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authorNay <dnpd.dd@gmail.com>2012-08-05 18:15:23 -0700
committerNay <dnpd.dd@gmail.com>2012-08-05 18:15:23 -0700
commit7959d51a5bc02420abcc4295b28150f57304cd24 (patch)
treee981a2d3f6b68d13f4a75405158b07ab1208489c
parent19289644430636940a876369c14dd938d7343fef (diff)
parente2590a7341fd61d73bfeb560de113c559d668857 (diff)
Merge pull request #7295 from cyberbrest/pull8
[434][Movement/Spline]: set correct spline flags for taxi patching.
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/Spline/MoveSplineFlag.h3
-rw-r--r--src/server/game/Movement/Spline/MoveSplineInit.h5
3 files changed, 8 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 25730f92161..1bf6bdde681 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -236,7 +236,7 @@ void FlightPathMovementGenerator::Reset(Player & player)
init.Path().push_back(vertice);
}
init.SetFirstPointId(GetCurrentNode());
- init.SetFly();
+ init.EnableTaxiFlight();
init.SetVelocity(PLAYER_FLIGHT_SPEED);
init.Launch();
}
diff --git a/src/server/game/Movement/Spline/MoveSplineFlag.h b/src/server/game/Movement/Spline/MoveSplineFlag.h
index b011efac5be..c096d93e268 100644
--- a/src/server/game/Movement/Spline/MoveSplineFlag.h
+++ b/src/server/game/Movement/Spline/MoveSplineFlag.h
@@ -72,7 +72,7 @@ namespace Movement
// flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably
Mask_No_Monster_Move = Mask_Final_Facing | Mask_Animations | Done,
// CatmullRom interpolation mode used
- Mask_CatmullRom = Catmullrom,
+ Mask_CatmullRom = Catmullrom | Flying,
// Unused, not suported flags
Mask_Unused = No_Spline|Enter_Cycle|Frozen|UncompressedPath|Unknown1|Unknown2|Unknown3|Unknown4|Unknown5|Unknown6|Unknown7|Unknown8|Unknown9,
};
@@ -112,6 +112,7 @@ namespace Movement
void EnableFacingTarget() { raw() = (raw() & ~Mask_Final_Facing) | Final_Target; }
void EnableTransportEnter() { raw() = (raw() & ~TransportExit) | TransportEnter; }
void EnableTransportExit() { raw() = (raw() & ~TransportEnter) | TransportExit; }
+ void EnableTaxiFlight() { raw() = raw() | Catmullrom | Flying | Walkmode | UncompressedPath; } //4.3.4 0x600A00
uint8 animId : 4;
bool unknown1 : 1;
diff --git a/src/server/game/Movement/Spline/MoveSplineInit.h b/src/server/game/Movement/Spline/MoveSplineInit.h
index ef847809ac8..459bb851aa3 100644
--- a/src/server/game/Movement/Spline/MoveSplineInit.h
+++ b/src/server/game/Movement/Spline/MoveSplineInit.h
@@ -102,6 +102,10 @@ namespace Movement
void SetFly();
/* Enables walk mode. Disabled by default
*/
+ void EnableTaxiFlight();
+ /* Flags used in taxi
+ */
+
void SetWalk(bool enable);
/* Makes movement cyclic. Disabled by default
*/
@@ -141,6 +145,7 @@ namespace Movement
};
inline void MoveSplineInit::SetFly() { args.flags.EnableFlying(); }
+ inline void MoveSplineInit::EnableTaxiFlight() { args.flags.EnableTaxiFlight(); }
inline void MoveSplineInit::SetWalk(bool enable) { args.flags.walkmode = enable;}
inline void MoveSplineInit::SetSmooth() { args.flags.EnableCatmullRom();}
inline void MoveSplineInit::SetCyclic() { args.flags.cyclic = true;}