diff options
author | raczman <none@none> | 2009-05-31 16:16:21 +0200 |
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committer | raczman <none@none> | 2009-05-31 16:16:21 +0200 |
commit | 700e0628865a646c37cb0d36f3f66cfd1b1b68d0 (patch) | |
tree | 4a1ed5c794b524de084cc34350931c5aa0b48537 | |
parent | 3a223e0e8075139f4a91572ec33fa2841fd60c2d (diff) |
Check for proper movementflags in player move packet, and kick in case of wrong flags.
--HG--
branch : trunk
-rw-r--r-- | src/game/MovementHandler.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/MovementHandler.cpp b/src/game/MovementHandler.cpp index 2eb3bab12e7..1226613b39a 100644 --- a/src/game/MovementHandler.cpp +++ b/src/game/MovementHandler.cpp @@ -192,6 +192,13 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data ) recv_data >> movementInfo.z; recv_data >> movementInfo.o; + if(MovementFlags & MOVEMENTFLAG_FLYING && !(MovementFlags & MOVEMENTFLAG_UNK3)) + { + sLog.outError("Player %s (GUID %u) has incorrect movementflags, kicking.", _player->GetName(), _player->GetGUIDLow()); + KickPlayer(); + return; + } + if(MovementFlags & MOVEMENTFLAG_ONTRANSPORT) { // recheck |