diff options
author | Nay <dnpd.dd@gmail.com> | 2012-09-11 13:19:34 -0700 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-09-11 13:19:34 -0700 |
commit | 78d0fac217bb7cd0dece38842a5aca07582e141e (patch) | |
tree | 484d3614ba9622da52efb9dace711c5da5255175 | |
parent | 8d049545de87595a84e6e2c54d7b44b354644144 (diff) | |
parent | 02096f1c2328bc7de4c718b9dec6437a3d5ab563 (diff) |
Merge pull request #7731 from w1sht0l1v3/ToCr2
Core/Scripts: Anub'Arak encounter changes and fixes.
-rw-r--r-- | sql/updates/world/2012_09_10_14_world_misc.sql | 11 | ||||
-rwxr-xr-x | src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp | 81 |
2 files changed, 58 insertions, 34 deletions
diff --git a/sql/updates/world/2012_09_10_14_world_misc.sql b/sql/updates/world/2012_09_10_14_world_misc.sql new file mode 100644 index 00000000000..0f47f1bf2e9 --- /dev/null +++ b/sql/updates/world/2012_09_10_14_world_misc.sql @@ -0,0 +1,11 @@ +-- ToCr orbs + +SET @NPC_ORB1 := 34606; -- Frost Sphere +SET @NPC_ORB2 := 34649; -- Frost Sphere + +UPDATE `creature_template` SET `speed_walk`=1.2,`speed_run`=1.42,`InhabitType`=7 WHERE `entry` IN (@NPC_ORB1,@NPC_ORB2); + +DELETE FROM `creature_template_addon` WHERE `entry` IN (@NPC_ORB1,@NPC_ORB2); +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`auras`) VALUES +(@NPC_ORB1,0,0x3000000,0x1,''), +(@NPC_ORB2,0,0x3000000,0x1,''); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 89fdcc7f725..564df34462b 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -85,8 +85,10 @@ enum BossSpells SPELL_SPIDER_FRENZY = 66128, SPELL_EXPOSE_WEAKNESS = 67720, //Passive - Triggered SPELL_SHADOW_STRIKE = 66134, - SPELL_SUBMERGE_EFFECT = 53421, - SPELL_EMERGE_EFFECT = 66947, + SPELL_SUBMERGE_EFFECT = 68394, + SPELL_EMERGE_EFFECT = 65982, + SPELL_AWAKENED = 66311, + SPELL_PERSISTENT_DIRT = 68048, SUMMON_SCARAB = NPC_SCARAB, SUMMON_FROSTSPHERE = NPC_FROST_SPHERE, @@ -96,6 +98,7 @@ enum BossSpells SPELL_FROST_SPHERE = 67539, SPELL_PERMAFROST = 66193, SPELL_PERMAFROST_VISUAL = 65882, + SPELL_PERMAFROST_MODEL = 66185, //Spike SPELL_SUMMON_SPIKE = 66169, @@ -117,12 +120,12 @@ enum SummonActions const Position SphereSpawn[6] = { - { 786.6439f, 108.2498f, 155.6701f, 0 }, - { 806.8429f, 150.5902f, 155.6701f, 0 }, - { 759.1386f, 163.9654f, 155.6701f, 0 }, - { 744.3701f, 119.5211f, 155.6701f, 0 }, - { 710.0211f, 120.8152f, 155.6701f, 0 }, - { 706.6383f, 161.5266f, 155.6701f, 0 }, + {779.8038f, 150.6580f, 158.1426f, 0}, + {736.0243f, 113.4201f, 158.0226f, 0}, + {712.5712f, 160.9948f, 158.4368f, 0}, + {701.4271f, 126.4740f, 158.0205f, 0}, + {747.9202f, 155.0920f, 158.0613f, 0}, + {769.6285f, 121.1024f, 158.0504f, 0}, }; enum MovementPoints @@ -219,7 +222,10 @@ public: //Summon Scarab Swarms neutral at random places for (int i=0; i < 10; i++) if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ())) + { temp->setFaction(31); + temp->GetMotionMaster()->MoveRandom(10); + } } void JustDied(Unit* /*killer*/) @@ -447,10 +453,9 @@ public: m_uiDeterminationTimer = urand(5*IN_MILLISECONDS, 60*IN_MILLISECONDS); DoCast(me, SPELL_ACID_MANDIBLE); me->SetInCombatWithZone(); - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM)) - me->AddThreat(target, 20000.0f); - if (!me->isInCombat()) - me->DisappearAndDie(); + if (me->isInCombat()) + if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_ANUBARAK))) + Anubarak->AI()->JustSummoned(me); } void DoAction(const int32 actionId) @@ -511,14 +516,16 @@ public: void Reset() { - me->SetCorpseDelay(0); + me->SetCorpseDelay(10); m_uiSpiderFrenzyTimer = urand(10*IN_MILLISECONDS, 20*IN_MILLISECONDS); m_uiSubmergeTimer = 30*IN_MILLISECONDS; DoCast(me, SPELL_EXPOSE_WEAKNESS); DoCast(me, SPELL_SPIDER_FRENZY); + DoCast(me, SPELL_AWAKENED); me->SetInCombatWithZone(); - if (!me->isInCombat()) - me->DisappearAndDie(); + if (me->isInCombat()) + if (Creature* Anubarak = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_ANUBARAK))) + Anubarak->AI()->JustSummoned(me); } void DoAction(const int32 actionId) @@ -526,8 +533,9 @@ public: switch (actionId) { case ACTION_SHADOW_STRIKE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SHADOW_STRIKE); + if (!me->HasAura(SPELL_AWAKENED)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + DoCast(target, SPELL_SHADOW_STRIKE); break; } } @@ -537,22 +545,25 @@ public: if (!UpdateVictim()) return; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + if ((m_uiSubmergeTimer <= uiDiff) && HealthBelowPct(80)) { if (me->HasAura(SPELL_SUBMERGE_EFFECT)) { me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT); DoCast(me, SPELL_EMERGE_EFFECT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); - me->CombatStart(me->SelectNearestTarget()); + DoCast(me, SPELL_AWAKENED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } else { if (!me->HasAura(SPELL_PERMAFROST_HELPER)) { DoCast(me, SPELL_SUBMERGE_EFFECT); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); - me->CombatStop(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + DoCast(me, SPELL_PERSISTENT_DIRT, true); } } m_uiSubmergeTimer = 20*IN_MILLISECONDS; @@ -577,16 +588,10 @@ class mob_frost_sphere : public CreatureScript void Reset() { - _isFalling = false; me->SetReactState(REACT_PASSIVE); - //! Confirmed sniff 3.3.5.a - me->SetDisableGravity(true); - me->SetByteValue(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); - //! end + DoCast(SPELL_FROST_SPHERE); me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); - me->SetSpeed(MOVE_RUN, 0.5f, false); me->GetMotionMaster()->MoveRandom(20.0f); - DoCast(SPELL_FROST_SPHERE); } void DamageTaken(Unit* /*who*/, uint32& damage) @@ -594,9 +599,20 @@ class mob_frost_sphere : public CreatureScript if (me->GetHealth() <= damage) { damage = 0; - if (!_isFalling) + float floorZ = me->GetMap()->GetHeight(me->GetPhaseMask(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); + if (fabs(me->GetPositionZ() - floorZ) < 0.1f) { - _isFalling = true; + // we are close to the ground + me->GetMotionMaster()->MoveIdle(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); + DoCast(SPELL_PERMAFROST_MODEL); + DoCast(SPELL_PERMAFROST); + me->SetObjectScale(2.0f); + } + else + { + // we are in air me->GetMotionMaster()->MoveIdle(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //At hit the ground @@ -615,16 +631,13 @@ class mob_frost_sphere : public CreatureScript { case POINT_FALL_GROUND: me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); - me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); + DoCast(SPELL_PERMAFROST_MODEL); DoCast(SPELL_PERMAFROST_VISUAL); DoCast(SPELL_PERMAFROST); me->SetObjectScale(2.0f); break; } } - - private: - bool _isFalling; }; CreatureAI* GetAI(Creature* creature) const |