diff options
author | ModoX <moardox@gmail.com> | 2024-01-01 03:33:17 +0100 |
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committer | ModoX <moardox@gmail.com> | 2024-01-01 03:33:17 +0100 |
commit | 78012dadf2bb04398cbe3630d07762bffff82c8b (patch) | |
tree | b8882f3efb786239adf9a09e56b7f86284383f2d | |
parent | bf107e0581c58f767b21f15fe7f75cb7eac95d97 (diff) |
Core/Unit: Restore function of HandleKillPlayer after bf107e0581c58f767b21f15fe7f75cb7eac95d97
* also fix build
-rw-r--r-- | src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 5 |
2 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index f604f83dc0c..e34a0adaf52 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -387,6 +387,7 @@ void BattlegroundIC::HandleKillUnit(Creature* unit, Unit* killer) { if (Player* killerPlayer = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) killerPlayer->CastSpell(killerPlayer, SPELL_DESTROYED_VEHICLE_ACHIEVEMENT, true); + } } void BattlegroundIC::HandleKillPlayer(Player* player, Player* killer) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a930d11acd5..31d30c9949b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10957,7 +10957,10 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId) if (Battleground* bg = bgMap->GetBG()) { if (Player* playerVictim = victim->ToPlayer()) - bg->HandleKillPlayer(playerVictim, player); + { + if (player) + bg->HandleKillPlayer(playerVictim, player); + } else bg->HandleKillUnit(victim->ToCreature(), attacker); } |