diff options
author | Krudor <erikstrandberg93@hotmail.com> | 2016-10-09 21:54:55 +0200 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2016-10-09 21:57:36 +0200 |
commit | 73a72fb7d3d7e504f3eecc801f7e3a95893e5741 (patch) | |
tree | eb35395ee39fcdd83947b249b2e9f494ec46af0c | |
parent | b60b0d927bb1d9f81a650748901293fce93de3cf (diff) |
Core/Spells: Effect leap back fix (#18057)
* Fixed unintentional typo?
Seemed to fix the issues related to the effect for the spells I tried.
Sometimes the caster triggers leapback onto targets, and with the old
code, it instead made the caster leap back instead of its targets
(cherry picked from commit 08aab73c7fd0a76caeecc244fc40dbf30cd23e51)
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 1b570e7778c..909cce7abe5 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4757,7 +4757,7 @@ void Spell::EffectLeapBack(SpellEffIndex effIndex) float speedxy = m_spellInfo->Effects[effIndex].MiscValue / 10.f; float speedz = damage/ 10.f; //1891: Disengage - m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891); + unitTarget->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891); } void Spell::EffectQuestClear(SpellEffIndex effIndex) |