diff options
| author | Svannon <svannon@gmail.com> | 2012-05-07 16:57:28 -0600 |
|---|---|---|
| committer | Svannon <svannon@gmail.com> | 2012-05-07 16:57:28 -0600 |
| commit | 7386aafaf618af00d30521f106ada59ac4833c03 (patch) | |
| tree | 5693718021e177f750fd5f1782000c631a5ce285 | |
| parent | fdc4f679215912e21cdaa643a3cb81c203f94bb6 (diff) | |
Core/AI - Fix Evade Bug
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index 311b69c06b7..a8bdb698432 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -25,7 +25,6 @@ void HomeMovementGenerator<Creature>::Initialize(Creature & owner) { - owner.AddUnitState(UNIT_STATE_EVADE); _setTargetLocation(owner); } |
