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authorOvah <dreadkiller@gmx.de>2018-07-29 18:49:13 +0200
committerShauren <shauren.trinity@gmail.com>2021-10-17 18:41:27 +0200
commit7084e0c3601cef86d01d2162c77623feef9fc8f2 (patch)
treecf9a7239f61ebc11c82fdbcd30946f07948ee13c
parentc0797592918d3fce2d6645e85ddec7c8c3362526 (diff)
Core/Spells: added a helper to reset proc cooldowns (#22137)
(cherry picked from commit c48a596c66c075c876c860a7d5c036d033de0b9d)
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp5
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 0f6a4eb95e7..903d2e30798 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1721,6 +1721,11 @@ void Aura::AddProcCooldown(std::chrono::steady_clock::time_point cooldownEnd)
m_procCooldown = cooldownEnd;
}
+void Aura::ResetProcCooldown()
+{
+ m_procCooldown = std::chrono::steady_clock::now();
+}
+
void Aura::PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInfo, std::chrono::steady_clock::time_point now)
{
bool prepare = CallScriptPrepareProcHandlers(aurApp, eventInfo);
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index f298b6a89ee..ac99042d961 100644
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -244,6 +244,7 @@ class TC_GAME_API Aura
bool IsProcOnCooldown(std::chrono::steady_clock::time_point now) const;
void AddProcCooldown(std::chrono::steady_clock::time_point cooldownEnd);
+ void ResetProcCooldown();
bool IsUsingCharges() const { return m_isUsingCharges; }
void SetUsingCharges(bool val) { m_isUsingCharges = val; }
void PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInfo, std::chrono::steady_clock::time_point now);