aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormegamage <none@none>2009-08-02 10:11:48 +0800
committermegamage <none@none>2009-08-02 10:11:48 +0800
commit793ec8c97dcf4a313fe9ccd37eca7e128d8f5e5a (patch)
tree914453820d1f2989da47de1f5f4b6e3ed065d435
parentd3646db9168c053ed6d334f54178b01b0f8df59b (diff)
[8286] Correctly show talent points after talents reset at login by "at login" flag. Author: redcore
--HG-- branch : trunk
-rw-r--r--src/game/CharacterHandler.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp
index fded85cf715..2f9c590c0d0 100644
--- a/src/game/CharacterHandler.cpp
+++ b/src/game/CharacterHandler.cpp
@@ -836,6 +836,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if(pCurrChar->HasAtLoginFlag(AT_LOGIN_RESET_TALENTS))
{
pCurrChar->resetTalents(true);
+ pCurrChar->SendTalentsInfoData(false); // original talents send already in to SendInitialPacketsBeforeAddToMap, resend reset state
SendNotification(LANG_RESET_TALENTS);
}