diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-09-24 12:25:44 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-09-24 12:25:44 +0200 |
commit | 77429d679a484379f077c1fe2b50f0fd8f742e78 (patch) | |
tree | 481ea71f4dfa98019a3823e5319ffbe70a33e174 | |
parent | 43567f5a5f989eabaa7b9cbcc845471a3972014d (diff) |
Core/Spells: Removed unneccessary checks from skill spell effects
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 2941d93898c..f53a2280340 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -2307,9 +2307,6 @@ void Spell::EffectLearnSkill() return; uint32 skillid = effectInfo->MiscValue; - if (effectInfo->Effect == SPELL_EFFECT_SKILL && playerTarget->GetSkillStep(skillid) >= damage) - return; - SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, playerTarget->GetRace(), playerTarget->GetClass()); if (!rcEntry) return; @@ -4555,7 +4552,7 @@ void Spell::EffectSkill() return; uint32 skillid = effectInfo->MiscValue; - if (effectInfo->Effect == SPELL_EFFECT_SKILL && playerTarget->GetSkillStep(skillid) >= damage) + if (playerTarget->GetSkillStep(skillid) >= damage) return; SkillRaceClassInfoEntry const* rcEntry = sDB2Manager.GetSkillRaceClassInfo(skillid, playerTarget->GetRace(), playerTarget->GetClass()); |