aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2023-09-24 12:25:44 +0200
committerShauren <shauren.trinity@gmail.com>2023-09-24 12:25:44 +0200
commit77429d679a484379f077c1fe2b50f0fd8f742e78 (patch)
tree481ea71f4dfa98019a3823e5319ffbe70a33e174
parent43567f5a5f989eabaa7b9cbcc845471a3972014d (diff)
Core/Spells: Removed unneccessary checks from skill spell effects
-rw-r--r--src/server/game/Spells/SpellEffects.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 2941d93898c..f53a2280340 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -2307,9 +2307,6 @@ void Spell::EffectLearnSkill()
return;
uint32 skillid = effectInfo->MiscValue;
- if (effectInfo->Effect == SPELL_EFFECT_SKILL && playerTarget->GetSkillStep(skillid) >= damage)
- return;
-
SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, playerTarget->GetRace(), playerTarget->GetClass());
if (!rcEntry)
return;
@@ -4555,7 +4552,7 @@ void Spell::EffectSkill()
return;
uint32 skillid = effectInfo->MiscValue;
- if (effectInfo->Effect == SPELL_EFFECT_SKILL && playerTarget->GetSkillStep(skillid) >= damage)
+ if (playerTarget->GetSkillStep(skillid) >= damage)
return;
SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, playerTarget->GetRace(), playerTarget->GetClass());