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authorjackpoz <giacomopoz@gmail.com>2017-12-16 19:00:19 +0100
committerjackpoz <giacomopoz@gmail.com>2017-12-16 19:00:19 +0100
commit72e97d330bd4d696255eee7046a27a9f8b3d6ae1 (patch)
treea2afb9ee8baea1f2b6c575af971478324d7a42b6
parent6a5e1f56f4cad7648b8dd418963841625ef4adcf (diff)
Core/Spells: Fixed Naxx Anub Scarab Summoning Spell
Reduce spell radius of 28864 and 29105 from 100 yards to 10 yards to spawn scarabs closer
-rw-r--r--src/server/game/Spells/SpellMgr.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 4dafa614139..017013e46f8 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3779,6 +3779,12 @@ void SpellMgr::LoadSpellInfoCorrections()
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(34); // Twenty-Five yards
});
+ // Summon Corpse Scarabs
+ ApplySpellFix({ 28864, 29105 }, [](SpellInfo* spellInfo)
+ {
+ spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS);
+ });
+
//
// VIOLET HOLD SPELLS
//