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authorjoschiwald <joschiwald.trinity@gmail.com>2014-06-28 02:30:02 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2014-06-28 02:30:02 +0200
commit745833ccbc09660209ec2c48db3d020c07ff22c2 (patch)
treea227419027947bc2df5368ee8402e469d58121bf
parent16d66e809cb4ecdaeab428aa7a9f341a34f267ce (diff)
Core/Battleground: removed hardcoded levels of alterac valley npcs
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp194
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.h212
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h2
4 files changed, 182 insertions, 228 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 96911cfedac..fd3e13cf583 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -793,7 +793,7 @@ void Battleground::EndBattleground(uint32 winner)
SetArenaMatchmakerRating(GetOtherTeam(winner), loserMatchmakerRating + loserMatchmakerChange);
uint8 winnerId = GetWinner();
- uint8 loserId = winnerId == WINNER_ALLIANCE ? WINNER_HORDE : winnerId;
+ uint8 loserId = winnerId == WINNER_ALLIANCE ? uint8(WINNER_HORDE) : winnerId;
_arenaTeamScores[winnerId]->Assign(winnerChange, winnerMatchmakerRating + winnerMatchmakerChange, winnerArenaTeam->GetName());
_arenaTeamScores[loserId]->Assign(loserChange, loserMatchmakerRating + loserMatchmakerChange, loserArenaTeam->GetName());
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index 070d79bc8e4..eafb02f031d 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -47,7 +47,6 @@ BattlegroundAV::BattlegroundAV()
}
m_Mine_Timer = 0;
- m_MaxLevel = 0;
for (BG_AV_Nodes i = BG_AV_NODES_FIRSTAID_STATION; i < BG_AV_NODES_MAX; ++i)
InitNode(i, 0, false);
@@ -60,11 +59,6 @@ BattlegroundAV::BattlegroundAV()
BattlegroundAV::~BattlegroundAV() { }
-uint16 BattlegroundAV::GetBonusHonor(uint8 kills) /// @todo move this function to Battleground.cpp (needs to find a way to get m_MaxLevel)
-{
- return Trinity::Honor::hk_honor_at_level(m_MaxLevel, kills);
-}
-
void BattlegroundAV::HandleKillPlayer(Player* player, Player* killer)
{
if (GetStatus() != STATUS_IN_PROGRESS)
@@ -95,7 +89,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
{
CastSpellOnTeam(23658, HORDE); //this is a spell which finishes a quest where a player has to kill the boss
RewardReputationToTeam(729, BG_AV_REP_BOSS, HORDE);
- RewardHonorToTeam(GetBonusHonor(BG_AV_KILL_BOSS), HORDE);
+ RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_BOSS), HORDE);
EndBattleground(HORDE);
DelCreature(AV_CPLACE_TRIGGER17);
}
@@ -103,7 +97,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
{
CastSpellOnTeam(23658, ALLIANCE); //this is a spell which finishes a quest where a player has to kill the boss
RewardReputationToTeam(730, BG_AV_REP_BOSS, ALLIANCE);
- RewardHonorToTeam(GetBonusHonor(BG_AV_KILL_BOSS), ALLIANCE);
+ RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_BOSS), ALLIANCE);
EndBattleground(ALLIANCE);
DelCreature(AV_CPLACE_TRIGGER19);
}
@@ -116,7 +110,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
}
m_CaptainAlive[0]=false;
RewardReputationToTeam(729, BG_AV_REP_CAPTAIN, HORDE);
- RewardHonorToTeam(GetBonusHonor(BG_AV_KILL_CAPTAIN), HORDE);
+ RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_CAPTAIN), HORDE);
UpdateScore(ALLIANCE, (-1)*BG_AV_RES_CAPTAIN);
//spawn destroyed aura
for (uint8 i=0; i <= 9; i++)
@@ -135,7 +129,7 @@ void BattlegroundAV::HandleKillUnit(Creature* unit, Player* killer)
}
m_CaptainAlive[1]=false;
RewardReputationToTeam(730, BG_AV_REP_CAPTAIN, ALLIANCE);
- RewardHonorToTeam(GetBonusHonor(BG_AV_KILL_CAPTAIN), ALLIANCE);
+ RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_CAPTAIN), ALLIANCE);
UpdateScore(HORDE, (-1)*BG_AV_RES_CAPTAIN);
//spawn destroyed aura
for (uint8 i=0; i <= 9; i++)
@@ -279,33 +273,24 @@ void BattlegroundAV::UpdateScore(uint16 team, int16 points)
Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
{
- uint8 level;
bool isStatic = false;
Creature* creature = NULL;
ASSERT(type <= AV_CPLACE_MAX + AV_STATICCPLACE_MAX);
if (type >= AV_CPLACE_MAX) //static
{
type -= AV_CPLACE_MAX;
- cinfoid=uint16(BG_AV_StaticCreaturePos[type][4]);
- creature = AddCreature(BG_AV_StaticCreatureInfo[cinfoid][0],
- (type+AV_CPLACE_MAX),
+ cinfoid = uint16(BG_AV_StaticCreaturePos[type][4]);
+ creature = AddCreature(BG_AV_StaticCreatureInfo[cinfoid],
+ type + AV_CPLACE_MAX,
BG_AV_StaticCreaturePos[type][0],
BG_AV_StaticCreaturePos[type][1],
BG_AV_StaticCreaturePos[type][2],
BG_AV_StaticCreaturePos[type][3]);
- level = (BG_AV_StaticCreatureInfo[cinfoid][2] == BG_AV_StaticCreatureInfo[cinfoid][3])
- ? BG_AV_StaticCreatureInfo[cinfoid][2]
- : urand(BG_AV_StaticCreatureInfo[cinfoid][2], BG_AV_StaticCreatureInfo[cinfoid][3]);
isStatic = true;
}
else
{
- creature = AddCreature(BG_AV_CreatureInfo[cinfoid][0],
- type,
- BG_AV_CreaturePos[type]);
- level = (BG_AV_CreatureInfo[cinfoid][2] == BG_AV_CreatureInfo[cinfoid][3])
- ? BG_AV_CreatureInfo[cinfoid][2]
- : urand(BG_AV_CreatureInfo[cinfoid][2], BG_AV_CreatureInfo[cinfoid][3]);
+ creature = AddCreature(BG_AV_CreatureInfo[cinfoid][0], type, BG_AV_CreaturePos[type]);
}
if (!creature)
return NULL;
@@ -330,10 +315,6 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
//just copied this code from a gm-command
}
- if (level != 0)
- level += m_MaxLevel - 60; //maybe we can do this more generic for custom level-range.. actually it's blizzlike
- creature->SetLevel(level);
-
uint32 triggerSpawnID = 0;
uint32 newFaction = 0;
if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_A_CAPTAIN][0])
@@ -358,9 +339,7 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
}
if (triggerSpawnID && newFaction)
{
- if (Creature* trigger = AddCreature(WORLD_TRIGGER,
- triggerSpawnID,
- BG_AV_CreaturePos[triggerSpawnID]))
+ if (Creature* trigger = AddCreature(WORLD_TRIGGER, triggerSpawnID, BG_AV_CreaturePos[triggerSpawnID]))
{
trigger->setFaction(newFaction);
trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false);
@@ -460,9 +439,6 @@ void BattlegroundAV::AddPlayer(Player* player)
{
Battleground::AddPlayer(player);
PlayerScores[player->GetGUIDLow()] = new BattlegroundAVScore(player->GetGUID());
-
- if (m_MaxLevel == 0)
- m_MaxLevel=(player->getLevel()%10 == 0)? player->getLevel() : (player->getLevel()-(player->getLevel()%10))+10; /// @todo just look at the code \^_^/ --but queue-info should provide this information..
}
void BattlegroundAV::EndBattleground(uint32 winner)
@@ -498,7 +474,7 @@ void BattlegroundAV::EndBattleground(uint32 winner)
if (rep[i] != 0)
RewardReputationToTeam(i == 0 ? 730 : 729, rep[i], i == 0 ? ALLIANCE : HORDE);
if (kills[i] != 0)
- RewardHonorToTeam(GetBonusHonor(kills[i]), i == 0 ? ALLIANCE : HORDE);
+ RewardHonorToTeam(GetBonusHonorFromKill(kills[i]), i == 0 ? ALLIANCE : HORDE);
}
/// @todo add enterevademode for all attacking creatures
@@ -602,7 +578,7 @@ void BattlegroundAV::EventPlayerDestroyedPoint(BG_AV_Nodes node)
UpdateScore((owner == ALLIANCE) ? HORDE : ALLIANCE, -1 * BG_AV_RES_TOWER);
RewardReputationToTeam(owner == ALLIANCE ? 730 : 729, BG_AV_REP_TOWER, owner);
- RewardHonorToTeam(GetBonusHonor(BG_AV_KILL_TOWER), owner);
+ RewardHonorToTeam(GetBonusHonorFromKill(BG_AV_KILL_TOWER), owner);
SpawnBGObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+GetTeamIndexByTeamId(owner)+(2*tmp), RESPAWN_ONE_DAY);
SpawnBGObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+GetTeamIndexByTeamId(owner)+(2*tmp), RESPAWN_ONE_DAY);
@@ -1207,27 +1183,27 @@ bool BattlegroundAV::SetupBattleground()
if (i <= BG_AV_NODES_FROSTWOLF_HUT)
{
if (!AddObject(i, BG_AV_OBJECTID_BANNER_A_B,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(i+11, BG_AV_OBJECTID_BANNER_CONT_A_B,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(i+33, BG_AV_OBJECTID_BANNER_H_B,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(i+22, BG_AV_OBJECTID_BANNER_CONT_H_B,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
//aura
|| !AddObject(BG_AV_OBJECT_AURA_N_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_N,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_AURA_A_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_A,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_AURA_H_FIRSTAID_STATION+i*3, BG_AV_OBJECTID_AURA_H,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY))
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!2");
return false;
@@ -1238,23 +1214,23 @@ bool BattlegroundAV::SetupBattleground()
if (i <= BG_AV_NODES_STONEHEART_BUNKER) //alliance towers
{
if (!AddObject(i, BG_AV_OBJECTID_BANNER_A,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(i+22, BG_AV_OBJECTID_BANNER_CONT_H,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_A,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_N,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_A,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_PH,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY))
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!3");
return false;
@@ -1263,23 +1239,23 @@ bool BattlegroundAV::SetupBattleground()
else //horde towers
{
if (!AddObject(i+7, BG_AV_OBJECTID_BANNER_CONT_A,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(i+29, BG_AV_OBJECTID_BANNER_H,
- BG_AV_ObjectPos[i][0], BG_AV_ObjectPos[i][1], BG_AV_ObjectPos[i][2], BG_AV_ObjectPos[i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i][3]/2), std::cos(BG_AV_ObjectPos[i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i],
+ 0, 0, std::sin(BG_AV_ObjectPos[i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TAURA_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_N,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TAURA_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_AURA_H,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TFLAG_A_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_PA,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_TFLAG_H_DUNBALDAR_SOUTH+(2*(i-BG_AV_NODES_DUNBALDAR_SOUTH)), BG_AV_OBJECTID_TOWER_BANNER_H,
- BG_AV_ObjectPos[i+8][0], BG_AV_ObjectPos[i+8][1], BG_AV_ObjectPos[i+8][2], BG_AV_ObjectPos[i+8][3],
- 0, 0, std::sin(BG_AV_ObjectPos[i+8][3]/2), std::cos(BG_AV_ObjectPos[i+8][3]/2), RESPAWN_ONE_DAY))
+ BG_AV_ObjectPos[i+8],
+ 0, 0, std::sin(BG_AV_ObjectPos[i+8].GetOrientation()/2), std::cos(BG_AV_ObjectPos[i+8].GetOrientation()/2), RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!4");
return false;
@@ -1289,14 +1265,11 @@ bool BattlegroundAV::SetupBattleground()
{
if (!AddObject(BG_AV_OBJECT_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j,
BG_AV_OBJECTID_FIRE,
- BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][0],
- BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][1],
- BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][2],
- BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][3],
+ BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j],
0,
0,
- std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][3]/2),
- std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j][3]/2),
+ std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_DUNBALDAR_SOUTH+((i-BG_AV_NODES_DUNBALDAR_SOUTH)*10)+j].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!5.%i", i);
@@ -1313,14 +1286,11 @@ bool BattlegroundAV::SetupBattleground()
{
if (!AddObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+(i*10)+j,
BG_AV_OBJECTID_SMOKE,
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][0],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][1],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][2],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3],
+ BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j],
0,
0,
- std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3]/2),
- std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3]/2),
+ std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!6.%i", i);
@@ -1331,14 +1301,11 @@ bool BattlegroundAV::SetupBattleground()
{
if (!AddObject(BG_AV_OBJECT_BURN_BUILDING_ALLIANCE+(i*10)+j,
BG_AV_OBJECTID_FIRE,
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][0],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][1],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][2],
- BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3],
+ BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j],
0,
0,
- std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3]/2),
- std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j][3]/2),
+ std::sin(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[AV_OPLACE_BURN_BUILDING_A+(i*10)+j].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!7.%i", i);
@@ -1351,14 +1318,11 @@ bool BattlegroundAV::SetupBattleground()
{
if (!AddObject(BG_AV_OBJECT_MINE_SUPPLY_N_MIN+i,
BG_AV_OBJECTID_MINE_N,
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][0],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][1],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][2],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][3],
+ BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i],
0,
0,
- std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][3]/2),
- std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i][3]/2),
+ std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_N_MIN+i].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some mine supplies Battleground not created!7.5.%i", i);
@@ -1369,14 +1333,11 @@ bool BattlegroundAV::SetupBattleground()
{
if (!AddObject(BG_AV_OBJECT_MINE_SUPPLY_S_MIN+i,
BG_AV_OBJECTID_MINE_S,
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][0],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][1],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][2],
- BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][3],
+ BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i],
0,
0,
- std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][3]/2),
- std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i][3]/2),
+ std::sin(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[AV_OPLACE_MINE_SUPPLY_S_MIN+i].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some mine supplies Battleground not created!7.6.%i", i);
@@ -1386,14 +1347,11 @@ bool BattlegroundAV::SetupBattleground()
if (!AddObject(BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE,
BG_AV_OBJECTID_BANNER_SNOWFALL_N,
- BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][0],
- BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][1],
- BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][2],
- BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3],
+ BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE],
0,
0,
- std::sin(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2),
- std::cos(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2),
+ std::sin(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE].GetOrientation()/2),
+ std::cos(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE].GetOrientation()/2),
RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!8");
@@ -1402,17 +1360,17 @@ bool BattlegroundAV::SetupBattleground()
for (uint8 i = 0; i < 4; i++)
{
if (!AddObject(BG_AV_OBJECT_SNOW_EYECANDY_A+i, BG_AV_OBJECTID_SNOWFALL_CANDY_A,
- BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i],
+ 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PA+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PA,
- BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i],
+ 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_H+i, BG_AV_OBJECTID_SNOWFALL_CANDY_H,
- BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i],
+ 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY)
|| !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PH+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PH,
- BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3],
- 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY))
+ BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i],
+ 0, 0, std::sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), std::cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i].GetOrientation()/2), RESPAWN_ONE_DAY))
{
TC_LOG_ERROR("bg.battleground", "BatteGroundAV: Failed to spawn some object Battleground not created!9.%i", i);
return false;
@@ -1576,8 +1534,6 @@ void BattlegroundAV::DefendNode(BG_AV_Nodes node, uint16 team)
void BattlegroundAV::ResetBGSubclass()
{
- m_MaxLevel=0;
-
for (uint8 i=0; i<2; i++) //forloop for both teams (it just make 0 == alliance and 1 == horde also for both mines 0=north 1=south
{
for (uint8 j=0; j<9; j++)
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index b84b1460048..feb3c016e55 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -132,10 +132,10 @@ enum BG_AV_ObjectIds
BG_AV_OBJECTID_SNOWFALL_CANDY_PH = 179425,
//banners on top of towers:
- BG_AV_OBJECTID_TOWER_BANNER_A = 178927, //[PH] Alliance A1 Tower Banner BIG
- BG_AV_OBJECTID_TOWER_BANNER_H = 178955, //[PH] Horde H1 Tower Banner BIG
- BG_AV_OBJECTID_TOWER_BANNER_PA = 179446, //[PH] Alliance H1 Tower Pre-Banner BIG
- BG_AV_OBJECTID_TOWER_BANNER_PH = 179436, //[PH] Horde A1 Tower Pre-Banner BIG
+ BG_AV_OBJECTID_TOWER_BANNER_A = 178927, //[PH] Alliance A1 Tower Banner BIG
+ BG_AV_OBJECTID_TOWER_BANNER_H = 178955, //[PH] Horde H1 Tower Banner BIG
+ BG_AV_OBJECTID_TOWER_BANNER_PA = 179446, //[PH] Alliance H1 Tower Pre-Banner BIG
+ BG_AV_OBJECTID_TOWER_BANNER_PH = 179436, //[PH] Horde A1 Tower Pre-Banner BIG
//Auras
BG_AV_OBJECTID_AURA_A = 180421,
@@ -149,11 +149,11 @@ enum BG_AV_ObjectIds
BG_AV_OBJECTID_GATE_H = 180424,
//mine supplies
- BG_AV_OBJECTID_MINE_N = 178785,
- BG_AV_OBJECTID_MINE_S = 178784,
+ BG_AV_OBJECTID_MINE_N = 178785,
+ BG_AV_OBJECTID_MINE_S = 178784,
BG_AV_OBJECTID_FIRE = 179065,
- BG_AV_OBJECTID_SMOKE = 179066
+ BG_AV_OBJECTID_SMOKE = 179066
};
enum BG_AV_Nodes
@@ -307,58 +307,58 @@ enum BG_AV_ObjectTypes
BG_AV_OBJECT_MINE_SUPPLY_S_MIN = 225,
BG_AV_OBJECT_MINE_SUPPLY_S_MAX = 236,
- BG_AV_OBJECT_MAX = 237
+ BG_AV_OBJECT_MAX = 237
};
enum BG_AV_OBJECTS
{
- AV_OPLACE_FIRSTAID_STATION = 0,
- AV_OPLACE_STORMPIKE_GRAVE = 1,
- AV_OPLACE_STONEHEART_GRAVE = 2,
- AV_OPLACE_SNOWFALL_GRAVE = 3,
- AV_OPLACE_ICEBLOOD_GRAVE = 4,
- AV_OPLACE_FROSTWOLF_GRAVE = 5,
- AV_OPLACE_FROSTWOLF_HUT = 6,
- AV_OPLACE_DUNBALDAR_SOUTH = 7,
- AV_OPLACE_DUNBALDAR_NORTH = 8,
- AV_OPLACE_ICEWING_BUNKER = 9,
- AV_OPLACE_STONEHEART_BUNKER = 10,
- AV_OPLACE_ICEBLOOD_TOWER = 11,
- AV_OPLACE_TOWER_POINT = 12,
- AV_OPLACE_FROSTWOLF_ETOWER = 13,
- AV_OPLACE_FROSTWOLF_WTOWER = 14,
- AV_OPLACE_BIGBANNER_DUNBALDAR_SOUTH = 15,
- AV_OPLACE_BIGBANNER_DUNBALDAR_NORTH = 16,
- AV_OPLACE_BIGBANNER_ICEWING_BUNKER = 17,
- AV_OPLACE_BIGBANNER_STONEHEART_BUNKER = 18,
- AV_OPLACE_BIGBANNER_ICEBLOOD_TOWER = 19,
- AV_OPLACE_BIGBANNER_TOWER_POINT = 20,
- AV_OPLACE_BIGBANNER_FROSTWOLF_ETOWER = 21,
- AV_OPLACE_BIGBANNER_FROSTWOLF_WTOWER = 22,
-
- AV_OPLACE_BURN_DUNBALDAR_SOUTH = 23,
- AV_OPLACE_BURN_DUNBALDAR_NORTH = 33,
- AV_OPLACE_BURN_ICEWING_BUNKER = 43,
- AV_OPLACE_BURN_STONEHEART_BUNKER = 53,
- AV_OPLACE_BURN_ICEBLOOD_TOWER = 63,
- AV_OPLACE_BURN_TOWER_POINT = 73,
- AV_OPLACE_BURN_FROSTWOLF_ETOWER = 83,
- AV_OPLACE_BURN_FROSTWOLF_WTOWER = 93,
- AV_OPLACE_BURN_BUILDING_A = 103,
- AV_OPLACE_BURN_BUILDING_H = 113,
- AV_OPLACE_SNOW_1 = 123,
- AV_OPLACE_SNOW_2 = 124,
- AV_OPLACE_SNOW_3 = 125,
- AV_OPLACE_SNOW_4 = 126,
- AV_OPLACE_MINE_SUPPLY_N_MIN = 127,
- AV_OPLACE_MINE_SUPPLY_N_MAX = 136,
- AV_OPLACE_MINE_SUPPLY_S_MIN = 137,
- AV_OPLACE_MINE_SUPPLY_S_MAX = 148,
-
- AV_OPLACE_MAX = 149
+ AV_OPLACE_FIRSTAID_STATION = 0,
+ AV_OPLACE_STORMPIKE_GRAVE = 1,
+ AV_OPLACE_STONEHEART_GRAVE = 2,
+ AV_OPLACE_SNOWFALL_GRAVE = 3,
+ AV_OPLACE_ICEBLOOD_GRAVE = 4,
+ AV_OPLACE_FROSTWOLF_GRAVE = 5,
+ AV_OPLACE_FROSTWOLF_HUT = 6,
+ AV_OPLACE_DUNBALDAR_SOUTH = 7,
+ AV_OPLACE_DUNBALDAR_NORTH = 8,
+ AV_OPLACE_ICEWING_BUNKER = 9,
+ AV_OPLACE_STONEHEART_BUNKER = 10,
+ AV_OPLACE_ICEBLOOD_TOWER = 11,
+ AV_OPLACE_TOWER_POINT = 12,
+ AV_OPLACE_FROSTWOLF_ETOWER = 13,
+ AV_OPLACE_FROSTWOLF_WTOWER = 14,
+ AV_OPLACE_BIGBANNER_DUNBALDAR_SOUTH = 15,
+ AV_OPLACE_BIGBANNER_DUNBALDAR_NORTH = 16,
+ AV_OPLACE_BIGBANNER_ICEWING_BUNKER = 17,
+ AV_OPLACE_BIGBANNER_STONEHEART_BUNKER = 18,
+ AV_OPLACE_BIGBANNER_ICEBLOOD_TOWER = 19,
+ AV_OPLACE_BIGBANNER_TOWER_POINT = 20,
+ AV_OPLACE_BIGBANNER_FROSTWOLF_ETOWER = 21,
+ AV_OPLACE_BIGBANNER_FROSTWOLF_WTOWER = 22,
+
+ AV_OPLACE_BURN_DUNBALDAR_SOUTH = 23,
+ AV_OPLACE_BURN_DUNBALDAR_NORTH = 33,
+ AV_OPLACE_BURN_ICEWING_BUNKER = 43,
+ AV_OPLACE_BURN_STONEHEART_BUNKER = 53,
+ AV_OPLACE_BURN_ICEBLOOD_TOWER = 63,
+ AV_OPLACE_BURN_TOWER_POINT = 73,
+ AV_OPLACE_BURN_FROSTWOLF_ETOWER = 83,
+ AV_OPLACE_BURN_FROSTWOLF_WTOWER = 93,
+ AV_OPLACE_BURN_BUILDING_A = 103,
+ AV_OPLACE_BURN_BUILDING_H = 113,
+ AV_OPLACE_SNOW_1 = 123,
+ AV_OPLACE_SNOW_2 = 124,
+ AV_OPLACE_SNOW_3 = 125,
+ AV_OPLACE_SNOW_4 = 126,
+ AV_OPLACE_MINE_SUPPLY_N_MIN = 127,
+ AV_OPLACE_MINE_SUPPLY_N_MAX = 136,
+ AV_OPLACE_MINE_SUPPLY_S_MIN = 137,
+ AV_OPLACE_MINE_SUPPLY_S_MAX = 148,
+
+ AV_OPLACE_MAX = 149
};
-const float BG_AV_ObjectPos[AV_OPLACE_MAX][4] =
+Position const BG_AV_ObjectPos[AV_OPLACE_MAX] =
{
{638.592f, -32.422f, 46.0608f, -1.62316f }, //firstaid station
{669.007f, -294.078f, 30.2909f, 2.77507f }, //stormpike
@@ -1229,59 +1229,59 @@ const float BG_AV_StaticCreaturePos[AV_STATICCPLACE_MAX][5] =
{-1370.9f, -219.793f, 98.4258f, 5.04381f, 47}, //drek thar
};
-const uint32 BG_AV_StaticCreatureInfo[51][4] =
+const uint32 BG_AV_StaticCreatureInfo[51] =
{
- { 2225, 1215, 55, 55 }, //Zora Guthrek
- { 3343, 1215, 55, 55 }, //Grelkor
- { 3625, 1215, 55, 55 }, //Rarck
- { 4255, 1217, 55, 55 }, //Brogus Thunderbrew
- { 4257, 1217, 55, 55 }, //Lana Thunderbrew
- { 5134, 1217, 55, 55 }, //Jonivera Farmountain
- { 5135, 1217, 55, 55 }, //Svalbrad Farmountain
- { 5139, 1217, 55, 55 }, //Kurdrum Barleybeard
- { 10364, 1215, 55, 55 }, //Yaelika Farclaw
- { 10367, 1215, 55, 55 }, //Shrye Ragefist
- { 10981, 38, 50, 51 }, //Frostwolf
- { 10986, 514, 52, 53 }, //Snowblind Harpy
- { 10990, 1274, 50, 51 }, //Alterac Ram
- { 11675, 514, 53, 53 }, //Snowblind Windcaller
- { 11678, 14, 52, 53 }, //Snowblind Ambusher
- { 11839, 39, 56, 56 }, //Wildpaw Brute
- { 11947, 1214, 61, 61 }, // Captain Galvangar /// @todo: Duplicate ? Check and confirm
- { 11948, 1216, 63, 63 }, //Vanndar Stormpike
- { 11949, 1216, 61, 61 }, //Captain Balinda Stonehearth
- { 11997, 1334, 60, 60 }, //Stormpike Herald
- { 12051, 1214, 57, 57 }, //Frostwolf Legionnaire
- { 12096, 1217, 55, 55 }, //Stormpike Quartermaster
- { 12097, 1215, 55, 55 }, //Frostwolf Quartermaster
- { 12127, 1216, 57, 57 }, //Stormpike Guardsman
- { 13176, 1215, 60, 60 }, //Smith Regzar
- { 13179, 1215, 59, 59 }, //Wing Commander Guse
- { 13216, 1217, 58, 58 }, //Gaelden Hammersmith
- { 13218, 1215, 58, 58 }, //Grunnda Wolfheart
- { 13236, 1214, 60, 60 }, //Primalist Thurloga
- { 13257, 1216, 60, 60 }, //Murgot Deepforge
- { 13284, 1214, 58, 58 }, //Frostwolf Shaman
- { 13438, 1217, 58, 58 }, //Wing Commander Slidore
- { 13442, 1216, 60, 60 }, //Arch Druid Renferal
- { 13443, 1216, 60, 60 }, //Druid of the Grove
- { 13447, 1216, 58, 58 }, //Corporal Noreg Stormpike
- { 13577, 1216, 60, 60 }, //Stormpike Ram Rider Commander
- { 13617, 1216, 60, 60 }, //Stormpike Stable Master
- { 13797, 32, 60, 61 }, //Mountaineer Boombellow
- { 13798, 1214, 60, 61 }, //Jotek
- { 13816, 1216, 61, 61 }, //Prospector Stonehewer
- { 14185, 877, 59, 59 }, //Najak Hexxen
- { 14186, 105, 60, 60 }, //Ravak Grimtotem
- { 14187, 1594, 60, 60 }, //Athramanis
- { 14188, 57, 59, 59 }, //Dirk Swindle
- { 14282, 1214, 53, 54 }, //Frostwolf Bloodhound
- { 14283, 1216, 53, 54 }, //Stormpike Owl
- { 14284, 1216, 61, 61 }, //Stormpike Battleguard
- { 11946, 1214, 63, 63 }, //Drek'Thar /// @todo: Correct the level (Level 80 for boss ?)
- { 11948, 1216, 63, 63 }, //Vanndar Stormpike
- { 11947, 1214, 61, 61 }, //Captain Galvangar
- { 11949, 1216, 61, 61 } //Captain Balinda Stonehearth
+ 2225, // Zora Guthrek
+ 3343, // Grelkor
+ 3625, // Rarck
+ 4255, // Brogus Thunderbrew
+ 4257, // Lana Thunderbrew
+ 5134, // Jonivera Farmountain
+ 5135, // Svalbrad Farmountain
+ 5139, // Kurdrum Barleybeard
+ 10364, // Yaelika Farclaw
+ 10367, // Shrye Ragefist
+ 10981, // Frostwolf
+ 10986, // Snowblind Harpy
+ 10990, // Alterac Ram
+ 11675, // Snowblind Windcaller
+ 11678, // Snowblind Ambusher
+ 11839, // Wildpaw Brute
+ 11947, // Captain Galvangar
+ 11948, // Vanndar Stormpike
+ 11949, // Captain Balinda Stonehearth
+ 11997, // Stormpike Herald
+ 12051, // Frostwolf Legionnaire
+ 12096, // Stormpike Quartermaster
+ 12097, // Frostwolf Quartermaster
+ 12127, // Stormpike Guardsman
+ 13176, // Smith Regzar
+ 13179, // Wing Commander Guse
+ 13216, // Gaelden Hammersmith
+ 13218, // Grunnda Wolfheart
+ 13236, // Primalist Thurloga
+ 13257, // Murgot Deepforge
+ 13284, // Frostwolf Shaman
+ 13438, // Wing Commander Slidore
+ 13442, // Arch Druid Renferal
+ 13443, // Druid of the Grove
+ 13447, // Corporal Noreg Stormpike
+ 13577, // Stormpike Ram Rider Commander
+ 13617, // Stormpike Stable Master
+ 13797, // Mountaineer Boombellow
+ 13798, // Jotek
+ 13816, // Prospector Stonehewer
+ 14185, // Najak Hexxen
+ 14186, // Ravak Grimtotem
+ 14187, // Athramanis
+ 14188, // Dirk Swindle
+ 14282, // Frostwolf Bloodhound
+ 14283, // Stormpike Owl
+ 14284, // Stormpike Battleguard
+ 11946, // Drek'Thar
+ 11948, // Vanndar Stormpike
+ 11947, // Captain Galvangar
+ 11949, // Captain Balinda Stonehearth
};
enum BG_AV_Graveyards
@@ -1643,7 +1643,6 @@ class BattlegroundAV : public Battleground
/*general */
Creature* AddAVCreature(uint16 cinfoid, uint16 type);
- uint16 GetBonusHonor(uint8 kills); /// @todo: Remove this when the core handles this properly
/*variables */
int32 m_Team_Scores[2];
@@ -1658,7 +1657,6 @@ class BattlegroundAV : public Battleground
uint32 m_CaptainBuffTimer[2];
bool m_CaptainAlive[2];
- uint8 m_MaxLevel; /// @todo: Remove this once battleground->getmaxlevel() returns something usefull/is reworked (?)
bool m_IsInformedNearVictory[2];
};
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 6c15b56d287..a3947334417 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -242,7 +242,7 @@ uint32 const BG_SA_NpcEntries[BG_SA_MAXNPC] =
NPC_KANRETHAD
};
-Position const BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT] =
+Position const BG_SA_NpcSpawnlocs[BG_SA_MAXNPC] =
{
// Cannons
{ 1436.429f, 110.05f, 41.407f, 5.4f },