX(),pGo->GetPositionY(),pGo->GetPositionZ(),0,0,0,0,0,0);
- pGo->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
+ go->SummonGameObject(GO_ATALAI_LIGHT1,go->GetPositionX(),go->GetPositionY(),go->GetPositionZ(),0,0,0,0,0,0);
+ go->SetUInt32Value(GAMEOBJECT_FLAGS, 4);
}
/*
- void UseLastStatue(GameObject* pGo)
+ void UseLastStatue(GameObject* go)
{
AtalaiStatue1->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue1->GetPositionX(),AtalaiStatue1->GetPositionY(),AtalaiStatue1->GetPositionZ(),0,0,0,0,0,100000);
AtalaiStatue2->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue2->GetPositionX(),AtalaiStatue2->GetPositionY(),AtalaiStatue2->GetPositionZ(),0,0,0,0,0,100000);
@@ -183,7 +183,7 @@ public:
AtalaiStatue4->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue4->GetPositionX(),AtalaiStatue4->GetPositionY(),AtalaiStatue4->GetPositionZ(),0,0,0,0,0,100000);
AtalaiStatue5->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue5->GetPositionX(),AtalaiStatue5->GetPositionY(),AtalaiStatue5->GetPositionZ(),0,0,0,0,0,100000);
AtalaiStatue6->SummonGameObject(GO_ATALAI_LIGHT2,AtalaiStatue6->GetPositionX(),AtalaiStatue6->GetPositionY(),AtalaiStatue6->GetPositionZ(),0,0,0,0,0,100000);
- pGo->SummonGameObject(148838,-488.997,96.61,-189.019,-1.52,0,0,0,0,100000);
+ go->SummonGameObject(148838,-488.997,96.61,-189.019,-1.52,0,0,0,0,100000);
}
*/
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index 509ab3a10d8..b1909900067 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -138,43 +138,43 @@ public:
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 24850: Kalecgos_Dragon = pCreature->GetGUID(); break;
- case 24891: Kalecgos_Human = pCreature->GetGUID(); break;
- case 24892: Sathrovarr = pCreature->GetGUID(); break;
- case 24882: Brutallus = pCreature->GetGUID(); break;
- case 24895: Madrigosa = pCreature->GetGUID(); break;
- case 25038: Felmyst = pCreature->GetGUID(); break;
- case 25166: Alythess = pCreature->GetGUID(); break;
- case 25165: Sacrolash = pCreature->GetGUID(); break;
- case 25741: Muru = pCreature->GetGUID(); break;
- case 25315: KilJaeden = pCreature->GetGUID(); break;
- case 25608: KilJaedenController = pCreature->GetGUID(); break;
- case 26046: Anveena = pCreature->GetGUID(); break;
- case 25319: KalecgosKJ = pCreature->GetGUID(); break;
+ case 24850: Kalecgos_Dragon = creature->GetGUID(); break;
+ case 24891: Kalecgos_Human = creature->GetGUID(); break;
+ case 24892: Sathrovarr = creature->GetGUID(); break;
+ case 24882: Brutallus = creature->GetGUID(); break;
+ case 24895: Madrigosa = creature->GetGUID(); break;
+ case 25038: Felmyst = creature->GetGUID(); break;
+ case 25166: Alythess = creature->GetGUID(); break;
+ case 25165: Sacrolash = creature->GetGUID(); break;
+ case 25741: Muru = creature->GetGUID(); break;
+ case 25315: KilJaeden = creature->GetGUID(); break;
+ case 25608: KilJaedenController = creature->GetGUID(); break;
+ case 26046: Anveena = creature->GetGUID(); break;
+ case 25319: KalecgosKJ = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 188421: ForceField = pGo->GetGUID(); break;
- case 188523: KalecgosWall[0] = pGo->GetGUID(); break;
- case 188524: KalecgosWall[0] = pGo->GetGUID(); break;
+ case 188421: ForceField = go->GetGUID(); break;
+ case 188523: KalecgosWall[0] = go->GetGUID(); break;
+ case 188524: KalecgosWall[0] = go->GetGUID(); break;
case 188075:
if (m_auiEncounter[2] == DONE)
- HandleGameObject(NULL, true, pGo);
- FireBarrier = pGo->GetGUID();
+ HandleGameObject(NULL, true, go);
+ FireBarrier = go->GetGUID();
break;
- case 187990: MurusGate[0] = pGo->GetGUID(); break;
+ case 187990: MurusGate[0] = go->GetGUID(); break;
case 188118:
if (m_auiEncounter[4] == DONE)
- HandleGameObject(NULL, true, pGo);
- MurusGate[1]= pGo->GetGUID();
+ HandleGameObject(NULL, true, go);
+ MurusGate[1]= go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index f518b0b418d..e8820ba5e18 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -100,65 +100,65 @@ class instance_uldaman : public InstanceMapScript
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
- void OnGameObjectCreate(GameObject* pGO, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case GO_ALTAR_OF_THE_KEEPER_TEMPLE_DOOR: // lock the door
- uiAltarOfTheKeeperTempleDoor = pGO->GetGUID();
+ uiAltarOfTheKeeperTempleDoor = go->GetGUID();
if(m_auiEncounter[0] == DONE)
- HandleGameObject(NULL, true, pGO);
+ HandleGameObject(NULL, true, go);
break;
case GO_ARCHAEDAS_TEMPLE_DOOR:
- uiArchaedasTempleDoor = pGO->GetGUID();
+ uiArchaedasTempleDoor = go->GetGUID();
if(m_auiEncounter[0] == DONE)
- HandleGameObject(NULL, true, pGO);
+ HandleGameObject(NULL, true, go);
break;
case GO_ANCIENT_VAULT_DOOR:
- pGO->SetGoState(GO_STATE_READY);
- pGO->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
- uiAncientVaultDoor = pGO->GetGUID();
+ go->SetGoState(GO_STATE_READY);
+ go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
+ uiAncientVaultDoor = go->GetGUID();
if(m_auiEncounter[1] == DONE)
- HandleGameObject(NULL, true, pGO);
+ HandleGameObject(NULL, true, go);
break;
case GO_IRONAYA_SEAL_DOOR:
- uiIronayaSealDoor = pGO->GetGUID();
+ uiIronayaSealDoor = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- HandleGameObject(NULL, true, pGO);
+ HandleGameObject(NULL, true, go);
break;
case GO_KEYSTONE:
- uiKeystoneGUID = pGO->GetGUID();
+ uiKeystoneGUID = go->GetGUID();
if (m_auiEncounter[2] == DONE)
{
- HandleGameObject(NULL, true, pGO);
- pGO->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ HandleGameObject(NULL, true, go);
+ go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
}
break;
}
}
- void SetFrozenState(Creature* pCreature)
+ void SetFrozenState(Creature* creature)
{
- pCreature->setFaction(35);
- pCreature->RemoveAllAuras();
+ creature->setFaction(35);
+ creature->RemoveAllAuras();
//creature->RemoveFlag (UNIT_FIELD_FLAGS,UNIT_FLAG_ANIMATION_FROZEN);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
}
void SetDoor(uint64 guid, bool open)
{
- GameObject* pGO = instance->GetGameObject(guid);
- if (!pGO)
+ GameObject* go = instance->GetGameObject(guid);
+ if (!go)
return;
HandleGameObject(guid, open);
@@ -166,18 +166,18 @@ class instance_uldaman : public InstanceMapScript
void BlockGO(uint64 guid)
{
- GameObject *pGO = instance->GetGameObject(guid);
- if(!pGO)
+ GameObject* go = instance->GetGameObject(guid);
+ if(!go)
return;
- pGO->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
+ go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
}
void ActivateStoneKeepers()
{
for (std::vector<uint64>::const_iterator i = vStoneKeeper.begin(); i != vStoneKeeper.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || !pTarget->isAlive() || pTarget->getFaction() == 14)
continue;
pTarget->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE);
@@ -192,13 +192,13 @@ class instance_uldaman : public InstanceMapScript
void ActivateWallMinions()
{
- Creature *archaedas = instance->GetCreature(uiArchaedasGUID);
+ Creature* archaedas = instance->GetCreature(uiArchaedasGUID);
if (!archaedas)
return;
for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || !pTarget->isAlive() || pTarget->getFaction() == 14)
continue;
archaedas->CastSpell(pTarget, SPELL_AWAKEN_VAULT_WALKER, true);
@@ -213,7 +213,7 @@ class instance_uldaman : public InstanceMapScript
// first despawn any aggroed wall minions
for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || pTarget->isDead() || pTarget->getFaction() != 14)
continue;
pTarget->setDeathState(JUST_DIED);
@@ -223,7 +223,7 @@ class instance_uldaman : public InstanceMapScript
// Vault Walkers
for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || pTarget->isDead() || pTarget->getFaction() != 14)
continue;
pTarget->setDeathState(JUST_DIED);
@@ -233,7 +233,7 @@ class instance_uldaman : public InstanceMapScript
// Earthen Guardians
for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (!pTarget || pTarget->isDead() || pTarget->getFaction() != 14)
continue;
pTarget->setDeathState(JUST_DIED);
@@ -243,7 +243,7 @@ class instance_uldaman : public InstanceMapScript
void ActivateArchaedas(uint64 target)
{
- Creature *archaedas = instance->GetCreature(uiArchaedasGUID);
+ Creature* archaedas = instance->GetCreature(uiArchaedasGUID);
if (!archaedas)
return;
@@ -256,7 +256,7 @@ class instance_uldaman : public InstanceMapScript
void ActivateIronaya()
{
- Creature *ironaya = instance->GetCreature(uiIronayaGUID);
+ Creature* ironaya = instance->GetCreature(uiIronayaGUID);
if(!ironaya)
return;
@@ -270,7 +270,7 @@ class instance_uldaman : public InstanceMapScript
// first respawn any aggroed wall minions
for (std::vector<uint64>::const_iterator i = vArchaedasWallMinions.begin(); i != vArchaedasWallMinions.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (pTarget && pTarget->isDead())
{
pTarget->Respawn();
@@ -282,7 +282,7 @@ class instance_uldaman : public InstanceMapScript
// Vault Walkers
for (std::vector<uint64>::const_iterator i = vVaultWalker.begin(); i != vVaultWalker.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (pTarget && pTarget->isDead())
{
pTarget->Respawn();
@@ -294,7 +294,7 @@ class instance_uldaman : public InstanceMapScript
// Earthen Guardians
for (std::vector<uint64>::const_iterator i = vEarthenGuardian.begin(); i != vEarthenGuardian.end(); ++i)
{
- Creature *pTarget = instance->GetCreature(*i);
+ Creature* pTarget = instance->GetCreature(*i);
if (pTarget && pTarget->isDead())
{
pTarget->Respawn();
@@ -425,39 +425,39 @@ class instance_uldaman : public InstanceMapScript
OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry()) {
+ switch (creature->GetEntry()) {
case 4857: // Stone Keeper
- SetFrozenState (pCreature);
- vStoneKeeper.push_back(pCreature->GetGUID());
+ SetFrozenState (creature);
+ vStoneKeeper.push_back(creature->GetGUID());
break;
case 7309: // Earthen Custodian
- vArchaedasWallMinions.push_back(pCreature->GetGUID());
+ vArchaedasWallMinions.push_back(creature->GetGUID());
break;
case 7077: // Earthen Hallshaper
- vArchaedasWallMinions.push_back(pCreature->GetGUID());
+ vArchaedasWallMinions.push_back(creature->GetGUID());
break;
case 7076: // Earthen Guardian
- vEarthenGuardian.push_back(pCreature->GetGUID());
+ vEarthenGuardian.push_back(creature->GetGUID());
break;
case 7228: // Ironaya
- uiIronayaGUID = pCreature->GetGUID();
+ uiIronayaGUID = creature->GetGUID();
if(m_auiEncounter[2] != DONE)
- SetFrozenState (pCreature);
+ SetFrozenState (creature);
break;
case 10120: // Vault Walker
- vVaultWalker.push_back(pCreature->GetGUID());
+ vVaultWalker.push_back(creature->GetGUID());
break;
case 2748: // Archaedas
- uiArchaedasGUID = pCreature->GetGUID();
+ uiArchaedasGUID = creature->GetGUID();
break;
} // end switch
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index 9ff1751ffc2..63eed3267bc 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -38,7 +38,7 @@ EndScriptData */
// But we cannot add loots to gameobject, so we have to use the fixed loot_template
struct SHostageInfo
{
- uint32 npc, pGo;
+ uint32 npc, go;
float x, y, z, o;
};
@@ -114,9 +114,9 @@ class instance_zulaman : public InstanceMapScript
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 23578://janalai
case 23863://zuljin
@@ -127,20 +127,20 @@ class instance_zulaman : public InstanceMapScript
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 186303: HalazziDoorGUID = pGo->GetGUID(); break;
- case 186304: ZulJinGateGUID = pGo->GetGUID(); break;
- case 186305: HexLordGateGUID = pGo->GetGUID(); break;
- case 186858: AkilzonDoorGUID = pGo->GetGUID(); break;
- case 186859: ZulJinDoorGUID = pGo->GetGUID(); break;
-
- case 187021: HarkorsSatchelGUID = pGo->GetGUID(); break;
- case 186648: TanzarsTrunkGUID = pGo->GetGUID(); break;
- case 186672: AshlisBagGUID = pGo->GetGUID(); break;
- case 186667: KrazsPackageGUID = pGo->GetGUID(); break;
+ case 186303: HalazziDoorGUID = go->GetGUID(); break;
+ case 186304: ZulJinGateGUID = go->GetGUID(); break;
+ case 186305: HexLordGateGUID = go->GetGUID(); break;
+ case 186858: AkilzonDoorGUID = go->GetGUID(); break;
+ case 186859: ZulJinDoorGUID = go->GetGUID(); break;
+
+ case 187021: HarkorsSatchelGUID = go->GetGUID(); break;
+ case 186648: TanzarsTrunkGUID = go->GetGUID(); break;
+ case 186672: AshlisBagGUID = go->GetGUID(); break;
+ case 186667: KrazsPackageGUID = go->GetGUID(); break;
default: break;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
index 72834d07fb6..e2d66a4bab9 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
@@ -63,14 +63,14 @@ class instance_zulgurub : public InstanceMapScript
return false;
}
- void OnCreatureCreate(Creature* pCreature)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 11347: m_uiLorKhanGUID = pCreature->GetGUID(); break;
- case 11348: m_uiZathGUID = pCreature->GetGUID(); break;
- case 14509: m_uiThekalGUID = pCreature->GetGUID(); break;
- case 11380: m_uiJindoGUID = pCreature->GetGUID(); break;
+ case 11347: m_uiLorKhanGUID = creature->GetGUID(); break;
+ case 11348: m_uiZathGUID = creature->GetGUID(); break;
+ case 14509: m_uiThekalGUID = creature->GetGUID(); break;
+ case 11380: m_uiJindoGUID = creature->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index 80eb83c227a..41644fee53c 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -94,49 +94,49 @@ public:
uiDeathTimes = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_TWILIGHT_LORD_KELRIS:
- m_uiTwilightLordKelrisGUID = pCreature->GetGUID();
+ m_uiTwilightLordKelrisGUID = creature->GetGUID();
break;
case NPC_LORGUS_JETT:
- pCreature->SetHomePosition(LorgusPosition[urand(0,3)]);
+ creature->SetHomePosition(LorgusPosition[urand(0,3)]);
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_FIRE_OF_AKU_MAI_1:
- m_uiShrine1GUID = pGo->GetGUID();
+ m_uiShrine1GUID = go->GetGUID();
break;
case GO_FIRE_OF_AKU_MAI_2:
- m_uiShrine2GUID = pGo->GetGUID();
+ m_uiShrine2GUID = go->GetGUID();
break;
case GO_FIRE_OF_AKU_MAI_3:
- m_uiShrine3GUID = pGo->GetGUID();
+ m_uiShrine3GUID = go->GetGUID();
break;
case GO_FIRE_OF_AKU_MAI_4:
- m_uiShrine4GUID = pGo->GetGUID();
+ m_uiShrine4GUID = go->GetGUID();
break;
case GO_SHRINE_OF_GELIHAST:
- m_uiShrineOfGelihastGUID = pGo->GetGUID();
+ m_uiShrineOfGelihastGUID = go->GetGUID();
if (m_auiEncounter[0] != DONE)
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case GO_ALTAR_OF_THE_DEEPS:
- m_uiAltarOfTheDeepsGUID = pGo->GetGUID();
+ m_uiAltarOfTheDeepsGUID = go->GetGUID();
if (m_auiEncounter[3] != DONE)
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case GO_AKU_MAI_DOOR:
if (m_auiEncounter[2] == DONE)
- HandleGameObject(NULL,true,pGo);
- m_uiMainDoorGUID = pGo->GetGUID();
+ HandleGameObject(NULL,true,go);
+ m_uiMainDoorGUID = go->GetGUID();
break;
}
}
@@ -148,16 +148,16 @@ public:
case TYPE_GELIHAST:
m_auiEncounter[0] = uiData;
if (uiData == DONE)
- if (GameObject *pGo = instance->GetGameObject(m_uiShrineOfGelihastGUID))
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ if (GameObject* go = instance->GetGameObject(m_uiShrineOfGelihastGUID))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
case TYPE_AKU_MAI:
m_auiEncounter[3] = uiData;
if (uiData == DONE)
- if (GameObject *pGo = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
+ if (GameObject* go = instance->GetGameObject(m_uiAltarOfTheDeepsGUID))
{
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
- pGo->SummonCreature(NPC_MORRIDUNE,SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->SummonCreature(NPC_MORRIDUNE,SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000);
}
break;
case DATA_FIRE:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index 0cc3056b648..de73311bd72 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -115,42 +115,42 @@ public:
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 182060:
- HordeGate = pGo->GetGUID();
+ HordeGate = go->GetGUID();
if (allianceRetreat)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
else
- HandleGameObject(0, false, pGo);
+ HandleGameObject(0, false, go);
break;
case 182061:
- ElfGate = pGo->GetGUID();
+ ElfGate = go->GetGUID();
if (hordeRetreat)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
else
- HandleGameObject(0, false, pGo);
+ HandleGameObject(0, false, go);
break;
case GO_ANCIENT_GEM:
- m_uiAncientGemGUID.push_back(pGo->GetGUID());
+ m_uiAncientGemGUID.push_back(go->GetGUID());
break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 17767: RageWinterchill = pCreature->GetGUID(); break;
- case 17808: Anetheron = pCreature->GetGUID(); break;
- case 17888: Kazrogal = pCreature->GetGUID(); break;
- case 17842: Azgalor = pCreature->GetGUID(); break;
- case 17968: Archimonde = pCreature->GetGUID(); break;
- case 17772: JainaProudmoore = pCreature->GetGUID(); break;
- case 17852: Thrall = pCreature->GetGUID(); break;
- case 17948: TyrandeWhisperwind = pCreature->GetGUID(); break;
+ case 17767: RageWinterchill = creature->GetGUID(); break;
+ case 17808: Anetheron = creature->GetGUID(); break;
+ case 17888: Kazrogal = creature->GetGUID(); break;
+ case 17842: Azgalor = creature->GetGUID(); break;
+ case 17968: Archimonde = creature->GetGUID(); break;
+ case 17772: JainaProudmoore = creature->GetGUID(); break;
+ case 17852: Thrall = creature->GetGUID(); break;
+ case 17948: TyrandeWhisperwind = creature->GetGUID(); break;
}
}
@@ -188,12 +188,12 @@ public:
if (ArchiYell)break;
ArchiYell = true;
- Creature* pCreature = instance->GetCreature(Azgalor);
- if (pCreature)
+ Creature* creature = instance->GetCreature(Azgalor);
+ if (creature)
{
- Creature* pUnit = pCreature->SummonCreature(21987,pCreature->GetPositionX(),pCreature->GetPositionY(),pCreature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000);
+ Creature* pUnit = creature->SummonCreature(21987,creature->GetPositionX(),creature->GetPositionY(),creature->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,10000);
- Map* pMap = pCreature->GetMap();
+ Map* pMap = creature->GetMap();
if (pMap->IsDungeon() && pUnit)
{
pUnit->SetVisible(false);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
index e5714a2bdde..2c14506e102 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
@@ -66,54 +66,54 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_ARTHAS:
- uiArthas = pCreature->GetGUID();
+ uiArthas = creature->GetGUID();
break;
case NPC_MEATHOOK:
- uiMeathook = pCreature->GetGUID();
+ uiMeathook = creature->GetGUID();
break;
case NPC_SALRAMM:
- uiSalramm = pCreature->GetGUID();
+ uiSalramm = creature->GetGUID();
break;
case NPC_EPOCH:
- uiEpoch = pCreature->GetGUID();
+ uiEpoch = creature->GetGUID();
break;
case NPC_MAL_GANIS:
- uiMalGanis = pCreature->GetGUID();
+ uiMalGanis = creature->GetGUID();
break;
case NPC_INFINITE:
- uiInfinite = pCreature->GetGUID();
+ uiInfinite = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_SHKAF_GATE:
- uiShkafGate = pGo->GetGUID();
+ uiShkafGate = go->GetGUID();
break;
case GO_MALGANIS_GATE_1:
- uiMalGanisGate1 = pGo->GetGUID();
+ uiMalGanisGate1 = go->GetGUID();
break;
case GO_MALGANIS_GATE_2:
- uiMalGanisGate2 = pGo->GetGUID();
+ uiMalGanisGate2 = go->GetGUID();
break;
case GO_EXIT_GATE:
- uiExitGate = pGo->GetGUID();
+ uiExitGate = go->GetGUID();
if (m_auiEncounter[3] == DONE)
HandleGameObject(uiExitGate,true);
break;
case GO_MALGANIS_CHEST_N:
case GO_MALGANIS_CHEST_H:
- uiMalGanisChest = pGo->GetGUID();
+ uiMalGanisChest = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
break;
}
}
@@ -144,8 +144,8 @@ public:
break;
case DONE:
HandleGameObject(uiExitGate, true);
- if (GameObject *pGo = instance->GetGameObject(uiMalGanisChest))
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ if (GameObject* go = instance->GetGameObject(uiMalGanisChest))
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
break;
}
break;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index 77f82a180db..1b66ec70698 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -130,10 +130,10 @@ public:
pPlayer->SendUpdateWorldState(WORLD_STATE_BM,0);
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- if (pCreature->GetEntry() == C_MEDIVH)
- MedivhGUID = pCreature->GetGUID();
+ if (creature->GetEntry() == C_MEDIVH)
+ MedivhGUID = creature->GetGUID();
}
//what other conditions to check?
@@ -272,7 +272,7 @@ public:
//normalize Z-level if we can, if rift is not at ground level.
pos.m_positionZ = std::max(me->GetMap()->GetHeight(pos.m_positionX, pos.m_positionY, MAX_HEIGHT), me->GetMap()->GetWaterLevel(pos.m_positionX, pos.m_positionY));
- if (Creature *summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000))
+ if (Creature* summon = me->SummonCreature(entry, pos, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000))
return summon;
sLog.outDebug("TSCR: Instance Dark Portal: What just happened there? No boss, no loot, no fun...");
@@ -292,7 +292,7 @@ public:
CurrentRiftId = tmp;
- Creature *pTemp = pMedivh->SummonCreature(C_TIME_RIFT,
+ Creature* pTemp = pMedivh->SummonCreature(C_TIME_RIFT,
PortalLocation[tmp][0],PortalLocation[tmp][1],PortalLocation[tmp][2],PortalLocation[tmp][3],
TEMPSUMMON_CORPSE_DESPAWN,0);
if (pTemp)
@@ -300,7 +300,7 @@ public:
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (Creature *pBoss = SummonedPortalBoss(pTemp))
+ if (Creature* pBoss = SummonedPortalBoss(pTemp))
{
if (pBoss->GetEntry() == C_AEONUS)
pBoss->AddThreat(pMedivh,0.0f);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index a6916fdb2e7..ac1c2508ca8 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -101,18 +101,18 @@ public:
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case THRALL_ENTRY:
- ThrallGUID = pCreature->GetGUID();
+ ThrallGUID = creature->GetGUID();
break;
case TARETHA_ENTRY:
- TarethaGUID = pCreature->GetGUID();
+ TarethaGUID = creature->GetGUID();
break;
case EPOCH_ENTRY:
- EpochGUID = pCreature->GetGUID();
+ EpochGUID = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index c5ed6541f2a..a0d4880b5f9 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -67,33 +67,30 @@ public:
m_uiEruptTimer = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ONYXIA:
- m_uiOnyxiasGUID = pCreature->GetGUID();
+ m_uiOnyxiasGUID = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
- if ((pGo->GetGOInfo()->displayId == 4392 || pGo->GetGOInfo()->displayId == 4472) && pGo->GetGOInfo()->trap.spellId == 17731)
+ if ((go->GetGOInfo()->displayId == 4392 || go->GetGOInfo()->displayId == 4472) && go->GetGOInfo()->trap.spellId == 17731)
{
- if (add)
- FloorEruptionGUID[0].insert(std::make_pair(pGo->GetGUID(),0));
- else
- FloorEruptionGUID[0].erase(pGo->GetGUID());
+ FloorEruptionGUID[0].insert(std::make_pair(go->GetGUID(),0));
return;
}
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_WHELP_SPAWNER:
- Position pGoPos;
- pGo->GetPosition(&pGoPos);
- if (Creature* pTemp = pGo->SummonCreature(NPC_WHELP,pGoPos,TEMPSUMMON_CORPSE_DESPAWN))
+ Position goPos;
+ go->GetPosition(&goPos);
+ if (Creature* pTemp = go->SummonCreature(NPC_WHELP,goPos,TEMPSUMMON_CORPSE_DESPAWN))
{
pTemp->SetInCombatWithZone();
++m_uiManyWhelpsCounter;
@@ -102,9 +99,18 @@ public:
}
}
+ void OnGameObjectRemove(GameObject* go)
+ {
+ if ((go->GetGOInfo()->displayId == 4392 || go->GetGOInfo()->displayId == 4472) && go->GetGOInfo()->trap.spellId == 17731)
+ {
+ FloorEruptionGUID[0].erase(go->GetGUID());
+ return;
+ }
+ }
+
void FloorEruption(uint64 floorEruptedGUID)
{
- if (GameObject *pFloorEruption = instance->GetGameObject(floorEruptedGUID))
+ if (GameObject* pFloorEruption = instance->GetGameObject(floorEruptedGUID))
{
//THIS GOB IS A TRAP - What shall i do? =(
//Cast it spell? Copyed Heigan method
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index 6aad9c69986..9266aa52b25 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -99,14 +99,14 @@ public:
OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_GONG:
- uiGongGUID = pGo->GetGUID();
+ uiGongGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
break;
default:
break;
@@ -123,19 +123,19 @@ public:
{
case 9:
case 14:
- if (GameObject* pGo = instance->GetGameObject(uiGongGUID))
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ if (GameObject* go = instance->GetGameObject(uiGongGUID))
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
break;
case 1:
case 10:
case 16:
{
- GameObject* pGo = instance->GetGameObject(uiGongGUID);
+ GameObject* go = instance->GetGameObject(uiGongGUID);
- if (!pGo)
+ if (!go)
return;
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
uint32 uiCreature = 0;
uint8 uiSummonTimes = 0;
@@ -158,17 +158,17 @@ public:
}
- if (Creature* pCreature = pGo->SummonCreature(uiCreature,2502.635f,844.140f,46.896f,0.633f))
+ if (Creature* creature = go->SummonCreature(uiCreature,2502.635f,844.140f,46.896f,0.633f))
{
if (uiGongWaves == 10 || uiGongWaves == 1)
{
for (uint8 i = 0; i < uiSummonTimes; ++i)
{
- if (Creature* pSummon = pGo->SummonCreature(uiCreature,2502.635f + float(irand(-5,5)),844.140f + float(irand(-5,5)),46.896f,0.633f))
+ if (Creature* pSummon = go->SummonCreature(uiCreature,2502.635f + float(irand(-5,5)),844.140f + float(irand(-5,5)),46.896f,0.633f))
pSummon->GetMotionMaster()->MovePoint(0,2533.479f + float(irand(-5,5)),870.020f + float(irand(-5,5)),47.678f);
}
}
- pCreature->GetMotionMaster()->MovePoint(0,2533.479f + float(irand(-5,5)),870.020f + float(irand(-5,5)),47.678f);
+ creature->GetMotionMaster()->MovePoint(0,2533.479f + float(irand(-5,5)),870.020f + float(irand(-5,5)),47.678f);
}
break;
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index 4a6e5573c91..3fe930b2cc8 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -69,11 +69,11 @@ public:
return NULL;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*apply*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 21099: DoorWardGUID = pGo->GetGUID(); break;
+ case 21099: DoorWardGUID = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
index 10dea9ef9fe..8b1e1a6e483 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/instance_ruins_of_ahnqiraj.cpp
@@ -80,27 +80,27 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_KURINAXX:
- uiKurinaxx = pCreature->GetGUID();
+ uiKurinaxx = creature->GetGUID();
break;
case CREATURE_RAJAXX:
- uiRajaxx = pCreature->GetGUID();
+ uiRajaxx = creature->GetGUID();
break;
case CREATURE_MOAM:
- uiMoam = pCreature->GetGUID();
+ uiMoam = creature->GetGUID();
break;
case CREATURE_BURU:
- uiBuru = pCreature->GetGUID();
+ uiBuru = creature->GetGUID();
break;
case CREATURE_AYAMISS:
- uiAyamiss = pCreature->GetGUID();
+ uiAyamiss = creature->GetGUID();
break;
case CREATURE_OSSIRIAN:
- uiOssirian = pCreature->GetGUID();
+ uiOssirian = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index 132719cb083..84ef4d86485 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -71,15 +71,15 @@ public:
CthunPhase = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
- case 15263: SkeramGUID = pCreature->GetGUID(); break;
- case 15544: VemGUID = pCreature->GetGUID(); break;
- case 15511: KriGUID = pCreature->GetGUID(); break;
- case 15276: VeklorGUID = pCreature->GetGUID(); break;
- case 15275: VeknilashGUID = pCreature->GetGUID(); break;
+ case 15263: SkeramGUID = creature->GetGUID(); break;
+ case 15544: VemGUID = creature->GetGUID(); break;
+ case 15511: KriGUID = creature->GetGUID(); break;
+ case 15276: VeklorGUID = creature->GetGUID(); break;
+ case 15275: VeknilashGUID = creature->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
index 12d6bd61247..e783ec18df0 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/instance_wailing_caverns.cpp
@@ -55,10 +55,10 @@ public:
NaralexGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- if (pCreature->GetEntry() == DATA_NARALEX)
- NaralexGUID = pCreature->GetGUID();
+ if (creature->GetEntry() == DATA_NARALEX)
+ NaralexGUID = creature->GetGUID();
}
void SetData(uint32 type, uint32 data)
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 2b8b590022d..89a57254406 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -120,48 +120,48 @@ public:
GahzRillaEncounter = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_ZUMRAH:
- ZumrahGUID = pCreature->GetGUID();
+ ZumrahGUID = creature->GetGUID();
break;
case ENTRY_BLY:
- BlyGUID = pCreature->GetGUID();
- pCreature->SetReactState(REACT_PASSIVE); // starts out passive (in a cage)
+ BlyGUID = creature->GetGUID();
+ creature->SetReactState(REACT_PASSIVE); // starts out passive (in a cage)
break;
case ENTRY_RAVEN:
- RavenGUID = pCreature->GetGUID();
- pCreature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
+ RavenGUID = creature->GetGUID();
+ creature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
break;
case ENTRY_ORO:
- OroGUID = pCreature->GetGUID();
- pCreature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
+ OroGUID = creature->GetGUID();
+ creature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
break;
case ENTRY_WEEGLI:
- WeegliGUID = pCreature->GetGUID();
- pCreature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
+ WeegliGUID = creature->GetGUID();
+ creature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
break;
case ENTRY_MURTA:
- MurtaGUID = pCreature->GetGUID();
- pCreature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
+ MurtaGUID = creature->GetGUID();
+ creature->SetReactState(REACT_PASSIVE);// starts out passive (in a cage)
break;
case NPC_GAHZRILLA:
if (GahzRillaEncounter >= IN_PROGRESS)
- pCreature->DisappearAndDie();
+ creature->DisappearAndDie();
else
GahzRillaEncounter = IN_PROGRESS;
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*apply*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_END_DOOR:
- EndDoorGUID = pGo->GetGUID();
+ EndDoorGUID = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index ace34710b4c..c7d8c118289 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -69,36 +69,36 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 28684: uiKrikthir = pCreature->GetGUID(); break;
- case 28921: uiHadronox = pCreature->GetGUID(); break;
- case 29120: uiAnubarak = pCreature->GetGUID(); break;
- case 28730: uiWatcherGashra = pCreature->GetGUID(); break;
- case 28731: uiWatcherSilthik = pCreature->GetGUID(); break;
- case 28729: uiWatcherNarjil = pCreature->GetGUID(); break;
+ case 28684: uiKrikthir = creature->GetGUID(); break;
+ case 28921: uiHadronox = creature->GetGUID(); break;
+ case 29120: uiAnubarak = creature->GetGUID(); break;
+ case 28730: uiWatcherGashra = creature->GetGUID(); break;
+ case 28731: uiWatcherSilthik = creature->GetGUID(); break;
+ case 28729: uiWatcherNarjil = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch (pGo->GetEntry())
+ switch (go->GetEntry())
{
case 192395:
- uiKrikthirDoor = pGo->GetGUID();
+ uiKrikthirDoor = go->GetGUID();
if (auiEncounter[0] == DONE)
- HandleGameObject(NULL,true,pGo);
+ HandleGameObject(NULL,true,go);
break;
case 192396:
- uiAnubarakDoor[0] = pGo->GetGUID();
+ uiAnubarakDoor[0] = go->GetGUID();
break;
case 192397:
- uiAnubarakDoor[1] = pGo->GetGUID();
+ uiAnubarakDoor[1] = go->GetGUID();
break;
case 192398:
- uiAnubarakDoor[2] = pGo->GetGUID();
+ uiAnubarakDoor[2] = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index 1a72efe6e79..54a0e906b76 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -94,43 +94,43 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 29309: Elder_Nadox = pCreature->GetGUID(); break;
- case 29308: Prince_Taldaram = pCreature->GetGUID(); break;
- case 29310: Jedoga_Shadowseeker = pCreature->GetGUID(); break;
- case 29311: Herald_Volazj = pCreature->GetGUID(); break;
- case 30258: Amanitar = pCreature->GetGUID(); break;
- case 30114: InitiandGUIDs.insert(pCreature->GetGUID()); break;
+ case 29309: Elder_Nadox = creature->GetGUID(); break;
+ case 29308: Prince_Taldaram = creature->GetGUID(); break;
+ case 29310: Jedoga_Shadowseeker = creature->GetGUID(); break;
+ case 29311: Herald_Volazj = creature->GetGUID(); break;
+ case 30258: Amanitar = creature->GetGUID(); break;
+ case 30114: InitiandGUIDs.insert(creature->GetGUID()); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 193564: Prince_TaldaramPlatform = pGo->GetGUID();
- if (m_auiEncounter[1] == DONE) HandleGameObject(NULL,true,pGo); break;
- case 193093: Prince_TaldaramSpheres[0] = pGo->GetGUID();
+ case 193564: Prince_TaldaramPlatform = go->GetGUID();
+ if (m_auiEncounter[1] == DONE) HandleGameObject(NULL,true,go); break;
+ case 193093: Prince_TaldaramSpheres[0] = go->GetGUID();
if (spheres[0] == IN_PROGRESS)
{
- pGo->SetGoState(GO_STATE_ACTIVE);
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
- else pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
- case 193094: Prince_TaldaramSpheres[1] = pGo->GetGUID();
+ case 193094: Prince_TaldaramSpheres[1] = go->GetGUID();
if (spheres[1] == IN_PROGRESS)
{
- pGo->SetGoState(GO_STATE_ACTIVE);
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
- else pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ else go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
- case 192236: Prince_TaldaramGate = pGo->GetGUID(); // Web gate past Prince Taldaram
- if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,pGo);break;
+ case 192236: Prince_TaldaramGate = go->GetGUID(); // Web gate past Prince Taldaram
+ if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,go);break;
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 8d2910db245..7fd62fc13f7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -99,7 +99,7 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*bAdd*/)
+ void OnCreatureCreate(Creature* creature)
{
Map::PlayerList const &players = instance->GetPlayers();
uint32 TeamInInstance = 0;
@@ -110,56 +110,56 @@ public:
TeamInInstance = pPlayer->GetTeam();
}
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
// Champions
case VEHICLE_MOKRA_SKILLCRUSHER_MOUNT:
if (TeamInInstance == HORDE)
- pCreature->UpdateEntry(VEHICLE_MARSHAL_JACOB_ALERIUS_MOUNT, ALLIANCE);
+ creature->UpdateEntry(VEHICLE_MARSHAL_JACOB_ALERIUS_MOUNT, ALLIANCE);
break;
case VEHICLE_ERESSEA_DAWNSINGER_MOUNT:
if (TeamInInstance == HORDE)
- pCreature->UpdateEntry(VEHICLE_AMBROSE_BOLTSPARK_MOUNT, ALLIANCE);
+ creature->UpdateEntry(VEHICLE_AMBROSE_BOLTSPARK_MOUNT, ALLIANCE);
break;
case VEHICLE_RUNOK_WILDMANE_MOUNT:
if (TeamInInstance == HORDE)
- pCreature->UpdateEntry(VEHICLE_COLOSOS_MOUNT, ALLIANCE);
+ creature->UpdateEntry(VEHICLE_COLOSOS_MOUNT, ALLIANCE);
break;
case VEHICLE_ZUL_TORE_MOUNT:
if (TeamInInstance == HORDE)
- pCreature->UpdateEntry(VEHICLE_EVENSONG_MOUNT, ALLIANCE);
+ creature->UpdateEntry(VEHICLE_EVENSONG_MOUNT, ALLIANCE);
break;
case VEHICLE_DEATHSTALKER_VESCERI_MOUNT:
if (TeamInInstance == HORDE)
- pCreature->UpdateEntry(VEHICLE_LANA_STOUTHAMMER_MOUNT, ALLIANCE);
+ creature->UpdateEntry(VEHICLE_LANA_STOUTHAMMER_MOUNT, ALLIANCE);
break;
// Coliseum Announcer || Just NPC_JAEREN must be spawned.
case NPC_JAEREN:
- uiAnnouncerGUID = pCreature->GetGUID();
+ uiAnnouncerGUID = creature->GetGUID();
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_ARELAS,ALLIANCE);
+ creature->UpdateEntry(NPC_ARELAS,ALLIANCE);
break;
case VEHICLE_ARGENT_WARHORSE:
case VEHICLE_ARGENT_BATTLEWORG:
- VehicleList.push_back(pCreature->GetGUID());
+ VehicleList.push_back(creature->GetGUID());
break;
case NPC_EADRIC:
case NPC_PALETRESS:
- uiArgentChampionGUID = pCreature->GetGUID();
+ uiArgentChampionGUID = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGO, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGO->GetEntry())
+ switch(go->GetEntry())
{
case GO_MAIN_GATE:
- uiMainGateGUID = pGO->GetGUID();
+ uiMainGateGUID = go->GetGUID();
break;
case GO_CHAMPIONS_LOOT:
case GO_CHAMPIONS_LOOT_H:
- uiChampionLootGUID = pGO->GetGUID();
+ uiChampionLootGUID = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
index 41368d86415..eb1c1881927 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp
@@ -149,63 +149,63 @@ public:
void OpenDoor(uint64 guid)
{
if (!guid) return;
- GameObject* pGo = instance->GetGameObject(guid);
- if (pGo) pGo->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
+ GameObject* go = instance->GetGameObject(guid);
+ if (go) go->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
}
void CloseDoor(uint64 guid)
{
if (!guid) return;
- GameObject* pGo = instance->GetGameObject(guid);
- if (pGo) pGo->SetGoState(GO_STATE_READY);
+ GameObject* go = instance->GetGameObject(guid);
+ if (go) go->SetGoState(GO_STATE_READY);
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case NPC_BARRENT: m_uiBarrentGUID = pCreature->GetGUID(); break;
- case NPC_TIRION: m_uiTirionGUID = pCreature->GetGUID(); break;
- case NPC_FIZZLEBANG: m_uiFizzlebangGUID = pCreature->GetGUID(); break;
- case NPC_GARROSH: m_uiGarroshGUID = pCreature->GetGUID(); break;
- case NPC_VARIAN: m_uiVarianGUID = pCreature->GetGUID(); break;
-
- case NPC_GORMOK: m_uiGormokGUID = pCreature->GetGUID(); break;
- case NPC_ACIDMAW: m_uiAcidmawGUID = pCreature->GetGUID(); break;
- case NPC_DREADSCALE: m_uiDreadscaleGUID = pCreature->GetGUID(); break;
- case NPC_ICEHOWL: m_uiIcehowlGUID = pCreature->GetGUID(); break;
- case NPC_JARAXXUS: m_uiJaraxxusGUID = pCreature->GetGUID(); break;
- case NPC_CHAMPIONS_CONTROLLER: m_uiChampionsControllerGUID = pCreature->GetGUID(); break;
- case NPC_DARKBANE: m_uiDarkbaneGUID = pCreature->GetGUID(); break;
- case NPC_LIGHTBANE: m_uiLightbaneGUID = pCreature->GetGUID(); break;
- case NPC_ANUBARAK: m_uiAnubarakGUID = pCreature->GetGUID(); break;
+ case NPC_BARRENT: m_uiBarrentGUID = creature->GetGUID(); break;
+ case NPC_TIRION: m_uiTirionGUID = creature->GetGUID(); break;
+ case NPC_FIZZLEBANG: m_uiFizzlebangGUID = creature->GetGUID(); break;
+ case NPC_GARROSH: m_uiGarroshGUID = creature->GetGUID(); break;
+ case NPC_VARIAN: m_uiVarianGUID = creature->GetGUID(); break;
+
+ case NPC_GORMOK: m_uiGormokGUID = creature->GetGUID(); break;
+ case NPC_ACIDMAW: m_uiAcidmawGUID = creature->GetGUID(); break;
+ case NPC_DREADSCALE: m_uiDreadscaleGUID = creature->GetGUID(); break;
+ case NPC_ICEHOWL: m_uiIcehowlGUID = creature->GetGUID(); break;
+ case NPC_JARAXXUS: m_uiJaraxxusGUID = creature->GetGUID(); break;
+ case NPC_CHAMPIONS_CONTROLLER: m_uiChampionsControllerGUID = creature->GetGUID(); break;
+ case NPC_DARKBANE: m_uiDarkbaneGUID = creature->GetGUID(); break;
+ case NPC_LIGHTBANE: m_uiLightbaneGUID = creature->GetGUID(); break;
+ case NPC_ANUBARAK: m_uiAnubarakGUID = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGO, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGO->GetEntry())
+ switch(go->GetEntry())
{
case GO_CRUSADERS_CACHE_10:
if (instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL)
- m_uiCrusadersCacheGUID = pGO->GetGUID();
+ m_uiCrusadersCacheGUID = go->GetGUID();
break;
case GO_CRUSADERS_CACHE_25:
if (instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL)
- m_uiCrusadersCacheGUID = pGO->GetGUID();
+ m_uiCrusadersCacheGUID = go->GetGUID();
break;
case GO_CRUSADERS_CACHE_10_H:
if (instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
- m_uiCrusadersCacheGUID = pGO->GetGUID();
+ m_uiCrusadersCacheGUID = go->GetGUID();
break;
case GO_CRUSADERS_CACHE_25_H:
if (instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC)
- m_uiCrusadersCacheGUID = pGO->GetGUID();
+ m_uiCrusadersCacheGUID = go->GetGUID();
break;
- case GO_ARGENT_COLISEUM_FLOOR: m_uiFloorGUID = pGO->GetGUID(); break;
- case GO_MAIN_GATE_DOOR: m_uiMainGateDoorGUID = pGO->GetGUID(); break;
- case GO_EAST_PORTCULLIS: m_uiEastPortcullisGUID = pGO->GetGUID(); break;
- case GO_WEB_DOOR: m_uiWebDoorGUID = pGO->GetGUID(); break;
+ case GO_ARGENT_COLISEUM_FLOOR: m_uiFloorGUID = go->GetGUID(); break;
+ case GO_MAIN_GATE_DOOR: m_uiMainGateDoorGUID = go->GetGUID(); break;
+ case GO_EAST_PORTCULLIS: m_uiEastPortcullisGUID = go->GetGUID(); break;
+ case GO_WEB_DOOR: m_uiWebDoorGUID = go->GetGUID(); break;
case GO_TRIBUTE_CHEST_10H_25:
case GO_TRIBUTE_CHEST_10H_45:
@@ -215,7 +215,7 @@ public:
case GO_TRIBUTE_CHEST_25H_45:
case GO_TRIBUTE_CHEST_25H_50:
case GO_TRIBUTE_CHEST_25H_99:
- m_uiTributeChestGUID = pGO->GetGUID(); break;
+ m_uiTributeChestGUID = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 9ee754b4a56..d7282522838 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -88,40 +88,40 @@ public:
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_NOVOS_CRYSTAL_1:
- uiNovosCrystal1 = pGo->GetGUID();
+ uiNovosCrystal1 = go->GetGUID();
break;
case GO_NOVOS_CRYSTAL_2:
- uiNovosCrystal2 = pGo->GetGUID();
+ uiNovosCrystal2 = go->GetGUID();
break;
case GO_NOVOS_CRYSTAL_3:
- uiNovosCrystal3 = pGo->GetGUID();
+ uiNovosCrystal3 = go->GetGUID();
break;
case GO_NOVOS_CRYSTAL_4:
- uiNovosCrystal4 = pGo->GetGUID();
+ uiNovosCrystal4 = go->GetGUID();
break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_TROLLGORE:
- uiTrollgore = pCreature->GetGUID();
+ uiTrollgore = creature->GetGUID();
break;
case NPC_NOVOS:
- uiNovos = pCreature->GetGUID();
+ uiNovos = creature->GetGUID();
break;
case NPC_KING_DRED:
- uiDred = pCreature->GetGUID();
+ uiDred = creature->GetGUID();
break;
case NPC_THARON_JA:
- uiTharonJa = pCreature->GetGUID();
+ uiTharonJa = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
index 1a48b1f4cc6..f9cb4a04db6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp
@@ -41,7 +41,7 @@ class instance_forge_of_souls : public InstanceMapScript
teamInInstance = 0;
}
- void OnCreatureCreate(Creature* creature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
Map::PlayerList const &players = instance->GetPlayers();
if (!players.isEmpty())
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index f86878bbc3f..73239e18028 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -150,67 +150,61 @@ public:
uiEncounter[i] = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* creature)
{
- if (!add)
- return;
-
Map::PlayerList const &players = instance->GetPlayers();
if (!players.isEmpty())
if (Player* pPlayer = players.begin()->getSource())
uiTeamInInstance = pPlayer->GetTeam();
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_FALRIC:
- uiFalric = pCreature->GetGUID();
+ uiFalric = creature->GetGUID();
break;
case NPC_MARWYN:
- uiMarwyn = pCreature->GetGUID();
+ uiMarwyn = creature->GetGUID();
break;
case NPC_LICH_KING_EVENT:
- uiLichKingEvent = pCreature->GetGUID();
+ uiLichKingEvent = creature->GetGUID();
break;
case NPC_JAINA_PART1:
- uiJainaPart1 = pCreature->GetGUID();
+ uiJainaPart1 = creature->GetGUID();
break;
case NPC_SYLVANAS_PART1:
- uiSylvanasPart1 = pCreature->GetGUID();
+ uiSylvanasPart1 = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
- if (!add)
- return;
-
// TODO: init state depending on encounters
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_FROSTMOURNE:
- uiFrostmourne = pGo->GetGUID();
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
- HandleGameObject(0, false, pGo);
+ uiFrostmourne = go->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ HandleGameObject(0, false, go);
break;
case GO_FROSTMOURNE_ALTAR:
- uiFrostmourneAltar = pGo->GetGUID();
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
- HandleGameObject(0, true, pGo);
+ uiFrostmourneAltar = go->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ HandleGameObject(0, true, go);
break;
case GO_FRONT_DOOR:
- uiFrontDoor = pGo->GetGUID();
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
- HandleGameObject(0, true, pGo);
+ uiFrontDoor = go->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ HandleGameObject(0, true, go);
break;
case GO_ARTHAS_DOOR:
- uiArthasDoor = pGo->GetGUID();
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ uiArthasDoor = go->GetGUID();
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
if (uiEncounter[1] == DONE)
- HandleGameObject(0, true, pGo);
+ HandleGameObject(0, true, go);
else
- HandleGameObject(0, false, pGo);
+ HandleGameObject(0, false, go);
break;
}
}
@@ -333,13 +327,13 @@ public:
case 2:
case 3:
case 4:
- if (Creature *pFalric = instance->GetCreature(uiFalric))
+ if (Creature* pFalric = instance->GetCreature(uiFalric))
SpawnWave(pFalric);
break;
case 5:
if (GetData(DATA_FALRIC_EVENT) == DONE)
events.ScheduleEvent(EVENT_NEXT_WAVE, 10000);
- else if (Creature *pFalric = instance->GetCreature(uiFalric))
+ else if (Creature* pFalric = instance->GetCreature(uiFalric))
if (pFalric->AI())
pFalric->AI()->DoAction(ACTION_ENTER_COMBAT);
break;
@@ -347,12 +341,12 @@ public:
case 7:
case 8:
case 9:
- if (Creature *pMarwyn = instance->GetCreature(uiMarwyn))
+ if (Creature* pMarwyn = instance->GetCreature(uiMarwyn))
SpawnWave(pMarwyn);
break;
case 10:
if (GetData(DATA_MARWYN_EVENT) != DONE) // wave should not have been started if DONE. Check anyway to avoid bug exploit!
- if (Creature *pMarwyn = instance->GetCreature(uiMarwyn))
+ if (Creature* pMarwyn = instance->GetCreature(uiMarwyn))
if (pMarwyn->AI())
pMarwyn->AI()->DoAction(ACTION_ENTER_COMBAT);
break;
@@ -383,7 +377,7 @@ public:
}
// spawn a wave on behalf of the summoner.
- void SpawnWave(Creature *pSummoner)
+ void SpawnWave(Creature* pSummoner)
{
uint32 index;
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index 177b2d2d55e..a5d691768c0 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -72,7 +72,7 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
Map::PlayerList const &players = instance->GetPlayers();
@@ -82,57 +82,57 @@ public:
uiTeamInInstance = pPlayer->GetTeam();
}
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case CREATURE_KRICK:
- uiKrick = pCreature->GetGUID();
+ uiKrick = creature->GetGUID();
break;
case CREATURE_ICK:
- uiIck = pCreature->GetGUID();
+ uiIck = creature->GetGUID();
break;
case CREATURE_GARFROST:
- uiGarfrost = pCreature->GetGUID();
+ uiGarfrost = creature->GetGUID();
break;
case CREATURE_TYRANNUS:
- uiTyrannus = pCreature->GetGUID();
+ uiTyrannus = creature->GetGUID();
break;
case CREATURE_RIMEFANG:
- uiRimefang = pCreature->GetGUID();
+ uiRimefang = creature->GetGUID();
break;
case NPC_SYLVANAS_PART1:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_JAINA_PART1, ALLIANCE);
- uiJainaOrSylvanas1 = pCreature->GetGUID();
+ creature->UpdateEntry(NPC_JAINA_PART1, ALLIANCE);
+ uiJainaOrSylvanas1 = creature->GetGUID();
break;
case NPC_SYLVANAS_PART2:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_JAINA_PART2, ALLIANCE);
- uiJainaOrSylvanas2 = pCreature->GetGUID();
+ creature->UpdateEntry(NPC_JAINA_PART2, ALLIANCE);
+ uiJainaOrSylvanas2 = creature->GetGUID();
break;
case NPC_KILARA:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_ELANDRA, ALLIANCE);
+ creature->UpdateEntry(NPC_ELANDRA, ALLIANCE);
break;
case NPC_KORALEN:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_KORLAEN, ALLIANCE);
+ creature->UpdateEntry(NPC_KORLAEN, ALLIANCE);
break;
case NPC_CHAMPION_1_HORDE:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_CHAMPION_1_ALLIANCE, ALLIANCE);
+ creature->UpdateEntry(NPC_CHAMPION_1_ALLIANCE, ALLIANCE);
break;
case NPC_CHAMPION_2_HORDE:
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
+ creature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
break;
case NPC_CHAMPION_3_HORDE: // No 3rd set for Alliance?
if (uiTeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
+ creature->UpdateEntry(NPC_CHAMPION_2_ALLIANCE, ALLIANCE);
break;
}
}
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 82b7a5d3519..2610a1d0923 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -137,115 +137,115 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case CREATURE_SLAD_RAN: uiSladRan = pCreature->GetGUID(); break;
- case CREATURE_MOORABI: uiMoorabi = pCreature->GetGUID(); break;
- case CREATURE_GALDARAH: uiGalDarah = pCreature->GetGUID(); break;
- case CREATURE_DRAKKARICOLOSSUS: uiDrakkariColossus = pCreature->GetGUID(); break;
- case CREATURE_ECK: uiEckTheFerocious = pCreature->GetGUID(); break;
+ case CREATURE_SLAD_RAN: uiSladRan = creature->GetGUID(); break;
+ case CREATURE_MOORABI: uiMoorabi = creature->GetGUID(); break;
+ case CREATURE_GALDARAH: uiGalDarah = creature->GetGUID(); break;
+ case CREATURE_DRAKKARICOLOSSUS: uiDrakkariColossus = creature->GetGUID(); break;
+ case CREATURE_ECK: uiEckTheFerocious = creature->GetGUID(); break;
case CREATURE_RUIN_DWELLER:
- if (pCreature->isAlive())
- DwellerGUIDs.insert(pCreature->GetGUID());
+ if (creature->isAlive())
+ DwellerGUIDs.insert(creature->GetGUID());
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 192518:
- uiSladRanAltar = pGo->GetGUID();
+ uiSladRanAltar = go->GetGUID();
// Make sure that they start out as unusuable
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiSladRanStatueState == GO_STATE_ACTIVE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
else
{
++phase;
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
}
}
break;
case 192519:
- uiMoorabiAltar = pGo->GetGUID();
+ uiMoorabiAltar = go->GetGUID();
// Make sure that they start out as unusuable
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiMoorabiStatueState == GO_STATE_ACTIVE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
else
{
++phase;
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
}
}
break;
case 192520:
- uiDrakkariColossusAltar = pGo->GetGUID();
+ uiDrakkariColossusAltar = go->GetGUID();
// Make sure that they start out as unusuable
- pGo->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->SetFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
if (m_auiEncounter[0] == DONE)
{
if (uiDrakkariColossusStatueState == GO_STATE_ACTIVE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
else
{
++phase;
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
}
}
break;
case 192564:
- uiSladRanStatue = pGo->GetGUID();
- pGo->SetGoState(uiSladRanStatueState);
+ uiSladRanStatue = go->GetGUID();
+ go->SetGoState(uiSladRanStatueState);
break;
case 192565:
- uiMoorabiStatue = pGo->GetGUID();
- pGo->SetGoState(uiMoorabiStatueState);
+ uiMoorabiStatue = go->GetGUID();
+ go->SetGoState(uiMoorabiStatueState);
break;
case 192566:
- uiGalDarahStatue = pGo->GetGUID();
- pGo->SetGoState(uiGalDarahStatueState);
+ uiGalDarahStatue = go->GetGUID();
+ go->SetGoState(uiGalDarahStatueState);
break;
case 192567:
- uiDrakkariColossusStatue = pGo->GetGUID();
- pGo->SetGoState(uiDrakkariColossusStatueState);
+ uiDrakkariColossusStatue = go->GetGUID();
+ go->SetGoState(uiDrakkariColossusStatueState);
break;
case 192632:
- uiEckTheFerociousDoor = pGo->GetGUID();
+ uiEckTheFerociousDoor = go->GetGUID();
if (bHeroicMode && m_auiEncounter[1] == DONE)
- HandleGameObject(NULL,true,pGo);
+ HandleGameObject(NULL,true,go);
break;
case 192569:
- uiEckTheFerociousDoorBehind = pGo->GetGUID();
+ uiEckTheFerociousDoorBehind = go->GetGUID();
if (bHeroicMode && m_auiEncounter[4] == DONE)
- HandleGameObject(NULL,true,pGo);
+ HandleGameObject(NULL,true,go);
case 193208:
- uiGalDarahDoor1 = pGo->GetGUID();
+ uiGalDarahDoor1 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(NULL,true,pGo);
+ HandleGameObject(NULL,true,go);
break;
case 193209:
- uiGalDarahDoor2 = pGo->GetGUID();
+ uiGalDarahDoor2 = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- HandleGameObject(NULL,true,pGo);
+ HandleGameObject(NULL,true,go);
break;
case 193188:
- uiBridge = pGo->GetGUID();
- pGo->SetGoState(uiBridgeState);
+ uiBridge = go->GetGUID();
+ go->SetGoState(uiBridgeState);
break;
case 192633:
- uiCollision = pGo->GetGUID();
- pGo->SetGoState(uiCollisionState);
+ uiCollision = go->GetGUID();
+ go->SetGoState(uiCollisionState);
- // Can't spawn here with SpawnGameObject because pGo isn't added to world yet...
+ // Can't spawn here with SpawnGameObject because go isn't added to world yet...
if (uiCollisionState == GO_STATE_ACTIVE_ALTERNATIVE)
spawnSupport = true;
break;
@@ -260,18 +260,18 @@ public:
m_auiEncounter[0] = data;
if (data == DONE)
{
- GameObject* pGo = instance->GetGameObject(uiSladRanAltar);
- if (pGo)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ GameObject* go = instance->GetGameObject(uiSladRanAltar);
+ if (go)
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
}
break;
case DATA_MOORABI_EVENT:
m_auiEncounter[1] = data;
if (data == DONE)
{
- GameObject* pGo = instance->GetGameObject(uiMoorabiAltar);
- if (pGo)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ GameObject* go = instance->GetGameObject(uiMoorabiAltar);
+ if (go)
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
if (bHeroicMode)
HandleGameObject(uiEckTheFerociousDoor,true);
}
@@ -280,9 +280,9 @@ public:
m_auiEncounter[2] = data;
if (data == DONE)
{
- GameObject* pGo = instance->GetGameObject(uiDrakkariColossusAltar);
- if (pGo)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
+ GameObject* go = instance->GetGameObject(uiDrakkariColossusAltar);
+ if (go)
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_UNK1);
}
break;
case DATA_GAL_DARAH_EVENT:
@@ -506,7 +506,7 @@ class go_gundrak_altar : public GameObjectScript
public:
go_gundrak_altar() : GameObjectScript("go_gundrak_altar") { }
- bool OnGossipHello(Player * /*pPlayer*/, GameObject *pGO)
+ bool OnGossipHello(Player * /*pPlayer*/, GameObject* pGO)
{
InstanceScript *pInstance = pGO->GetInstanceScript();
uint64 uiStatue = 0;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index a0ad03265d9..bacb7761223 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -84,11 +84,8 @@ class instance_icecrown_citadel : public InstanceMapScript
teamInInstance = player->GetTeam();
}
- void OnCreatureCreate(Creature* creature, bool add)
+ void OnCreatureCreate(Creature* creature)
{
- if (!add)
- return;
-
if (!teamInInstance)
{
Map::PlayerList const &players = instance->GetPlayers();
@@ -178,7 +175,7 @@ class instance_icecrown_citadel : public InstanceMapScript
}
}
- void OnGameObjectCreate(GameObject* go, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
switch (go->GetEntry())
{
@@ -199,7 +196,7 @@ class instance_icecrown_citadel : public InstanceMapScript
case GO_SINDRAGOSA_ENTRANCE_DOOR:
case GO_SINDRAGOSA_SHORTCUT_ENTRANCE_DOOR:
case GO_SINDRAGOSA_SHORTCUT_EXIT_DOOR:
- AddDoor(go, add);
+ AddDoor(go, true);
break;
case GO_LADY_DEATHWHISPER_ELEVATOR:
ladyDeathwisperElevator = go->GetGUID();
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index 6d770294c7b..09c8229c277 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -144,60 +144,73 @@ public:
time_t minHorsemenDiedTime;
time_t maxHorsemenDiedTime;
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 15989: SapphironGUID = add ? pCreature->GetGUID() : 0; return;
- case 15953: uiFaerlina = pCreature->GetGUID(); return;
- case 16064: uiThane = pCreature->GetGUID(); return;
- case 16065: uiLady = pCreature->GetGUID(); return;
- case 30549: uiBaron = pCreature->GetGUID(); return;
- case 16063: uiSir = pCreature->GetGUID(); return;
- case 15928: uiThaddius = pCreature->GetGUID(); return;
- case 15930: uiFeugen = pCreature->GetGUID(); return;
- case 15929: uiStalagg = pCreature->GetGUID(); return;
- case 15990: uiKelthuzad = pCreature->GetGUID(); return;
+ case 15989: SapphironGUID = creature->GetGUID(); return;
+ case 15953: uiFaerlina = creature->GetGUID(); return;
+ case 16064: uiThane = creature->GetGUID(); return;
+ case 16065: uiLady = creature->GetGUID(); return;
+ case 30549: uiBaron = creature->GetGUID(); return;
+ case 16063: uiSir = creature->GetGUID(); return;
+ case 15928: uiThaddius = creature->GetGUID(); return;
+ case 15930: uiFeugen = creature->GetGUID(); return;
+ case 15929: uiStalagg = creature->GetGUID(); return;
+ case 15990: uiKelthuzad = creature->GetGUID(); return;
}
- AddMinion(pCreature, add);
+ AddMinion(creature, true);
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
- if (pGo->GetGOInfo()->displayId == 6785 || pGo->GetGOInfo()->displayId == 1287)
+ if (go->GetGOInfo()->displayId == 6785 || go->GetGOInfo()->displayId == 1287)
{
- uint32 section = GetEruptionSection(pGo->GetPositionX(), pGo->GetPositionY());
- if (add)
- HeiganEruptionGUID[section].insert(pGo->GetGUID());
- else
- HeiganEruptionGUID[section].erase(pGo->GetGUID());
+ uint32 section = GetEruptionSection(go->GetPositionX(), go->GetPositionY());
+ HeiganEruptionGUID[section].insert(go->GetGUID());
+
return;
}
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
+ {
+ case GO_GOTHIK_GATE:
+ GothikGateGUID = go->GetGUID();
+ go->SetGoState(gothikDoorState);
+ break;
+ case GO_HORSEMEN_CHEST: HorsemenChestGUID = go->GetGUID(); break;
+ case GO_HORSEMEN_CHEST_HERO: HorsemenChestGUID = go->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL01: uiPortals[0] = go->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL02: uiPortals[1] = go->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL03: uiPortals[2] = go->GetGUID(); break;
+ case GO_KELTHUZAD_PORTAL04: uiPortals[3] = go->GetGUID(); break;
+ case GO_KELTHUZAD_TRIGGER: uiKelthuzadTrigger = go->GetGUID(); break;
+ }
+
+ AddDoor(go, true);
+ }
+
+ void OnGameObjectRemove(GameObject* go)
+ {
+ if (go->GetGOInfo()->displayId == 6785 || go->GetGOInfo()->displayId == 1287)
+ {
+ uint32 section = GetEruptionSection(go->GetPositionX(), go->GetPositionY());
+
+ HeiganEruptionGUID[section].erase(go->GetGUID());
+ return;
+ }
+
+ switch(go->GetEntry())
{
case GO_BIRTH:
- if (!add && SapphironGUID)
+ if (SapphironGUID)
{
- if (Creature *pSapphiron = instance->GetCreature(SapphironGUID))
+ if (Creature* pSapphiron = instance->GetCreature(SapphironGUID))
pSapphiron->AI()->DoAction(DATA_SAPPHIRON_BIRTH);
return;
}
- case GO_GOTHIK_GATE:
- GothikGateGUID = add ? pGo->GetGUID() : 0;
- pGo->SetGoState(gothikDoorState);
- break;
- case GO_HORSEMEN_CHEST: HorsemenChestGUID = add ? pGo->GetGUID() : 0; break;
- case GO_HORSEMEN_CHEST_HERO: HorsemenChestGUID = add ? pGo->GetGUID() : 0; break;
- case GO_KELTHUZAD_PORTAL01: uiPortals[0] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_PORTAL02: uiPortals[1] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_PORTAL03: uiPortals[2] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_PORTAL04: uiPortals[3] = pGo->GetGUID(); break;
- case GO_KELTHUZAD_TRIGGER: uiKelthuzadTrigger = pGo->GetGUID(); break;
}
-
- AddDoor(pGo, add);
}
void SetData(uint32 id, uint32 value)
@@ -208,8 +221,8 @@ public:
HeiganErupt(value);
break;
case DATA_GOTHIK_GATE:
- if (GameObject *pGothikGate = instance->GetGameObject(GothikGateGUID))
- pGothikGate->SetGoState(GOState(value));
+ if (GameObject* gothikGate = instance->GetGameObject(GothikGateGUID))
+ gothikGate->SetGoState(GOState(value));
gothikDoorState = GOState(value);
break;
@@ -278,7 +291,7 @@ public:
if (id == BOSS_HORSEMEN && state == DONE)
{
- if (GameObject *pHorsemenChest = instance->GetGameObject(HorsemenChestGUID))
+ if (GameObject* pHorsemenChest = instance->GetGameObject(HorsemenChestGUID))
pHorsemenChest->SetRespawnTime(pHorsemenChest->GetRespawnDelay());
}
@@ -294,7 +307,7 @@ public:
for (std::set<uint64>::const_iterator itr = HeiganEruptionGUID[i].begin(); itr != HeiganEruptionGUID[i].end(); ++itr)
{
- if (GameObject *pHeiganEruption = instance->GetGameObject(*itr))
+ if (GameObject* pHeiganEruption = instance->GetGameObject(*itr))
{
pHeiganEruption->SendCustomAnim();
pHeiganEruption->CastSpell(NULL, SPELL_ERUPTION);
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index 02970f242df..840e61e18d1 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -59,7 +59,7 @@ public:
Keristrasza = 0;
}
- void OnCreatureCreate(Creature *pCreature, bool /*bAdd*/)
+ void OnCreatureCreate(Creature* creature)
{
Map::PlayerList const &players = instance->GetPlayers();
uint32 TeamInInstance = 0;
@@ -69,81 +69,81 @@ public:
if (Player* pPlayer = players.begin()->getSource())
TeamInInstance = pPlayer->GetTeam();
}
- switch (pCreature->GetEntry())
+ switch (creature->GetEntry())
{
case 26763:
- Anomalus = pCreature->GetGUID();
+ Anomalus = creature->GetGUID();
break;
case 26723:
- Keristrasza = pCreature->GetGUID();
+ Keristrasza = creature->GetGUID();
break;
// Alliance npcs are spawned by default, if you are alliance, you will fight against horde npcs.
case 26800:
{
if (ServerAllowsTwoSideGroups())
- pCreature->setFaction(FACTION_HOSTILE_FOR_ALL);
+ creature->setFaction(FACTION_HOSTILE_FOR_ALL);
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(26799, HORDE);
+ creature->UpdateEntry(26799, HORDE);
break;
}
case 26802:
{
if (ServerAllowsTwoSideGroups())
- pCreature->setFaction(FACTION_HOSTILE_FOR_ALL);
+ creature->setFaction(FACTION_HOSTILE_FOR_ALL);
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(26801, HORDE);
+ creature->UpdateEntry(26801, HORDE);
break;
}
case 26805:
{
if (ServerAllowsTwoSideGroups())
- pCreature->setFaction(FACTION_HOSTILE_FOR_ALL);
+ creature->setFaction(FACTION_HOSTILE_FOR_ALL);
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(26803, HORDE);
+ creature->UpdateEntry(26803, HORDE);
break;
}
case 27949:
{
if (ServerAllowsTwoSideGroups())
- pCreature->setFaction(FACTION_HOSTILE_FOR_ALL);
+ creature->setFaction(FACTION_HOSTILE_FOR_ALL);
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(27947, HORDE);
+ creature->UpdateEntry(27947, HORDE);
break;
}
case 26796:
{
if (ServerAllowsTwoSideGroups())
- pCreature->setFaction(FACTION_HOSTILE_FOR_ALL);
+ creature->setFaction(FACTION_HOSTILE_FOR_ALL);
if (TeamInInstance == ALLIANCE)
- pCreature->UpdateEntry(26798, HORDE);
+ creature->UpdateEntry(26798, HORDE);
break;
}
}
}
- void OnGameObjectCreate(GameObject *pGo, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch (pGo->GetEntry())
+ switch (go->GetEntry())
{
case 188527:
{
- AnomalusContainmentSphere = pGo->GetGUID();
+ AnomalusContainmentSphere = go->GetGUID();
if (m_auiEncounter[1] == DONE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
}
case 188528:
{
- OrmoroksContainmentSphere = pGo->GetGUID();
+ OrmoroksContainmentSphere = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
}
case 188526:
{
- TelestrasContainmentSphere = pGo->GetGUID();
+ TelestrasContainmentSphere = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
break;
}
}
@@ -169,7 +169,7 @@ public:
{
if (data == DONE)
{
- GameObject *Sphere = instance->GetGameObject(TelestrasContainmentSphere);
+ GameObject* Sphere = instance->GetGameObject(TelestrasContainmentSphere);
if (Sphere)
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
@@ -180,7 +180,7 @@ public:
{
if (data == DONE)
{
- if (GameObject *Sphere = instance->GetGameObject(AnomalusContainmentSphere))
+ if (GameObject* Sphere = instance->GetGameObject(AnomalusContainmentSphere))
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
m_auiEncounter[1] = data;
@@ -190,7 +190,7 @@ public:
{
if (data == DONE)
{
- if (GameObject *Sphere = instance->GetGameObject(OrmoroksContainmentSphere))
+ if (GameObject* Sphere = instance->GetGameObject(OrmoroksContainmentSphere))
Sphere->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
m_auiEncounter[2] = data;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index ae736181566..ebdff747de0 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -57,35 +57,35 @@ public:
uiPlataformUrom = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case CREATURE_DRAKOS:
- uiDrakos = pCreature->GetGUID();
+ uiDrakos = creature->GetGUID();
break;
case CREATURE_VAROS:
- uiVaros = pCreature->GetGUID();
+ uiVaros = creature->GetGUID();
break;
case CREATURE_UROM:
- uiUrom = pCreature->GetGUID();
+ uiUrom = creature->GetGUID();
break;
case CREATURE_EREGOS:
- uiEregos = pCreature->GetGUID();
+ uiEregos = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGO, bool /*bAdd*/)
+ void OnGameObjectCreate(GameObject* go)
{
- if (pGO->GetEntry() == GO_DRAGON_CAGE_DOOR)
+ if (go->GetEntry() == GO_DRAGON_CAGE_DOOR)
{
if (GetData(DATA_DRAKOS_EVENT) == DONE)
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGO->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
- GameObjectList.push_back(pGO->GetGUID());
+ GameObjectList.push_back(go->GetGUID());
}
}
@@ -150,8 +150,8 @@ public:
for (std::list<uint64>::const_iterator itr = GameObjectList.begin(); itr != GameObjectList.end(); ++itr)
{
- if (GameObject* pGO = instance->GetGameObject(*itr))
- pGO->SetGoState(GO_STATE_ACTIVE);
+ if (GameObject* go = instance->GetGameObject(*itr))
+ go->SetGoState(GO_STATE_ACTIVE);
}
}
diff --git a/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp
index 0ec9e42ebc3..a8eb91f8c8d 100644
--- a/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp
@@ -62,26 +62,26 @@ public:
m_bVesperonKilled = false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_SARTHARION:
- m_uiSartharionGUID = pCreature->GetGUID();
+ m_uiSartharionGUID = creature->GetGUID();
break;
//three dragons below set to active state once created.
//we must expect bigger raid to encounter main boss, and then three dragons must be active due to grid differences
case NPC_TENEBRON:
- m_uiTenebronGUID = pCreature->GetGUID();
- pCreature->setActive(true);
+ m_uiTenebronGUID = creature->GetGUID();
+ creature->setActive(true);
break;
case NPC_SHADRON:
- m_uiShadronGUID = pCreature->GetGUID();
- pCreature->setActive(true);
+ m_uiShadronGUID = creature->GetGUID();
+ creature->setActive(true);
break;
case NPC_VESPERON:
- m_uiVesperonGUID = pCreature->GetGUID();
- pCreature->setActive(true);
+ m_uiVesperonGUID = creature->GetGUID();
+ creature->setActive(true);
break;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
index 546409fd406..db83deca383 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
@@ -76,59 +76,59 @@ public:
m_uiLokenGlobeGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_BJARNGRIM:
- m_uiGeneralBjarngrimGUID = pCreature->GetGUID();
+ m_uiGeneralBjarngrimGUID = creature->GetGUID();
break;
case NPC_VOLKHAN:
- m_uiVolkhanGUID = pCreature->GetGUID();
+ m_uiVolkhanGUID = creature->GetGUID();
break;
case NPC_IONAR:
- m_uiIonarGUID = pCreature->GetGUID();
+ m_uiIonarGUID = creature->GetGUID();
break;
case NPC_LOKEN:
- m_uiLokenGUID = pCreature->GetGUID();
+ m_uiLokenGUID = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_BJARNGRIM_DOOR:
- m_uiBjarngrimDoorGUID = pGo->GetGUID();
+ m_uiBjarngrimDoorGUID = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_VOLKHAN_DOOR:
- m_uiVolkhanDoorGUID = pGo->GetGUID();
+ m_uiVolkhanDoorGUID = go->GetGUID();
if (m_auiEncounter[1] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_IONAR_DOOR:
- m_uiIonarDoorGUID = pGo->GetGUID();
+ m_uiIonarDoorGUID = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_LOKEN_DOOR:
- m_uiLokenDoorGUID = pGo->GetGUID();
+ m_uiLokenDoorGUID = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_LOKEN_THRONE:
- m_uiLokenGlobeGUID = pGo->GetGUID();
+ m_uiLokenGlobeGUID = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index c7e1f627414..55d4199b6d5 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -89,65 +89,65 @@ public:
m_auiEncounter[i] = NOT_STARTED;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case CREATURE_MAIDEN: uiMaidenOfGrief = pCreature->GetGUID(); break;
- case CREATURE_KRYSTALLUS: uiKrystallus = pCreature->GetGUID(); break;
- case CREATURE_SJONNIR: uiSjonnir = pCreature->GetGUID(); break;
- case CREATURE_MARNAK: uiMarnak = pCreature->GetGUID(); break;
- case CREATURE_KADDRAK: uiKaddrak = pCreature->GetGUID(); break;
- case CREATURE_ABEDNEUM: uiAbedneum = pCreature->GetGUID(); break;
- case CREATURE_BRANN: uiBrann = pCreature->GetGUID(); break;
+ case CREATURE_MAIDEN: uiMaidenOfGrief = creature->GetGUID(); break;
+ case CREATURE_KRYSTALLUS: uiKrystallus = creature->GetGUID(); break;
+ case CREATURE_SJONNIR: uiSjonnir = creature->GetGUID(); break;
+ case CREATURE_MARNAK: uiMarnak = creature->GetGUID(); break;
+ case CREATURE_KADDRAK: uiKaddrak = creature->GetGUID(); break;
+ case CREATURE_ABEDNEUM: uiAbedneum = creature->GetGUID(); break;
+ case CREATURE_BRANN: uiBrann = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_ABEDNEUM:
- uiAbedneumGo = pGo->GetGUID();
+ uiAbedneumGo = go->GetGUID();
break;
case GO_MARNAK:
- uiMarnakGo = pGo->GetGUID();
+ uiMarnakGo = go->GetGUID();
break;
case GO_KADDRAK:
- uiKaddrakGo = pGo->GetGUID();
+ uiKaddrakGo = go->GetGUID();
break;
case GO_MAIDEN_DOOR:
- uiMaidenOfGriefDoor = pGo->GetGUID();
+ uiMaidenOfGriefDoor = go->GetGUID();
if (m_auiEncounter[0] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_BRANN_DOOR:
- uiBrannDoor = pGo->GetGUID();
+ uiBrannDoor = go->GetGUID();
if (m_auiEncounter[1] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_SJONNIR_DOOR:
- uiSjonnirDoor = pGo->GetGUID();
+ uiSjonnirDoor = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
else
- pGo->SetGoState(GO_STATE_READY);
+ go->SetGoState(GO_STATE_READY);
break;
case GO_TRIBUNAL_CONSOLE:
- uiTribunalConsole = pGo->GetGUID();
+ uiTribunalConsole = go->GetGUID();
break;
case GO_TRIBUNAL_CHEST:
case GO_TRIBUNAL_CHEST_HERO:
- uiTribunalChest = pGo->GetGUID();
+ uiTribunalChest = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
break;
case 191527:
- uiTribunalSkyFloor = pGo->GetGUID();
+ uiTribunalSkyFloor = go->GetGUID();
break;
}
}
@@ -174,9 +174,9 @@ public:
if (m_auiEncounter[2] == DONE)
{
HandleGameObject(uiSjonnirDoor,true);
- GameObject *pGo = instance->GetGameObject(uiTribunalChest);
- if (pGo)
- pGo->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
+ GameObject* go = instance->GetGameObject(uiTribunalChest);
+ if (go)
+ go->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
}
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
index 21e23a9c9e4..86eb822ada4 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
@@ -112,103 +112,103 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case NPC_LEVIATHAN:
- uiLeviathanGUID = pCreature->GetGUID();
+ uiLeviathanGUID = creature->GetGUID();
break;
case NPC_IGNIS:
- uiIgnisGUID = pCreature->GetGUID();
+ uiIgnisGUID = creature->GetGUID();
break;
case NPC_RAZORSCALE:
- uiRazorscaleGUID = pCreature->GetGUID();
+ uiRazorscaleGUID = creature->GetGUID();
break;
case NPC_EXPEDITION_COMMANDER:
- uiExpCommanderGUID = pCreature->GetGUID();
+ uiExpCommanderGUID = creature->GetGUID();
return;
case NPC_XT002:
- uiXT002GUID = pCreature->GetGUID();
+ uiXT002GUID = creature->GetGUID();
break;
// Assembly of Iron
case NPC_STEELBREAKER:
- uiAssemblyGUIDs[0] = pCreature->GetGUID();
+ uiAssemblyGUIDs[0] = creature->GetGUID();
break;
case NPC_MOLGEIM:
- uiAssemblyGUIDs[1] = pCreature->GetGUID();
+ uiAssemblyGUIDs[1] = creature->GetGUID();
break;
case NPC_BRUNDIR:
- uiAssemblyGUIDs[2] = pCreature->GetGUID();
+ uiAssemblyGUIDs[2] = creature->GetGUID();
break;
case NPC_KOLOGARN:
- uiKologarnGUID = pCreature->GetGUID();
+ uiKologarnGUID = creature->GetGUID();
break;
case NPC_AURIAYA:
- uiAuriayaGUID = pCreature->GetGUID();
+ uiAuriayaGUID = creature->GetGUID();
break;
case NPC_MIMIRON:
- uiMimironGUID = pCreature->GetGUID();
+ uiMimironGUID = creature->GetGUID();
break;
case NPC_HODIR:
- uiHodirGUID = pCreature->GetGUID();
+ uiHodirGUID = creature->GetGUID();
break;
case NPC_THORIM:
- uiThorimGUID = pCreature->GetGUID();
+ uiThorimGUID = creature->GetGUID();
break;
case NPC_FREYA:
- uiFreyaGUID = pCreature->GetGUID();
+ uiFreyaGUID = creature->GetGUID();
break;
case NPC_VEZAX:
- uiVezaxGUID = pCreature->GetGUID();
+ uiVezaxGUID = creature->GetGUID();
break;
case NPC_YOGGSARON:
- uiYoggSaronGUID = pCreature->GetGUID();
+ uiYoggSaronGUID = creature->GetGUID();
break;
case NPC_ALGALON:
- uiAlgalonGUID = pCreature->GetGUID();
+ uiAlgalonGUID = creature->GetGUID();
break;
}
}
- void OnGameObjectCreate(GameObject* pGO, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGO->GetEntry())
+ switch(go->GetEntry())
{
case GO_KOLOGARN_CHEST_HERO:
case GO_KOLOGARN_CHEST:
- uiKologarnChestGUID = add ? pGO->GetGUID() : NULL;
+ uiKologarnChestGUID = go->GetGUID();
break;
case GO_THORIM_CHEST_HERO:
case GO_THORIM_CHEST:
- uiThorimChestGUID = add ? pGO->GetGUID() : NULL;
+ uiThorimChestGUID =go->GetGUID();
break;
case GO_HODIR_CHEST_HERO:
case GO_HODIR_CHEST:
- uiHodirChestGUID = add ? pGO->GetGUID() : NULL;
+ uiHodirChestGUID = go->GetGUID();
break;
case GO_FREYA_CHEST_HERO:
case GO_FREYA_CHEST:
- uiFreyaChestGUID = add ? pGO->GetGUID() : NULL;
+ uiFreyaChestGUID = go->GetGUID();
break;
case GO_LEVIATHAN_DOOR:
- uiLeviathanDoor[flag] = pGO->GetGUID();
- HandleGameObject(NULL, true, pGO);
+ uiLeviathanDoor[flag] = go->GetGUID();
+ HandleGameObject(NULL, true, go);
flag++;
if (flag == 7)
flag =0;
break;
case GO_LEVIATHAN_GATE:
- uiLeviathanGateGUID = add ? pGO->GetGUID() : NULL;
- HandleGameObject(NULL, false, pGO);
+ uiLeviathanGateGUID = go->GetGUID();
+ HandleGameObject(NULL, false, go);
break;
}
}
- void ProcessEvent(GameObject* /*pGO*/, uint32 uiEventId)
+ void ProcessEvent(GameObject* /*go*/, uint32 uiEventId)
{
// Flame Leviathan's Tower Event triggers
Creature* pFlameLeviathan = instance->GetCreature(uiLeviathanGUID);
@@ -261,23 +261,23 @@ public:
break;
case TYPE_KOLOGARN:
if (state == DONE)
- if (GameObject* pGO = instance->GetGameObject(uiKologarnChestGUID))
- pGO->SetRespawnTime(pGO->GetRespawnDelay());
+ if (GameObject* go = instance->GetGameObject(uiKologarnChestGUID))
+ go->SetRespawnTime(go->GetRespawnDelay());
break;
case TYPE_HODIR:
if (state == DONE)
- if (GameObject* pGO = instance->GetGameObject(uiHodirChestGUID))
- pGO->SetRespawnTime(pGO->GetRespawnDelay());
+ if (GameObject* go = instance->GetGameObject(uiHodirChestGUID))
+ go->SetRespawnTime(go->GetRespawnDelay());
break;
case TYPE_THORIM:
if (state == DONE)
- if (GameObject* pGO = instance->GetGameObject(uiThorimChestGUID))
- pGO->SetRespawnTime(pGO->GetRespawnDelay());
+ if (GameObject* go = instance->GetGameObject(uiThorimChestGUID))
+ go->SetRespawnTime(go->GetRespawnDelay());
break;
case TYPE_FREYA:
if (state == DONE)
- if (GameObject* pGO = instance->GetGameObject(uiFreyaChestGUID))
- pGO->SetRespawnTime(pGO->GetRespawnDelay());
+ if (GameObject* go = instance->GetGameObject(uiFreyaChestGUID))
+ go->SetRespawnTime(go->GetRespawnDelay());
break;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index eed33507839..c8ae6ecfabd 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -122,44 +122,44 @@ public:
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 23953: Keleseth = pCreature->GetGUID(); break;
- case 24201: Dalronn = pCreature->GetGUID(); break;
- case 24200: Skarvald = pCreature->GetGUID(); break;
- case 23954: Ingvar = pCreature->GetGUID(); break;
+ case 23953: Keleseth = creature->GetGUID(); break;
+ case 24201: Dalronn = creature->GetGUID(); break;
+ case 24200: Skarvald = creature->GetGUID(); break;
+ case 23954: Ingvar = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
//door and object id
- case ENTRY_BELLOW_1: forge_bellow[0] = pGo->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_BELLOW_2: forge_bellow[1] = pGo->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_BELLOW_3: forge_bellow[2] = pGo->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_FORGEFIRE_1: forge_fire[0] = pGo->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_FORGEFIRE_2: forge_fire[1] = pGo->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_FORGEFIRE_3: forge_fire[2] = pGo->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_GLOWING_ANVIL_1: forge_anvil[0] = pGo->GetGUID();
- if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_GLOWING_ANVIL_2: forge_anvil[1] = pGo->GetGUID();
- if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_GLOWING_ANVIL_3: forge_anvil[2] = pGo->GetGUID();
- if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_GIANT_PORTCULLIS_1: portcullis[0] = pGo->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(NULL,true,pGo);break;
- case ENTRY_GIANT_PORTCULLIS_2: portcullis[1] = pGo->GetGUID();
- if (m_auiEncounter[2] == DONE)HandleGameObject(NULL,true,pGo);break;
+ case ENTRY_BELLOW_1: forge_bellow[0] = go->GetGUID();
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_BELLOW_2: forge_bellow[1] = go->GetGUID();
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_BELLOW_3: forge_bellow[2] = go->GetGUID();
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_FORGEFIRE_1: forge_fire[0] = go->GetGUID();
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_FORGEFIRE_2: forge_fire[1] = go->GetGUID();
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_FORGEFIRE_3: forge_fire[2] = go->GetGUID();
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_GLOWING_ANVIL_1: forge_anvil[0] = go->GetGUID();
+ if (forge_event[0] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_GLOWING_ANVIL_2: forge_anvil[1] = go->GetGUID();
+ if (forge_event[1] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_GLOWING_ANVIL_3: forge_anvil[2] = go->GetGUID();
+ if (forge_event[2] != NOT_STARTED)HandleGameObject(NULL,true,go);break;
+ case ENTRY_GIANT_PORTCULLIS_1: portcullis[0] = go->GetGUID();
+ if (m_auiEncounter[2] == DONE)HandleGameObject(NULL,true,go);break;
+ case ENTRY_GIANT_PORTCULLIS_2: portcullis[1] = go->GetGUID();
+ if (m_auiEncounter[2] == DONE)HandleGameObject(NULL,true,go);break;
}
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index c5ad6e7b7bf..65b93fa2b43 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -102,41 +102,41 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case BOSS_SVALA_SORROWGRAVE: uiSvalaSorrowgrave = pCreature->GetGUID(); break;
- case BOSS_GORTOK_PALEHOOF: uiGortokPalehoof = pCreature->GetGUID(); break;
- case BOSS_SKADI_RUTHLESS: uiSkadiTheRuthless = pCreature->GetGUID(); break;
- case BOSS_KING_YMIRON: uiKingYmiron = pCreature->GetGUID(); break;
- case MOB_FRENZIED_WORGEN: uiFrenziedWorgen = pCreature->GetGUID(); break;
- case MOB_RAVENOUS_FURBOLG: uiRavenousFurbolg = pCreature->GetGUID(); break;
- case MOB_MASSIVE_JORMUNGAR: uiMassiveJormungar = pCreature->GetGUID(); break;
- case MOB_FEROCIOUS_RHINO: uiFerociousRhino = pCreature->GetGUID(); break;
- case MOB_SVALA: uiSvala = pCreature->GetGUID(); break;
- case MOB_PALEHOOF_ORB: uiPalehoofOrb = pCreature->GetGUID(); break;
+ case BOSS_SVALA_SORROWGRAVE: uiSvalaSorrowgrave = creature->GetGUID(); break;
+ case BOSS_GORTOK_PALEHOOF: uiGortokPalehoof = creature->GetGUID(); break;
+ case BOSS_SKADI_RUTHLESS: uiSkadiTheRuthless = creature->GetGUID(); break;
+ case BOSS_KING_YMIRON: uiKingYmiron = creature->GetGUID(); break;
+ case MOB_FRENZIED_WORGEN: uiFrenziedWorgen = creature->GetGUID(); break;
+ case MOB_RAVENOUS_FURBOLG: uiRavenousFurbolg = creature->GetGUID(); break;
+ case MOB_MASSIVE_JORMUNGAR: uiMassiveJormungar = creature->GetGUID(); break;
+ case MOB_FEROCIOUS_RHINO: uiFerociousRhino = creature->GetGUID(); break;
+ case MOB_SVALA: uiSvala = creature->GetGUID(); break;
+ case MOB_PALEHOOF_ORB: uiPalehoofOrb = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case ENTRY_SKADI_THE_RUTHLESS_DOOR:
- uiSkadiTheRuthlessDoor = pGo->GetGUID();
- if (m_auiEncounter[2] == DONE) HandleGameObject(NULL, true, pGo);
+ uiSkadiTheRuthlessDoor = go->GetGUID();
+ if (m_auiEncounter[2] == DONE) HandleGameObject(NULL, true, go);
break;
case ENTRY_KING_YMIRON_DOOR:
- uiKingYmironDoor = pGo->GetGUID();
- if (m_auiEncounter[3] == DONE) HandleGameObject(NULL, true, pGo);
+ uiKingYmironDoor = go->GetGUID();
+ if (m_auiEncounter[3] == DONE) HandleGameObject(NULL, true, go);
break;
case ENTRY_GORK_PALEHOOF_SPHERE:
- uiGortokPalehoofSphere = pGo->GetGUID();
+ uiGortokPalehoofSphere = go->GetGUID();
if (m_auiEncounter[1] == DONE)
{
- HandleGameObject(NULL, true, pGo);
- pGo->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
+ HandleGameObject(NULL, true, go);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
}
break;
}
diff --git a/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
index 7ad0df957d3..8f672f586a8 100644
--- a/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
+++ b/src/server/scripts/Northrend/VaultOfArchavon/instance_vault_of_archavon.cpp
@@ -68,7 +68,7 @@ public:
return false;
}
- void OnCreatureCreate(Creature *creature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
switch(creature->GetEntry())
{
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index c32bbfaa0d1..ec22b8125e6 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -227,85 +227,85 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case CREATURE_XEVOZZ:
- uiXevozz = pCreature->GetGUID();
+ uiXevozz = creature->GetGUID();
break;
case CREATURE_LAVANTHOR:
- uiLavanthor = pCreature->GetGUID();
+ uiLavanthor = creature->GetGUID();
break;
case CREATURE_ICHORON:
- uiIchoron = pCreature->GetGUID();
+ uiIchoron = creature->GetGUID();
break;
case CREATURE_ZURAMAT:
- uiZuramat = pCreature->GetGUID();
+ uiZuramat = creature->GetGUID();
break;
case CREATURE_EREKEM:
- uiErekem = pCreature->GetGUID();
+ uiErekem = creature->GetGUID();
break;
case CREATURE_EREKEM_GUARD:
if (uiCountErekemGuards < 2)
{
- uiErekemGuard[uiCountErekemGuards++] = pCreature->GetGUID();
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
+ uiErekemGuard[uiCountErekemGuards++] = creature->GetGUID();
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
}
break;
case CREATURE_MORAGG:
- uiMoragg = pCreature->GetGUID();
+ uiMoragg = creature->GetGUID();
break;
case CREATURE_CYANIGOSA:
- uiCyanigosa = pCreature->GetGUID();
- pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
+ uiCyanigosa = creature->GetGUID();
+ creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE);
break;
case CREATURE_SINCLARI:
- uiSinclari = pCreature->GetGUID();
+ uiSinclari = creature->GetGUID();
break;
}
- if (add && (pCreature->GetGUID() == uiFirstBoss || pCreature->GetGUID() == uiSecondBoss))
+ if (creature->GetGUID() == uiFirstBoss || creature->GetGUID() == uiSecondBoss)
{
- pCreature->AllLootRemovedFromCorpse();
- pCreature->RemoveLootMode(1);
+ creature->AllLootRemovedFromCorpse();
+ creature->RemoveLootMode(1);
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case GO_EREKEM_GUARD_1_DOOR:
- uiErekemLeftGuardCell = pGo->GetGUID();
+ uiErekemLeftGuardCell = go->GetGUID();
break;
case GO_EREKEM_GUARD_2_DOOR:
- uiErekemRightGuardCell = pGo->GetGUID();
+ uiErekemRightGuardCell = go->GetGUID();
break;
case GO_EREKEM_DOOR:
- uiErekemCell = pGo->GetGUID();
+ uiErekemCell = go->GetGUID();
break;
case GO_ZURAMAT_DOOR:
- uiZuramatCell = pGo->GetGUID();
+ uiZuramatCell = go->GetGUID();
break;
case GO_LAVANTHOR_DOOR:
- uiLavanthorCell = pGo->GetGUID();
+ uiLavanthorCell = go->GetGUID();
break;
case GO_MORAGG_DOOR:
- uiMoraggCell = pGo->GetGUID();
+ uiMoraggCell = go->GetGUID();
break;
case GO_ICHORON_DOOR:
- uiIchoronCell = pGo->GetGUID();
+ uiIchoronCell = go->GetGUID();
break;
case GO_XEVOZZ_DOOR:
- uiXevozzCell = pGo->GetGUID();
+ uiXevozzCell = go->GetGUID();
break;
case GO_MAIN_DOOR:
- uiMainDoor = pGo->GetGUID();
+ uiMainDoor = go->GetGUID();
break;
case GO_ACTIVATION_CRYSTAL:
if (uiCountActivationCrystals < 3)
- uiActivationCrystal[uiCountActivationCrystals++] = pGo->GetGUID();
+ uiActivationCrystal[uiCountActivationCrystals++] = go->GetGUID();
break;
}
}
@@ -468,8 +468,8 @@ public:
void SpawnPortal()
{
SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1,5))%6);
- if (Creature *pSinclari = instance->GetCreature(uiSinclari))
- if(Creature *portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL,PortalLocation[GetData(DATA_PORTAL_LOCATION)],TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pSinclari = instance->GetCreature(uiSinclari))
+ if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL,PortalLocation[GetData(DATA_PORTAL_LOCATION)],TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
@@ -569,11 +569,11 @@ public:
case 6:
if (uiFirstBoss == 0)
uiFirstBoss = urand(1,6);
- if (Creature *pSinclari = instance->GetCreature(uiSinclari))
+ if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature *pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
- if (Creature *pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
}
break;
@@ -583,17 +583,17 @@ public:
{
uiSecondBoss = urand(1,6);
} while (uiSecondBoss == uiFirstBoss);
- if (Creature *pSinclari = instance->GetCreature(uiSinclari))
+ if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature *pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
- if (Creature *pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
+ if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
}
break;
case 18:
{
- Creature *pSinclari = instance->GetCreature(uiSinclari);
+ Creature* pSinclari = instance->GetCreature(uiSinclari);
if (pSinclari)
pSinclari->SummonCreature(CREATURE_CYANIGOSA,CyanigosasSpawnLocation,TEMPSUMMON_DEAD_DESPAWN);
break;
@@ -727,7 +727,7 @@ public:
}
// Cyanigosa is spawned but not tranformed, prefight event
- Creature *pCyanigosa = instance->GetCreature(uiCyanigosa);
+ Creature* pCyanigosa = instance->GetCreature(uiCyanigosa);
if (pCyanigosa && !pCyanigosa->HasAura(CYANIGOSA_SPELL_TRANSFORM))
{
if (uiCyanigosaEventTimer <= diff)
@@ -788,9 +788,9 @@ public:
// TODO: All visual, spells etc
for (std::set<uint64>::const_iterator itr = trashMobs.begin(); itr != trashMobs.end(); ++itr)
{
- Creature* pCreature = instance->GetCreature(*itr);
- if (pCreature && pCreature->isAlive())
- pCreature->CastSpell(pCreature,SPELL_ARCANE_LIGHTNING,true); // Who should cast the spell?
+ Creature* creature = instance->GetCreature(*itr);
+ if (creature && creature->isAlive())
+ creature->CastSpell(creature,SPELL_ARCANE_LIGHTNING,true); // Who should cast the spell?
}
}
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index 5a0187b1b9e..03d5302da4b 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -55,21 +55,21 @@ public:
m_uiIkissDoorGUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- if (pCreature->GetEntry() == NPC_ANZU)
+ if (creature->GetEntry() == NPC_ANZU)
{
if (AnzuEncounter >= IN_PROGRESS)
- pCreature->DisappearAndDie();
+ creature->DisappearAndDie();
else
AnzuEncounter = IN_PROGRESS;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- if (pGo->GetEntry() == IKISS_DOOR)
- m_uiIkissDoorGUID = pGo->GetGUID();
+ if (go->GetEntry() == IKISS_DOOR)
+ m_uiIkissDoorGUID = go->GetGUID();
}
void SetData(uint32 type, uint32 data)
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 44134f6917c..3c8a3c2017d 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -80,32 +80,32 @@ public:
return false;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case REFECTORY_DOOR:
- m_uiRefectoryDoorGUID = pGo->GetGUID();
+ m_uiRefectoryDoorGUID = go->GetGUID();
if (m_auiEncounter[2] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
break;
case SCREAMING_HALL_DOOR:
- m_uiScreamingHallDoorGUID = pGo->GetGUID();
+ m_uiScreamingHallDoorGUID = go->GetGUID();
if (m_auiEncounter[3] == DONE)
- pGo->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 18732:
- m_uiGrandmasterVorpil = pCreature->GetGUID();
+ m_uiGrandmasterVorpil = creature->GetGUID();
break;
case 18796:
- if (pCreature->isAlive())
+ if (creature->isAlive())
{
++m_uiFelOverseerCount;
sLog.outDebug("TSCR: Shadow Labyrinth: counting %u Fel Overseers.",m_uiFelOverseerCount);
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index cac9ebbc025..a7e6dee3271 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -140,51 +140,51 @@ public:
return NULL;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 22887: Najentus = pCreature->GetGUID(); break;
- case 23089: Akama = pCreature->GetGUID(); break;
- case 22990: Akama_Shade = pCreature->GetGUID(); break;
- case 22841: ShadeOfAkama = pCreature->GetGUID(); break;
- case 22898: Supremus = pCreature->GetGUID(); break;
- case 22917: IllidanStormrage = pCreature->GetGUID(); break;
- case 22949: GathiosTheShatterer = pCreature->GetGUID(); break;
- case 22950: HighNethermancerZerevor = pCreature->GetGUID(); break;
- case 22951: LadyMalande = pCreature->GetGUID(); break;
- case 22952: VerasDarkshadow = pCreature->GetGUID(); break;
- case 23426: IllidariCouncil = pCreature->GetGUID(); break;
- case 23499: BloodElfCouncilVoice = pCreature->GetGUID(); break;
+ case 22887: Najentus = creature->GetGUID(); break;
+ case 23089: Akama = creature->GetGUID(); break;
+ case 22990: Akama_Shade = creature->GetGUID(); break;
+ case 22841: ShadeOfAkama = creature->GetGUID(); break;
+ case 22898: Supremus = creature->GetGUID(); break;
+ case 22917: IllidanStormrage = creature->GetGUID(); break;
+ case 22949: GathiosTheShatterer = creature->GetGUID(); break;
+ case 22950: HighNethermancerZerevor = creature->GetGUID(); break;
+ case 22951: LadyMalande = creature->GetGUID(); break;
+ case 22952: VerasDarkshadow = creature->GetGUID(); break;
+ case 23426: IllidariCouncil = creature->GetGUID(); break;
+ case 23499: BloodElfCouncilVoice = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case 185483: NajentusGate = pGo->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
- if (m_auiEncounter[0] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185882: MainTempleDoors = pGo->GetGUID();// Main Temple Doors - right past Supermoose (Supremus)
- if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185478: ShadeOfAkamaDoor = pGo->GetGUID();break;
- case 185480: CommonDoor = pGo->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 186153: TeronDoor = pGo->GetGUID();
- if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185892: GuurtogDoor = pGo->GetGUID();
- if (m_auiEncounter[4] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185479: TempleDoor = pGo->GetGUID();
- if (m_auiEncounter[5] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185482: MotherDoor = pGo->GetGUID();
- if (m_auiEncounter[6] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185481: CouncilDoor = pGo->GetGUID();
- if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 186152: SimpleDoor = pGo->GetGUID();
- if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,pGo);break;
- case 185905: IllidanGate = pGo->GetGUID(); break; // Gate leading to Temple Summit
- case 186261: IllidanDoor[0] = pGo->GetGUID(); break; // Right door at Temple Summit
- case 186262: IllidanDoor[1] = pGo->GetGUID(); break; // Left door at Temple Summit
+ case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
+ if (m_auiEncounter[0] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185882: MainTempleDoors = go->GetGUID();// Main Temple Doors - right past Supermoose (Supremus)
+ if (m_auiEncounter[1] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185478: ShadeOfAkamaDoor = go->GetGUID();break;
+ case 185480: CommonDoor = go->GetGUID();
+ if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,go);break;
+ case 186153: TeronDoor = go->GetGUID();
+ if (m_auiEncounter[3] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185892: GuurtogDoor = go->GetGUID();
+ if (m_auiEncounter[4] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185479: TempleDoor = go->GetGUID();
+ if (m_auiEncounter[5] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185482: MotherDoor = go->GetGUID();
+ if (m_auiEncounter[6] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185481: CouncilDoor = go->GetGUID();
+ if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,go);break;
+ case 186152: SimpleDoor = go->GetGUID();
+ if (m_auiEncounter[7] == DONE)HandleGameObject(NULL,true,go);break;
+ case 185905: IllidanGate = go->GetGUID(); break; // Gate leading to Temple Summit
+ case 186261: IllidanDoor[0] = go->GetGUID(); break; // Right door at Temple Summit
+ case 186262: IllidanDoor[1] = go->GetGUID(); break; // Left door at Temple Summit
}
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
index 79038ed4373..77730535ffb 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp
@@ -52,9 +52,9 @@ class go_bridge_console : public GameObjectScript
public:
go_bridge_console() : GameObjectScript("go_bridge_console") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* go)
{
- InstanceScript* pInstance = pGo->GetInstanceScript();
+ InstanceScript* pInstance = go->GetInstanceScript();
if (!pInstance)
return false;
@@ -210,28 +210,28 @@ public:
} else FrenzySpawnTimer -= diff;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 184568:
- ControlConsole = pGo->GetGUID();
- pGo->setActive(true);
+ ControlConsole = go->GetGUID();
+ go->setActive(true);
break;
case 184203:
- BridgePart[0] = pGo->GetGUID();
- pGo->setActive(true);
+ BridgePart[0] = go->GetGUID();
+ go->setActive(true);
break;
case 184204:
- BridgePart[1] = pGo->GetGUID();
- pGo->setActive(true);
+ BridgePart[1] = go->GetGUID();
+ go->setActive(true);
break;
case 184205:
- BridgePart[2] = pGo->GetGUID();
- pGo->setActive(true);
+ BridgePart[2] = go->GetGUID();
+ go->setActive(true);
break;
case GAMEOBJECT_FISHINGNODE_ENTRY://no way checking if fish is hooked, so we create a timed event
if (LurkerSubEvent == LURKER_NOT_STARTED)
@@ -243,20 +243,20 @@ public:
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 21212: LadyVashj = pCreature->GetGUID(); break;
- case 21214: Karathress = pCreature->GetGUID(); break;
- case 21966: Sharkkis = pCreature->GetGUID(); break;
- case 21217: LurkerBelow = pCreature->GetGUID(); break;
- case 21965: Tidalvess = pCreature->GetGUID(); break;
- case 21964: Caribdis = pCreature->GetGUID(); break;
- case 21215: LeotherasTheBlind = pCreature->GetGUID(); break;
+ case 21212: LadyVashj = creature->GetGUID(); break;
+ case 21214: Karathress = creature->GetGUID(); break;
+ case 21966: Sharkkis = creature->GetGUID(); break;
+ case 21217: LurkerBelow = creature->GetGUID(); break;
+ case 21965: Tidalvess = creature->GetGUID(); break;
+ case 21964: Caribdis = creature->GetGUID(); break;
+ case 21215: LeotherasTheBlind = creature->GetGUID(); break;
/*case TRASHMOB_COILFANG_PRIESTESS:
case TRASHMOB_COILFANG_SHATTERER:
- if (pCreature->isAlive())
+ if (creature->isAlive())
++TrashCount;
break;*/
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index acdcd59187c..4a9f8ef3c6f 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -43,17 +43,17 @@ class go_main_chambers_access_panel : public GameObjectScript
public:
go_main_chambers_access_panel() : GameObjectScript("go_main_chambers_access_panel") { }
- bool OnGossipHello(Player* /*pPlayer*/, GameObject* pGo)
+ bool OnGossipHello(Player* /*pPlayer*/, GameObject* go)
{
- InstanceScript* pInstance = pGo->GetInstanceScript();
+ InstanceScript* pInstance = go->GetInstanceScript();
if (!pInstance)
return false;
- if (pGo->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL))
+ if (go->GetEntry() == ACCESS_PANEL_HYDRO && (pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == DONE || pInstance->GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL))
pInstance->SetData(TYPE_HYDROMANCER_THESPIA,SPECIAL);
- if (pGo->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL))
+ if (go->GetEntry() == ACCESS_PANEL_MEK && (pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == DONE || pInstance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL))
pInstance->SetData(TYPE_MEKGINEER_STEAMRIGGER,SPECIAL);
return true;
@@ -106,23 +106,23 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 17797: ThespiaGUID = pCreature->GetGUID(); break;
- case 17796: MekgineerGUID = pCreature->GetGUID(); break;
- case 17798: KalithreshGUID = pCreature->GetGUID(); break;
+ case 17797: ThespiaGUID = creature->GetGUID(); break;
+ case 17796: MekgineerGUID = creature->GetGUID(); break;
+ case 17798: KalithreshGUID = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case MAIN_CHAMBERS_DOOR: MainChambersDoor = pGo->GetGUID(); break;
- case ACCESS_PANEL_HYDRO: AccessPanelHydro = pGo->GetGUID(); break;
- case ACCESS_PANEL_MEK: AccessPanelMek = pGo->GetGUID(); break;
+ case MAIN_CHAMBERS_DOOR: MainChambersDoor = go->GetGUID(); break;
+ case ACCESS_PANEL_HYDRO: AccessPanelHydro = go->GetGUID(); break;
+ case ACCESS_PANEL_MEK: AccessPanelMek = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index c5e12448b28..3e1da89564f 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -82,27 +82,27 @@ public:
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 18835: KigglerTheCrazed = pCreature->GetGUID(); break;
- case 18836: BlindeyeTheSeer = pCreature->GetGUID(); break;
- case 18834: OlmTheSummoner = pCreature->GetGUID(); break;
- case 18832: KroshFirehand = pCreature->GetGUID(); break;
- case 18831: Maulgar = pCreature->GetGUID(); break;
+ case 18835: KigglerTheCrazed = creature->GetGUID(); break;
+ case 18836: BlindeyeTheSeer = creature->GetGUID(); break;
+ case 18834: OlmTheSummoner = creature->GetGUID(); break;
+ case 18832: KroshFirehand = creature->GetGUID(); break;
+ case 18831: Maulgar = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 184468:
- MaulgarDoor = pGo->GetGUID();
- if (m_auiEncounter[0] == DONE) HandleGameObject(NULL, true, pGo);
+ MaulgarDoor = go->GetGUID();
+ if (m_auiEncounter[0] == DONE) HandleGameObject(NULL, true, go);
break;
- case 184662: GruulDoor = pGo->GetGUID(); break;
+ case 184662: GruulDoor = go->GetGUID(); break;
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index 6e47efd6dc1..c756bbd168c 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -90,53 +90,48 @@ class instance_blood_furnace : public InstanceMapScript
PrisonCell8GUID = 0;
}
- void OnCreatureCreate(Creature* pCreature, bool add)
+ void OnCreatureCreate(Creature* creature)
{
- if (!add)
- return;
-
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
- case 17381: The_MakerGUID = pCreature->GetGUID(); break;
- case 17380: BroggokGUID = pCreature->GetGUID(); break;
- case 17377: Kelidan_The_BreakerGUID = pCreature->GetGUID(); break;
+ case 17381: The_MakerGUID = creature->GetGUID(); break;
+ case 17380: BroggokGUID = creature->GetGUID(); break;
+ case 17377: Kelidan_The_BreakerGUID = creature->GetGUID(); break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool add)
+ void OnGameObjectCreate(GameObject* go)
{
- if (!add)
- return;
- if (pGo->GetEntry() == 181766) //Final exit door
- Door1GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181811) //The Maker Front door
- Door2GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181812) //The Maker Rear door
- Door3GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181822) //Broggok Front door
- Door4GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181819) //Broggok Rear door
- Door5GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181823) //Kelidan exit door
- Door6GUID = pGo->GetGUID();
-
- if (pGo->GetEntry() == 181813) //The Maker prison cell front right
- PrisonCell1GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181814) //The Maker prison cell back right
- PrisonCell2GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181816) //The Maker prison cell front left
- PrisonCell3GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181815) //The Maker prison cell back left
- PrisonCell4GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181821) //Broggok prison cell front right
- PrisonCell5GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181818) //Broggok prison cell back right
- PrisonCell6GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181820) //Broggok prison cell front left
- PrisonCell7GUID = pGo->GetGUID();
- if (pGo->GetEntry() == 181817) //Broggok prison cell back left
- PrisonCell8GUID = pGo->GetGUID();
+ if (go->GetEntry() == 181766) //Final exit door
+ Door1GUID = go->GetGUID();
+ if (go->GetEntry() == 181811) //The Maker Front door
+ Door2GUID = go->GetGUID();
+ if (go->GetEntry() == 181812) //The Maker Rear door
+ Door3GUID = go->GetGUID();
+ if (go->GetEntry() == 181822) //Broggok Front door
+ Door4GUID = go->GetGUID();
+ if (go->GetEntry() == 181819) //Broggok Rear door
+ Door5GUID = go->GetGUID();
+ if (go->GetEntry() == 181823) //Kelidan exit door
+ Door6GUID = go->GetGUID();
+
+ if (go->GetEntry() == 181813) //The Maker prison cell front right
+ PrisonCell1GUID = go->GetGUID();
+ if (go->GetEntry() == 181814) //The Maker prison cell back right
+ PrisonCell2GUID = go->GetGUID();
+ if (go->GetEntry() == 181816) //The Maker prison cell front left
+ PrisonCell3GUID = go->GetGUID();
+ if (go->GetEntry() == 181815) //The Maker prison cell back left
+ PrisonCell4GUID = go->GetGUID();
+ if (go->GetEntry() == 181821) //Broggok prison cell front right
+ PrisonCell5GUID = go->GetGUID();
+ if (go->GetEntry() == 181818) //Broggok prison cell back right
+ PrisonCell6GUID = go->GetGUID();
+ if (go->GetEntry() == 181820) //Broggok prison cell front left
+ PrisonCell7GUID = go->GetGUID();
+ if (go->GetEntry() == 181817) //Broggok prison cell back left
+ PrisonCell8GUID = go->GetGUID();
}
uint64 GetData64(uint32 data)
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index 7c754ba2d09..73214aabcc9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -51,15 +51,15 @@ class instance_ramparts : public InstanceMapScript
m_uiChestHGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 185168:
- m_uiChestNGUID = pGo->GetGUID();
+ m_uiChestNGUID = go->GetGUID();
break;
case 185169:
- m_uiChestHGUID = pGo->GetGUID();
+ m_uiChestHGUID = go->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 1c733b9b5f0..c44c0db6c33 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -85,28 +85,28 @@ class instance_magtheridons_lair : public InstanceMapScript
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 17257:
- MagtheridonGUID = pCreature->GetGUID();
+ MagtheridonGUID = creature->GetGUID();
break;
case 17256:
- ChannelerGUID.insert(pCreature->GetGUID());
+ ChannelerGUID.insert(creature->GetGUID());
break;
}
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case 181713:
- pGo->SetUInt32Value(GAMEOBJECT_FLAGS, 0);
+ go->SetUInt32Value(GAMEOBJECT_FLAGS, 0);
break;
case 183847:
- DoorGUID = pGo->GetGUID();
+ DoorGUID = go->GetGUID();
break;
case 184653: // hall
case 184634: // six columns
@@ -115,7 +115,7 @@ class instance_magtheridons_lair : public InstanceMapScript
case 184637:
case 184638:
case 184639:
- ColumnGUID.insert(pGo->GetGUID());
+ ColumnGUID.insert(go->GetGUID());
break;
}
}
@@ -150,7 +150,7 @@ class instance_magtheridons_lair : public InstanceMapScript
m_auiEncounter[1] = NOT_STARTED;
for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- if (Creature *Channeler = instance->GetCreature(*i))
+ if (Creature* Channeler = instance->GetCreature(*i))
{
if (Channeler->isAlive())
Channeler->AI()->EnterEvadeMode();
@@ -169,12 +169,12 @@ class instance_magtheridons_lair : public InstanceMapScript
// Let all five channelers aggro.
for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- Creature *Channeler = instance->GetCreature(*i);
+ Creature* Channeler = instance->GetCreature(*i);
if (Channeler && Channeler->isAlive())
Channeler->AI()->AttackStart(Channeler->SelectNearestTarget(999));
}
// Release Magtheridon after two minutes.
- Creature *Magtheridon = instance->GetCreature(MagtheridonGUID);
+ Creature* Magtheridon = instance->GetCreature(MagtheridonGUID);
if (Magtheridon && Magtheridon->isAlive())
{
Magtheridon->MonsterTextEmote(EMOTE_BONDS_WEAKEN, 0);
@@ -186,7 +186,7 @@ class instance_magtheridons_lair : public InstanceMapScript
case DONE: // Add buff and check if all channelers are dead.
for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- Creature *Channeler = instance->GetCreature(*i);
+ Creature* Channeler = instance->GetCreature(*i);
if (Channeler && Channeler->isAlive())
{
//Channeler->CastSpell(Channeler, SPELL_SOUL_TRANSFER, true);
@@ -221,7 +221,7 @@ class instance_magtheridons_lair : public InstanceMapScript
{
if (CageTimer <= diff)
{
- Creature *Magtheridon = instance->GetCreature(MagtheridonGUID);
+ Creature* Magtheridon = instance->GetCreature(MagtheridonGUID);
if (Magtheridon && Magtheridon->isAlive())
{
Magtheridon->clearUnitState(UNIT_STAT_STUNNED);
@@ -237,7 +237,7 @@ class instance_magtheridons_lair : public InstanceMapScript
{
for (std::set<uint64>::const_iterator i = ChannelerGUID.begin(); i != ChannelerGUID.end(); ++i)
{
- if (Creature *Channeler = instance->GetCreature(*i))
+ if (Creature* Channeler = instance->GetCreature(*i))
{
if (Channeler->isAlive())
Channeler->AI()->EnterEvadeMode();
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 5a14125c3f2..3a172645f12 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -53,22 +53,22 @@ class instance_shattered_halls : public InstanceMapScript
nethekurseDoorGUID = 0;
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
case DOOR_NETHEKURSE:
- nethekurseDoorGUID = pGo->GetGUID();
+ nethekurseDoorGUID = go->GetGUID();
break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 16807:
- nethekurseGUID = pCreature->GetGUID();
+ nethekurseGUID = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 3f1efa9702a..fbfd25e3a47 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -83,30 +83,30 @@ class instance_the_eye : public InstanceMapScript
return false;
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- switch(pCreature->GetEntry())
+ switch(creature->GetEntry())
{
case 20064:
- ThaladredTheDarkener = pCreature->GetGUID();
+ ThaladredTheDarkener = creature->GetGUID();
break;
case 20063:
- MasterEngineerTelonicus = pCreature->GetGUID();
+ MasterEngineerTelonicus = creature->GetGUID();
break;
case 20062:
- GrandAstromancerCapernian = pCreature->GetGUID();
+ GrandAstromancerCapernian = creature->GetGUID();
break;
case 20060:
- LordSanguinar = pCreature->GetGUID();
+ LordSanguinar = creature->GetGUID();
break;
case 19622:
- Kaelthas = pCreature->GetGUID();
+ Kaelthas = creature->GetGUID();
break;
case 18805:
- Astromancer = pCreature->GetGUID();
+ Astromancer = creature->GetGUID();
break;
case 19514:
- Alar = pCreature->GetGUID();
+ Alar = creature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index c617246918a..7fc808c8155 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -100,26 +100,26 @@ class instance_arcatraz : public InstanceMapScript
}
- void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
+ void OnGameObjectCreate(GameObject* go)
{
- switch(pGo->GetEntry())
+ switch(go->GetEntry())
{
- case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = pGo->GetGUID(); break;
- case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = pGo->GetGUID(); break;
- case POD_ALPHA: Pod_AlphaGUID = pGo->GetGUID(); break;
- case POD_GAMMA: Pod_GammaGUID = pGo->GetGUID(); break;
- case POD_BETA: Pod_BetaGUID = pGo->GetGUID(); break;
- case POD_DELTA: Pod_DeltaGUID = pGo->GetGUID(); break;
- case POD_OMEGA: Pod_OmegaGUID = pGo->GetGUID(); break;
- case SEAL_SPHERE: GoSphereGUID = pGo->GetGUID(); break;
- //case WARDENS_SHIELD: Wardens_ShieldGUID = pGo->GetGUID(); break;
+ case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break;
+ case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break;
+ case POD_ALPHA: Pod_AlphaGUID = go->GetGUID(); break;
+ case POD_GAMMA: Pod_GammaGUID = go->GetGUID(); break;
+ case POD_BETA: Pod_BetaGUID = go->GetGUID(); break;
+ case POD_DELTA: Pod_DeltaGUID = go->GetGUID(); break;
+ case POD_OMEGA: Pod_OmegaGUID = go->GetGUID(); break;
+ case SEAL_SPHERE: GoSphereGUID = go->GetGUID(); break;
+ //case WARDENS_SHIELD: Wardens_ShieldGUID = go->GetGUID(); break;
}
}
- void OnCreatureCreate(Creature* pCreature, bool /*add*/)
+ void OnCreatureCreate(Creature* creature)
{
- if (pCreature->GetEntry() == MELLICHAR)
- MellicharGUID = pCreature->GetGUID();
+ if (creature->GetEntry() == MELLICHAR)
+ MellicharGUID = creature->GetGUID();
}
void SetData(uint32 type, uint32 data)
@@ -132,16 +132,16 @@ class instance_arcatraz : public InstanceMapScript
case TYPE_DALLIAH:
if (data == DONE)
{
- if (GameObject *pGo = instance->GetGameObject(Containment_Core_Security_Field_BetaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Containment_Core_Security_Field_BetaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[1] = data;
break;
case TYPE_SOCCOTHRATES:
if (data == DONE)
{
- if (GameObject *pGo = instance->GetGameObject(Containment_Core_Security_Field_AlphaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Containment_Core_Security_Field_AlphaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[2] = data;
break;
@@ -158,47 +158,47 @@ class instance_arcatraz : public InstanceMapScript
break;
case TYPE_WARDEN_1:
if (data == IN_PROGRESS)
- if (GameObject *pGo = instance->GetGameObject(Pod_AlphaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Pod_AlphaGUID))
+ go->UseDoorOrButton();
m_auiEncounter[4] = data;
break;
case TYPE_WARDEN_2:
if (data == IN_PROGRESS)
{
- if (GameObject *pGo = instance->GetGameObject(Pod_BetaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Pod_BetaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[5] = data;
break;
case TYPE_WARDEN_3:
if (data == IN_PROGRESS)
{
- if (GameObject *pGo = instance->GetGameObject(Pod_DeltaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Pod_DeltaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[6] = data;
break;
case TYPE_WARDEN_4:
if (data == IN_PROGRESS)
{
- if (GameObject *pGo = instance->GetGameObject(Pod_GammaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Pod_GammaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[7] = data;
break;
case TYPE_WARDEN_5:
if (data == IN_PROGRESS)
{
- if (GameObject *pGo = instance->GetGameObject(Pod_OmegaGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Pod_OmegaGUID))
+ go->UseDoorOrButton();
}
m_auiEncounter[8] = data;
break;
case TYPE_SHIELD_OPEN:
if (data == IN_PROGRESS)
{
- if (GameObject *pGo = instance->GetGameObject(Wardens_ShieldGUID))
- pGo->UseDoorOrButton();
+ if (GameObject* go = instance->GetGameObject(Wardens_ShieldGUID))
+ go->UseDoorOrButton();
}
break;
}